Is getting revenge on your teammates wrong?
I had the first chase with the Killer and lasted quite a lot time. 2+ minutes since the map had a good setup and it was a Plague (so just a standard M1 Killer at the start of the game).
The issue was that there was a Jane following me around the entire chase for the flashlight save (she was the Obsession and I had Blood Pact). I think she thought I would go down quickly but she just committed to following me around when the chase went really well wasting TONS of valuable time.
Anyway when I finally went down (due to bloodlust) the Plague had Infectious Fright, slugged me and downed the Jane that had been following me in 30 seconds. Later on in the game, the same Jane (who again could see me because of Blood Pact) interrupted my gen that I had invested my entire toolbox into at 90%.
Instead of saving Jane, I finished my gen that she interrupted, pointed at her and walked away. She died on hook. Was that wrong? Maybe but it felt damn good and everyone else escaped. Jane was a Rank 3 with a purple flashlight (kinda happy she lost her item)
Comments
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Yes, it is. Teammates make dumb plays sometimes and you aren't always going to understand what they're thinking. Committing to revenge often ruins the game for all survivors to spite someone who might not have even deserved it. Jane was probably trying to be helpful with the flashlight and just sunk cost fallacy'd it. Can't explain the second thing without knowing the map layout (sometimes you don't plan out where you're running and you end up in a spot where the only possible structure you can run to is occupied), but mistakes happen, and I certainly wouldn't have committed to killing my teammate over a gen interrupt type sandbag.
People take revenge over moronic reasons; I've seen someone sandbag someone else to death because the target 'stole their save', and I got stared to death on hook once by a solo queue David who was angry I didn't hook farm him in front of the killer because he had DS and wanted a chance to use it.
I'll only revenge a player if they are very deliberately trying to get everyone else killed, and the game is already unplayable because of their antics (tbagging over slugged players to prevent people from getting the heal prompt, failing skill checks on purpose, spamming LN notifications near everyone and then hiding, dropping every pallet they find, repeated hook farming, trapping people, etc.)
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The Jane was just trying too hard to be helpful. By letting her die on hook and taunting her, you just told her to never be altruistic.
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I would say so, because if a teammate makes an honest mistake (which we all do, nobody on any side ever plays perfectly) you shouldn't be berated or punished for it by the people who are meant to help make up for your mistakes.
You also have people who overreact to things you do, I once had someone try to sandbag me to death for hiding in a locker to avoid BBQ. Once. When I was working on a gen while dead on hook and tormented by PH.
Apparently that was worthy enough of 'revenge' in that players eyes
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Thats where i came out on it too
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This
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Yes in this case.
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So.. you're telling me since Jane tried her damn best to try and do good, you left her on hook to rot because you felt it was "revenge"? What kind of thought-process is that?
Obviously Jane was wasting tons of time when she could've been doing gens, and obviously her leading the killer to your gen is frustrating. Does that mean you have to completely ruin her game over a simple mistake she made? No. As other people have said here, you might've just been the final straw and not only is she probably done with being altruistic, but she might even take it out on her teammates next game. I know I would.
The funny thing is, people who do this wonder why they're left for dead themselves. Probably because of situations like this? I mean hell dude, I'm all for getting revenge on purposely-sandbagging teammates, but this?
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Wow, everyone else left her too? That is kind of messed up. Usually they fight tooth and nail in my games, as a killer. Guess she must have been pissing them off too.
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Case by case. If I see a Claudette hiding in the locker the whole game, I have half a mind to try and open it while she's in there in front of the killer. But if it's just normal stuff like "Man, you let me get to 2nd hook because you left the gen too late!" that's just normal stuff, mostly unintentional, and shouldn't be punished.
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I feel the same way. I try to never treat any action the same as it depends on what a person has been doing for the entire game. Everyone makes dumb plays now and then and I like to try and give people the benefit of the doubt.
I think in OP's case I would have rescued but I understand their frustration no doubt. It's incredibly annoying having someone follow you around for minutes at a time just to get that epic flashlight save. Bonus points if they end up missing it making it even more of a waste.
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In this case, yes.
Her intentions were good, she was trying to help.
If she had sandbagged you on purpose or something like that, yes, then it would have made sense to get revenge.
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You are under no obligation to rescue anyone.
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It's cutting off your nose to spite your face. Unless your teammates are actively sabotaging you (bodyblocking, drawing the killer to you, that sort of thing), you need them to survive.
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It's far too difficult to interpret survivor plays at solo level. You just don't know why someone does what they did. They may be inexperienced or bad, but their intentions were nothing more than trying to help you.
Letting a survivor die because you made an assumption they were trying to cause your game problems says much more about how you see other survivors and your own temperment than it ever could about your team mates.
Dwight's quote: "I need you to survive so that I can survive" is the advice you need to stick by. Unless a fellow survivor is actively working with the killer or just teabagging or sandbagging you whilst you're hanging, there is no other reason to cause any griefing. Because that's what your action was, and it is a reportable offence.
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Agreed, there are just some malicious/selfish survivors out there, it urks me that some people try to reap the reward by doing nothing at all for the team. If the sink is shipping I find better joy in making sure that Claudette goes down with me.
Then consequently, The Butterfly Effect. Its all just where your ethics lay, but you may never see that Jane again, I suppose if this is something that weighs on your mind so much, you shouldnt be doing it in the first place.
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I am almost solely motivated by revenge with my teammates. If two teammates who haven't been touched let the 4th person go into struggle so they can grab a crown while I'm being chased, I'm not helping them the rest of the game. They too can go into struggle on their first hook while I cleanse a dull totem.
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I actually disagree with most people here. If there's one thing I hate in this game is people following the killer with a flashlight instead of being useful and doing gens. They deserve to die.
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Nope, you do you. Would have been better going up to tbag her on the hook then walking away. Just me, ok.
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I hope we never be team with you. Seem like you are not good teammate. And Jane, she is perfect person. She wanted save you. And you rewarded her with leaving her die.
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