[Story Thread] "Rank 18 noob" using only Urban Evasion and never hooked=Bad
Since I'm playing survivor to get the crowns, it means I'll have a few stories to tell. This is one of them.
We were up against a Spirit on one of the Coldwind Farm maps. I was playing Nea, who's at level 1. I equipped Urban Evasion on her because it fits my playstyle more than her other perks. Furthermore, because I haven't played in a long time, I've deranked all the way to rank 20 and am working my way up.
Anyway, this Nancy and I (already with a crown) were repairing a generator. She was injured and on death hook, but we knew we wouldn't be able to escape if we didn't finish the generators ASAP. Once that was done, I started to heal her.
Before I could finish healing her, the Spirit came along and headed right for us. I knew we wouldn't have time to escape, so I ran. Thing is, Nancy was between me and the Spirit, so if anyone was going to take a hit, she was. I decided to try to run closer to the Spirit, while still running away, so the Spirit would target me instead of Nancy.
Much to my surprise, Nancy followed me around the whole time, with Spirit close behind. Eventually, she vaulted a window, so I decided to stand in front of it to try to force the Spirit to change targets, since I'd never been hooked. It worked a little too well, since I really was hooked, but Nancy got away and ended up escaping.
What do I get for my troubles, for risking my crown just so she could escape? Well, she says I'm "literally cancer" and that I'm a "rank 18 noob who uses Urban Evasion". For some reason, it never dawned on her that if I can equip literally one perk on Nea (a bad perk at that, according to her) and escape just the same, I might actually be the better player.
She also claimed I had "body blocked" her when she tried to use Sprint Burst (apparently I was just supposed to know she had Sprint Burst and also allow her to phase through me) and would have gotten her killed if she hadn't vaulted that window.
Bottom line, I got my crown, and that's all that matters.
Comments
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I had a build Leader / Vigil / Streetwise / Prove thyself
Being called noob from others because I was the only one dead. All of them used 3-4 2nd chance perks. I thought it was obvious that I do the meme build.
Sometime you just cant.
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Just WOW
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If it makes you feel better I was doing a survivor match as Kate. 2 people a Nea and Claudette who were obviously SWF wanted the generator I was on so I said ok I'll just go to another and a Nea decided to body block me between 2 boxes just in time for the killer to come hit me and her running away without being touched. I got put on the hook. Needless to say no one helped me and I went through the whole sacrifice process. Not only did I lose BP but wasted a 5 year anniversary cake. SWF need to stop hurting solo survivors.
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Well, sometimes you get some weird survivors. I remember that one time when people called me a hacker for finding someone on a locker, and that "someone" had idle crows.
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to be fair you might not be the bad player exactly but you still should have taken pressure off your teammates earlier in the game by being hooked or at least getting the killers attention earlier since you have 2 hook stages to burn like running at the spirit once the gen is done instead of running away to try and take her attention
in short technically you did throw your team under the buss (at least a little bit) in the grand scheme by not using your hook stages wisely
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You don't always have an opportunity to do this though. And considering the OP did take hookstates into account and ran sacrificial to get Nancy out, I doubt they were on zero hooks for lack of trying.
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This is probably about perception of competence.
Was the outcome of the match negative for survivors?
Nancy cannot know all of what you did in the match, but to her "available information" you were the most probable of have displayed less competence due to; 0 hooks on later stages of the match, the perk that often means a playstyle of less risk or interaction with killer...
DBD promotes this, as in the example you bring, giving "tasks" with "rewards" that are not necessarily related to displaying much competence is fuel for conflict.
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Indeed. Hard to take a hit when her chases are halfway across the map and I'm working on a generator. I think I only took one hit before that because I juked the Spirit during chases or ran toward areas that made it impractical for her to chase me.
Furthermore, I just want to point out that another survivor being bad at chases is not my problem and doesn't make me bad for not compensating for their failures.
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IMO, the guy who was actually working on generators and managed to be chased without being hooked is more competent than the one who didn't do either of those things. The problem with her, as with many survivors, is that they think looping, being hit, and getting hooked are, paradoxically, the only displays of skill.
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That is why i bringed the perception issue, she might not know who repaired more at all.
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Yes, and then you ended with
DBD promotes this, as in the example you bring, giving "tasks" with "rewards" that are not necessarily related to displaying much competence is fuel for conflict.
Implying you, like her, believe the only way to display competence is to fail at stealth and get hooked multiple times, to the point someone else has to be hooked in your stead or else you'll die.
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Notice this: "the only way to display competence".
This is not the first time it happens, you seem to conclude that my implications are either Black or White, why?
I'm not implying that Reparing a generator it's not showing any competence at all, i'm implying that it is displaying less competence that someone who makes killer waste time by looping.
The same happens with the task of picking up the Crown, are you displaying more competence finding and picking up the Crown than repairing a Generator? No cause there are no skill checks, you are not directly contributing to the win... but rather to a personal reward, right?
But again this is not about how much competent you really were, this is about how much her could have percieved you were.
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The sad thing is that Urban Evasion has such a bad reputation in this community that in the end toxic survivors (and killers) just hate on someone who uses it because they read about those survivors that use Urban Evasion and do nothing the whole game.
Not sure if that’s actually common in lower ranks but i think it’s not really as bad as some people want to make it out to be.
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How come you only have nea at level 1? Did you prestige her or something?
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How come you only have nea at level 1? Did you prestige her or something?
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Coldwind against Nurse. Everyone was downed in 2 or 3 blinks. While I managed to lose her 3 or 4 times instead of getting instantly downed. Of course, no one does gens while i keep the Nurse busy.
2 survivors left, she slugs, i get the other survivor up twice before she downs me.
*endgamechat:
"Dude, you have 2,5k hours. Why are you playing so bad? You should uninstall, you no lifer"
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No, I just never bothered to level her up. I got Urban Evasion in the Shrine (the only perk I wanted from her), so I didn't see the point.
EDIT: One of the reasons why the grind is so bad is because people want to unlock every perk on every character. Survivors are just skins; pick the one you prefer and use it. That's what I did with Jake, and now Felix. There's no reason to unlock, say, Boil Over when I know I'll never use it, unless I have excess BP to burn (which was indeed the case and is why I now have many more survivors at level 40).
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