Keys And SWF Are Fine.
How many god-level SWF's did you actually go against?. SWF is pretty common at red ranks, yes. But most of the SWF's are chill and they are not really good. I dont understand why you take this game and SWF too seriously. If you lose, just give a cheers to your opponent and move on. I think you exaggerate the power of SWF. As i said you dont go against a good SWF too often. You cant win every match, accept it.
As for the keys, i dont think key escapes happen often. And i know even though you complain about the keys you bring it at least once. If you hate keys SO much just bring franklins, its not that hard.
The things you should complain about are Spirit, Nurse, Ruin + Undying, Wraith and OP Myers addons. Killer is the power role in this game if you know how to play it.
Dear killers, if you expect to win every match, just play with bots with the new update.
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You are about to get the hate train, my friend. Buckle up, it's gonna be a bumpy ride. Just know that there are people who agree with you but they will be drowned out by the killer mains.
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"Don't complain about the things I don't want you to complain about, only complain about the things that annoy me."
Ruin-Undying still vanishes in seconds, and Myers add-ons are well earned for the amount of stalking it requires to activate them. Survivor is the power role if you know how to work together.
Keys for the most part are fine, the problem is hatch escapes while there are still gens to repair. This is bypassing huge parts of the survivor objective. While the killer is busy defending gens (their objective) the survivors just vanish without a trace, ending the game. It functions identically to the killer DCing. You are essentially forcing the killer to DC.
Even worse are when you screw over other survivors. I've been on my first hook state when all the other survivors just vanish down a hole on the other side of the map and leave me.
So keep keys, but stop the hatch from spawning except for: when one survivor remains, or when all five gens are repaired. When all gens are repaired the survivors have completed their objective and earned the escape, the key then turns two possible exits into three. That's more than fair, and is more on par with how Mori's operate in eliminating one final pick-up action after you've already hooked twice.
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... and other lies you can tell yourself
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you just dont want to accept the truth. there are so many OP things about killers
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Franklins doesn't destroy keys anymore. Keys also encourage bad behaviour. Leaving someone to die on hook so you can find the hatch.
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Dear survivors, if you expect to win every match, just play with bots with the new update.
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OK this "us vs them" mindset that people like you try to push all the time on here is really getting annoying....
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Saying SwF is fine is like saying nurse is fine. Both a rare but both just win the game automatically
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I agree with nurse being broken, but not SWF
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I haven't been too active on the forums lately but since I'm here, I wanted to congratulate you on being one of the up-and-coming bait posters! I have faith in you my friend.
No but seriously, if you're going to acknowledge the problematic aspect of keys with "just use franklins hurr durr", your argument was over before it ever even started.
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"dEaR kIlLeR's, If YoU eXpEcT tO wAh WaH"
You are part of the problem.
You are the type of person that enforces the "Us vs Them" problem this game has.
Everyone that doesn't agree with you is a "Toxic killer-main"
I don't even think this game is survivor-sided and I still see the extreme amounts of bias coming from you. People don't have to agree with you. Everyone that disagrees with you isn't a "kIlLeR mAin"
Grow the ######### up.
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Keys are only a problem because they give an undeserved win to the survivors and an undeserved loss to the killer.
SWF are only a problem because so much of the game is still balanced around all 4 survivors being solo. People don't seem to understand how much power is in little phrases like "Ruin's at shack" and "Killer's on me by main building". It's more than enough information to tilt the balance of the game.
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doesnt matter what advantage keys give. They dont happen often. Simple as that.
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They happen as often as you bring them, and in my experience as killer, yeah they happen relatively often. Every fourth match or so.
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Ever hear of oracle? Agony?
this is a nurse with a over 100 4k streak and they lost their second match against them. And even the first game isnt much of a win when the best strat is to 3 gen camp with ruin undying. This team will only really lose against a good nurse they have beaten amazing spirits before multiple times. Nerf nurse and you remove the killers only option for god teams.
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What do you have to verify that "most SWFs are chill and they are not really good"? How can you prove this, and what exactly qualifies as "chill"?
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I love watching 3 survivors escape through hatch because they didn't want to finish the last gen that I strategically 3 genned them on.
Loving that zero counterplay hatch because the speed to open the hatch is INSTANT with no animation.
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Uhhhhhhhhhhh
I encounter keys almost all the time. it happens often
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Me who has 25 red and 42 purple keys:mhm...
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all i gotta say is people who complain about people teaming just suck bro.
#dontshootthemessanger
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Keys and hatch encourage really boring and bad behavior.
This is how I got 4 survivor adepts in 1 day.
Hatch blueprint at killer shack. Hold W in a circle so crows never trigger. Wait for hatch to spawn.
EZ
it's funny because I wasn't the only one doing this my last remaining teammate also had a key and was looking for hatch only he didn't notice the blueprint offering so he was crawling around the map looking for it.
And when I play killer and it's down to 2 left they don't even do gens even if there is 1 left. They'll just keep walking around the map till they find hatch
Or better yet neither player has a key but they know where hatch is so they basically hold the game hostage for 30+ minutes until one of them gets caught then DCs to open the hatch for their friend so I can't attempt to slug the 4th guy.
It's really BORING gameplay and I hope it gets changed. It's not healthy for the game at all.
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Another classic poster. That's what this forum needs, more us vs them posts
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funy
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The thing is, the swf doesnt have to be god-level. The individual player just need to be at my skill level, and then swf will push them far beyond my capabilitys of winning vs them.
If they are above my skill level, swf just make this more pronounced, but doesn´t change the great outcome, but might still rob you of one or two kills you might have gotten.
If they are below my skill level, swf can rise them up to my level and make a good game, unless they are too far below my skill level, when this wont help at all.
