PSA: This is NOT tunneling
When I'm going for the unhooker and you bodyblock forcing me to hit you - its not tunneling. You've literally forced me to hit you.
If I do as you say and "stop chasing" you after you FORCED me to hit you - I'm throwing.
Forcing me to hit you when I'm going out of my way not to? Now youre throwing.
Some of these people I swear...
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Yeah I will redown people who force bt hits just out of spite. Want my attention? Here you have it, hope you enjoy your next minute on the ground.
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If someone tries to bodyblock me just because they have Endurance due to BT, I don't care about the unhooker, I will put you back on that hook.
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100% this. I try my hardest to play fair but if you block the only way to go after the unhooker - you best believe youre going back on that hook ^^
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100%
I like to think I am as fair as killers get. I try so hard to go after the unhooker but if the survivor gets in my way just to activate bt then sorry mate, you are the next to be downed.
Its not out of malice it is just the only logical choice. The unhooker is long gone (and healthy) so the one unhooked is the best target :<
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Why go back to the hook? There's 2 other survivors in the game...
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It is assisted tunneling. Rofl. We take those.
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as soon as i see someone bodyblocking with BT I just stop and stare at them,, menacingly,, for 12 seconds
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Not always... >.<
And oftentimes survivors will actually bring you to the hook while you chase them...
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Because there's 2 survivors guaranteed to be at the hook, so why keep searching when you know where half your opponents are going to be?
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So you admit you're not actually skilled enough to win the game without proxy camping. Good to know.
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Bud, I'm a survivor main.
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So then you understand the whole point of Borrowed Time is to allow the unhooker time to unhook and get away then?
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No, the point of BT is to protect someone from getting camped/tunneled. If the person with BT bodyblocks, they have to be prepared to become the target, especially if the unhooker was healthy. I'd advise running DS if that's your game plan. And it is a solid strategy... But you're not getting tunneled, you invited the killer to target you.
Personally I just tank a hit for the unhooked survivor instead of using BT. Less effective, sure, but it free's up a perk slot and I'm fine being a martyr.
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Because they lead/kept me right back to the hook?
I mean survivors do tend to lure the killer back to the hook or loop around the hook a lot even at red ranks.
There's a lot of normal reasons for why killers are around the hook and its usually the survivor team's fault for causing them.
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I think I would have better luck tracking an animal in the wild than an urban evasion ninja, actually. Not all killer mains were blessed with amazing hunting and gathering skills... It hurts to admit the truth. I cri!
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No, the point of BT is to shield the unhooked when the killer is proxy camping the hook. Why would the person with said shield NOT take a protection hit for the person who unhooked them.
It's literally to save both because the killer isn't good enough to leave the hook.
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I keep hearing this from killer mains, yet I sit and watch the killer come back to the hook constantly, even when no one is around or leading them back.
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I think 6 total people have used UE in the history of DBD.
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Patrolling near the hook while patrolling generators to find a survivor is fairly normal.
Your not chasing anyone and are looking at spots where they'd go aka generators/hooked survivors.
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Like its not even a skill thing at that point, its smarter to go back to where 2 people are, 1/2 of the survivor team and most likely healing, and put pressure on the survivor closer to death. Whatever gets the killer kills is what's important.
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The point I'm making is there are a bunch of killer mains complaining about someone taking a protection hit with Borrowed Time, when the point of ithe perk is to combat proxy camping. Which is why you are even having to hit the person with the status affect in the first place...
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Nah, tons of people just rush the hook and body block with borrowed. Usually SWF, admittedly, but you aren't proxy camping just because you hit BT. I will give you that the majority of the time, you are correct. But man, you should see how some of these groups play. Lol.
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I'm honestly at the point where if a survivor that has endurance because of a PNG their teammate equipped disrupts my actions in any way for a millisecond, they're getting tunneled.
If I'm trying to lethal rush the unhoooker and you get in my way because you have BT, make me not get a healthstate, waste rush tokens and go through a cooldown, I'll come right after you and I guarantee that in less than 15 seconds even through DS, you're going back on that hook.
