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A big thank you for the pallet and grab changes

Brokenbones
Brokenbones Member Posts: 5,697

Sincerely, anyone who's ever pre-dropped a pallet super early and still been hit because latency/VPNers or people who've lost grabs that could've potentially been what won them matches

These two are such great changes and I'm very thankful for their inclusion. More like this, please.

Comments

  • GeneralV
    GeneralV Member Posts: 12,673

    If it even works, that is. And we all know that it probably won't.

  • Brokenbones
    Brokenbones Member Posts: 5,697

    I mean it's more so the fact they recognised that these are things that are still happening and are at least trying to address them directly rather than doing what they did before with the umbrella 'hit validation' thing

    If it doesn't work, then it doesn't work and it'll be criticised but the issue has at least been addressed and acknowledged directly.

  • Aven_Fallen
    Aven_Fallen Member Posts: 17,977

    Sure, under this aspect, it is good. But I am pretty pessimistic on this topic, given the fact that Hit Validation has not really done anything meaningful.

  • Brokenbones
    Brokenbones Member Posts: 5,697

    I would say Hit validation has done some small things, mostly taking hits away from killers under certain circumstances. There's a clip where Otz hits someone who was exposed on like the last second and on his screen they went down but the server said they didn't so the survivor was still up and running. Pretty sure it cost him the match lol

    It's not hugely noticeable though, I agree.

  • Alionis
    Alionis Member Posts: 1,040

    We haven't yet seen how those changes will actually play out, praising them for work we've not yet seen the quality of is premature and not deserved.

  • Brokenbones
    Brokenbones Member Posts: 5,697

    I'm thankful that these issues are at least being acknowledged and plan to be addressed.

    I'm not saying praise for work that hasn't been done, I'm saying that I'm personally thankful that the issues have been recognised instead of ignored like many others.

    You're entitled to your opinion, of course.

  • bibibib8
    bibibib8 Member Posts: 843

    My issue is people are happy when they acknowledge thing whitout fixing it. That show that the community are happy with the bare minimum so they have no reason to push themself to make the game better

  • Brokenbones
    Brokenbones Member Posts: 5,697

    By all means I'm not excusing or playing devil's advocate for the devs

    I simply wanted to express my thanks for acknowledging an issue which has plagued my (and presumably many others) gameplay experience for some time. A direct acknowledgement

    If it's not actually fixed or made better, you can bet I will be the first to complain!

  • HollowsGrief
    HollowsGrief Member Posts: 1,497

    They aren't fixing grabs they are just making it so you don't get utterly cucked when the server NOPES you. Now you will at least M1 instead of a back rub but you won't get the grab still. Also the pallet change worries me, it's needed for high ping players but if anyone thinks they will add it into the game in a fair and working manor then they are a fool.

  • Hex_Llama
    Hex_Llama Member Posts: 1,940

    Grabs have been the bane of my existence since dedicated servers. 99% of the time when they fail, all I wanted to do in the first place was swing my weapon, so I'm very happy and excited about the temporary fix that turns failed grabs into a hit.

  • ObscurityDragon
    ObscurityDragon Member Posts: 710

    Yes it did!

    It takes away your good huntress shots because f you

    Plagues vomit doesnt infect you most of the time

    But that one laggy clown still does hit you through the map lol

  • Purgatorian
    Purgatorian Member Posts: 1,146

    I seriously hope grabs do work, I rarely get them at windows and it's like I'm helping them through lol. Gens though are the bane of my existence with grabs, very rarely work and mostly taken away from me.