Performance fixes on the 27th July
Comments
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By putting the patches that screwed up everything when it was working. It was fine before the resident evil patch.
Any other business that values its customers would have fixed it before worrying about other trivial things (ptb test, character skins, buffing/nerfing killers, etc.)
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That is put back in the game...not like I would be making a profit...killers and survivors have gone for as low as 250 auric cells. Iridescent shards and bps were given during the anniversary that isnt an apology...300000 BP is what like 3 webs in the bloodweb🤔
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As an apology here is a code for 500 auric cells so you can buy a DLC character...yeah breaking the bank🤑.
They lost more when I saw how buggy the game was...I was fully prepared to buy the resident evil chapter but wisely waited and then spent my money elsewhere 🙄
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The game's performance was absolutely not fine before the RE chapter. That patch just made things worse for most and wreaked console. Both hotfixes afterward pretty much only helped PC.
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It was playable at least not random disconnecting...yeah it was buggy but not so bad that people tried organizing a boycott 😯
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I play on Xbox One and I've been playing the event and doing my best to reach the end of the rift (so thankful for the extension!!!) because I so badly want that blood moon charm. 😭😭 I struggle with issues and many times I get frustrated but it hasn't stopped me from playing, so I'm confused why everyone is complaining so much?
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There should be a 2-week Bloodhunt once the patch goes live, along with additional 2-week extensions of both the anniversary event and rift. That would be fair compensation.
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I'm same with the believe it when I see it. At this point I can't help but be skeptical of any fixes that are promised.
It's nice we have official date for next patch instead of guessing.
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