Visit the Kill Switch Master List for more information on these and other current known issues: https://forums.bhvr.com/dead-by-daylight/kb/articles/299-kill-switch-master-list
We encourage you to be as honest as possible in letting us know how you feel about the game. The information and answers provided are anonymous, not shared with any third-party, and will not be used for purposes other than survey analysis.
Access the survey HERE!
If we ever DID get Jason...
... I would need the Pamela shrine and the sweater to come into play somehow. Don't care how or why.
P.S. I wouldn't really care either way if we did get him or not, but from playing Ft13 a lot back before the lawsuit, it is something I do miss just a little.
Comments
-
If the license shenanigans are ever cleared up and bhvr gets the license it might easily happen.
(best case would be BOTH dbd and ft13 get license rights and would do crossover stuff)
3 -
I do hope Jason eventually joins the ranks. Friday the 13th is such a bad game, it's a shame. I've tried so hard to enjoy it.
0 -
The concept isn't bad, the execution was terrible though.
1 -
What would his power be though? He’s as generic as a horror killer gets
0 -
I would love so much the soundtrack when he's close "T.t.t ... a.a.A !"
0 -
Couldn't tell you, but they have a lot of material to base it off of. Regardless, I don't really mind if he is or isn't added. But, if he is, I expect Pamela and the sweater involved in some way, as he is "Killing for Mother."
0 -
I hope someday we get Jason and his shack should be part of his map too.
0 -
I just how they don't add voice chat, the amount of times it's ruined gameplay and immersion sucked
0 -
the whole insta grab was a terrible mechanic...really infuriating.
0 -
since J is THAT GUY man should be able to instantly break walls and pallets.
0 -
It could be a rage mechanic where hes really lethal for a bit of time, supposed to be used in chase.
He could have a fear mechanic similar to doctors madness, that has effects.
Has a mechanic that grants him an instadown
These are very vague and not in detail, but theres lots of stuff that they could do for his power i think. Hell he could even have some stealth.
0 -
Agreed. I just can't deal with the constant cheating. It's mind boggling why they let that happen.
0 -
Very small, not experienced team. They didn't expect that success i guess.
0 -
Jason moves at 4.4m/s and has a Terror Radius of 12 meters. Jason has a lullaby of 24-32 meters. (You KNOW what it will sound like)
Jasons power is Eternal Revenge. Eternal Revenge has 30 charges.
Eternal Revenge recharges so long as a he is in chase. It recharges at 2 charges per second of chase.
Unstoppable is Jasons primary ability.
When used with a Survivor within Jasons Terror Radius, Jason slows down to 3.9m/s. During Unstoppable, Jason is immune to stuns and blinds. Any pallet dropped on Jason will immediately break, not hindering his movement. During Unstoppable, Jason can walk through dropped pallets or breakable walls. Any Survivor within Jasons Terror Radius during Unstoppable is Exposed. Unstoppable uses 10 charges of Eternal Revenge per second, and uses all charges when breaking a pallet, breakable wall, or attacking.
Jasons secondary ability is Jason Lives.
Jason Lives allows Jason to instantly appear at a hook that does not have a Survivor on it. This uses 20 charges of Eternal Revenge. When Jason Lives is used, a global notification (his lullaby sound) will let Survivors know he has used this ability. After using Jason Lives, Jason does not have a lullaby until he engages in a chase. Jason Lives cannot be used while holding a Survivor.
I'm sure it would be nothing like all of this, though.
0