Do you think matchmaking is trying to give me swf slightly below my skill level?
And keys? Yes, i think they are too focused on them, because key escape makes about 3% of all escapes. Thats quite ok i think.
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this is top 1%. most of the SWF's arent as good as oracle.
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Are you not getting tired of doing this over and over? I'm pretty sure this is just an alt trying hard to trigger some players.
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Then your logic is flawed
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I dont agree with you, but i love ur streams.
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Not an original one-of-a-kind troll post but at least you keep the ball rolling by throwing more bait answers into the thread.
Definately A for effort.
Keep up the good work!
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this post has a lot of word but no argument related to balance
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Those are the most entertaining ones. When the poster keeps up. Sluzzy for my taste is not interactive enough anymore.
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The SWFs have been so bad in the past week that I have stopped bringing cakes as the killer, since its not worth wasting the cakes. Its also to the point where I'm contemplating either playing only Stridor Spirit or just taking a break until the event ends.
I recognize that people like playing with their friends. I think SWF is good for the game, but I also think its a broken mechanic that allows way more coordination than was planned for. There is no warning that you're facing a SWF, there is no reward for playing against a SWF, there is no Hex:Disable Voice Chat, and killers can't switch in the lobby to a better killer. All you can do is guess and dodge lobbies, because it could be 4 solos, it could be a few friends looking to have fun, or it could be a sweat squad.
Also Franklins doesn't destroy items anymore, only gets rid of charges, and keys can be used when they're out of charges to open the hatch.
So no, SWF is not fine. Keys are not fine. Spirit is not fine. Matchmaking is not fine. I'm reserving my judgment on Wraith and Mikeys tombstone add-ons.
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These are just my own thoughts. I think SWF is fine since you dont go against a good SWF often
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Yeah, I've been watching all the tournaments and killers are insanely strong. Someone 4 k'd Oracle with Myers yesterday crazy stuff. And that truetalent guy wrecked them with Wraith
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ikr
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Just as good nurses are rare but she is broken from your perspective.
Also sarcasm goes right over your head, hm? As far as I know, both killer either had a truly hard time or got wrecked.
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thanks
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yeah this week has been rough for me as killer nothing but sweat from survivors.
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Bro can you leave these types of posts to sluzzy?
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Yeah man, I love to die on second hook because the Meg wanted her key escape :) Totally a well designed mechanic that gives deserved escapes.
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I played against four yesterday alone. One loss was my fault for playing too nice and letting them hook swap and do gens, one I lost due to a sabotager and experimenting with a new Nemesis build, one was a bodyblock/flashlight squad that I was simply not equipped to go against and one I won easily with a 4k despite a long and very miserable match,
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When did Sluzzy have offspring!?
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Long time ago, it's just most of them get caged because they forget that sluzzy avoids insulting killer players themselves.
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I did agree with SWF in casual isn't as bad as people make it to be. All of S and A tier can handle it. And most of B tier. But, Ruin+Undying aren't OP. Neither is Wraith. Only two Myers add-ons are an issue. And there are things you can do against Nurse and Spirits(RIP Stridor) because very few are truly god with them. Keys are an issue they did do something to alleviate this slightly with a key with no charges not being able to open hatch
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Franklins doesn't prevent key escapes since survivors that know you have it will just drop the key themselves, not like you need charges to use the key anyway.
I don't mind chill swf but its the groups that demand everybody do gens in 3 mins and that everybody gets out, i hate having to fight against 3 borrowed times and all my grab attempts not working cause of latency and body blocking.
I accept that I cant win every game but survivors don't seem to want to accept that at all on their end, they will rage and complain about anything the killer does to win.
Killer is the power role and yet they rely on survivor mistakes to preform well....
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Once you actually get good at killer it starts to become the power role again. I will say that console killers tend to be at a disadvantage though. After playing with a mouse the controller just feels like such a major handicap.
Most killers just run ruin, pop, or corrupt because some streamer told them to and they consider running gen protection perks as pressuring gens so when ruin gets cleansed, or corrupt runs out, or they can't get enough pops they claim pressuring gens is impossible. Then they just play on repeat: find survivor, chase survivor, hit survivor, chase survivor more, hit survivor, hook survivor and complain about being counterplayed.
I dont get the hate around people bringing keys. If I see a key in a lobby I know what to expect. The only problem is that purple and pink keys can spawn in chests without any sort of luck offering or plundering perk and that sucks because you can't prepare for that.
Most swfs are just people goofing off on chat while they play together, true. Probably 50% of the sweaty teams are actually solos who are all super sweaty and just play together really well. I've had matches as survivor where the killer thought it was a swf and I was like "nope, solo".
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OP Myers add-ons? You're talking about Tombstones, I assume. I mean. Do you realize how much of a toll that takes on the stalking? Sure, you can delete a survivor, but if everyone's working on gens in the meanwhile, you're still going to lose.
Also, Franklin doesn't wholly counter keys anymore.
If you're having trouble with Wraith, then you're either playing against a good killer or you're a bad survivor. Spirit can be annoying. I get that. Her counterplay is nearly non-existent. But Nurse? Nurse takes serious skill and has already received her fair share of nerfs (along with having her own bugs to contend with). Nurse is fine.
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I refuse to believe you actually think this. Survivors escape with keys all the time. Red and purple keys are still more common than they should be. No way youre not baiting.
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As a solo survivor, the problem with keys are when people stop playing or never even start, with the intention of just finding hatch. This "fix" isn't doing anything to address that.
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I mean.. most of the SWF's i play against are usually chill. And i have some friends who get a lot of chill SWF's instead of tryhard ones.
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