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Honest question about Spine chill

DwarvenTavern
DwarvenTavern Member Posts: 2,495
edited July 2021 in General Discussions

So, I like the perk by itself, it feels good, the boost is good, but there's something that just... kinda urks me a bit.

That's the fact that it shuts up stealth killers by a ridiculous margin, now I do understand why there should be a perk that can counter a stealth killer, but spine chills feels just a tad bit overtouched in that regard.

There's no cooldown for it giving you an indicator that someone is stealthing towards you. The other bonuses are perfectly fine, it should give you a speed buff when being looked at.

But it punishes stealth quite significantly. Especially since it's a munch better premonition. Remember that perk? It allows you to recieve and auditory warning when you look the direction of a killer in a 45 degree cone if they're within a 36 meter radius.

Spine Chill gives you a constant notification when the killer is looking at you when they're within 36 meters.... cool.

The question I'm asking is... "Why would you ever take off Spine Chill?" You receive a micro prove thyself that still does work even if everyone has it, you have a mini resilience effect of vaulting, and in addition of just having a much better over all premonition. It feels... too good.

Not saying everything about it is op, even though it's a rather strong safety net perk, but the thing I feel that is too strong is countering stealth killers by a wide margin.

In my personal opinion, I think that should be removed from spine chill and just be kept into premonition.

Allow me to explain. Spine Chill both rewards you and punishes a stealth killer for needing to look at you. You didn't even look around, you just stared at your survivor's cosmetic and you get a flash in the corner of your eye screaming "They're here!" with a rather nice speed bonus so you can crank out that gen just a bit faster. But, Premonition on the other hand rewards you with life saving information for looking around.

I think a decent trade off for this is to allow Spine Chill to have at max tier a 40 meter detection range for compensation.

I also got annoyed thinking about how it's just a better Premonition and how it feels like a waste of a perk, so I think this would increase it's selection value.

What do you think?

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