This is one of the few things in this game that makes me irrationally annoyed. I understand BT is a necessary evil, serving as a bit of a deterrent so killers think twice about going for a person off a hook. But if you try to use that ######### aggressively, you better have the skill to actually make use of that second chance.
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You can take a protection hit with borrowed, nobody has a problem with that. What you can't do is take a hit with borrowed and still claim you're being tunneled if the killer commits to you after....
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Tons is an overstatement. But I definitely have seen it happen from a 2 or 3 man SWF.
I only solo queue, and 95% of the time, it's a killer coming back to the hook because they aren't good enough to create pressure otherwise.
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Why can't you? The killer came back to the hook and gave you no choice. Either you let them down the person who just unhooked you, or you take a hit to protect them and try to get away.
At the end of the day, the hooked and unhooker didn't cause the situation. The killer returning to the hook did.
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If I walk away and can't find anyone I'm going back towards the hook because that's where they're also headed. If BBQ doesn't show anyone then it's safe to assume that they're near the hook so I know to search the area near it and there's no reason to leave. If I'm in a chase and the survivor leads me back to the hook I'll be there and am not camping. If I hook and am breaking pallets and kicking gens near the hook I'll be close to it and not camping , just doing things that make chases later for me easier/slowing down survivor objective, not my fault the team decided to swarm the hook while I was still in the area. Want me to give more examples of reasons the killer would be near the hook?
The point of BT is in its name, to give Borrowed Time, it's a bandaid that isn't necessarily going to save you. BT is best used as insurance for those that choose to tunnel or for end game saves when the killer will be more desperate for that last kill. If you are using BT to take a protection hit then you are in fact placing yourself in a position to be tunneled and have no excuse to complain about it because you willingly got back into chase despite the killer trying to ignore you for your rescuer.
IMO, the point of this thread is that if you force a PROTECTION hit from BT you are not being tunneled, you are willingly placing yourself back into chase and the consequences that come with that.
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The point of BT is for the person who was unhooked to get away more easily, not for both the unhooker and the unhooked to be protected.
I mean, you ended up on the hook, so how bad can they really be?
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Don't rush back to the hook. I mean as blight this should be the opposite of your strategy. You literally have some of the best mobility in the game. Why wouldn't you pressure gens and chase survivors away? Why would you waste gen time chasing the same tw people over and over?
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It happens to me frequently enough that I wouldn't call it uncommon. I do not know the exact word that wouldn't be an overstatement. But I see it quite often. Maybe one out of five games, or so?
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The initial point of BT was to stop killers from camping/proxy camping. It didn't, so they made it trigger every unhook.
I mean, with killers speed advantage, lunge advatnage, fall advantage, blood lust advange, eventually even the crappy ones will catch you.
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If you progress the game by protecting teammates you cant be upset if the killer progresses the game by killing you. It's the same thing.
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I solo queue, so I honestly don't know how many 4 man SWFs there actually are.
However, as a solo queuer, I might see a 2-3 man SWF once every 10+ games.
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No one uses BT offensively, that would be dumb. The killer is the party who choses whether a BT protection hit is going to happen or not. No survivor leaves the hook, and B Lines to the killer across the map because they have Endurance.
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You must not play the game if you think people don't use defensive perks offensively, if they didn't this thread wouldnt be a thing. It's also the reason ds was changed, because people used it offensively!
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You really think people select their perks and think "Yeah, Borrowed Time. This is how I'm going to escape this match. Unhooking people and hoping they take protection hits for me. What? Spine Chill or Iron Will instead? NO WAY. Borrowed time baby!"
Look Killer Mains. If you don't proxy camp the hook, you literally make BT a useless perk AND people have more fun. If you can't play the game without proxy camping, that's on you. Go watch a streamer or youtuber who is skilled at killer and learn the tactics they use. I promise you it's not tethering to the hook.
We aren't talking about DS here. We are talking about borrowed time...
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See the problem is you're thinking about this in a solo queue setting, sure you can't expect random people to do these "crazy" things. The problem is when you get a competent group that understands perks they can start to abuse interactions.
For every good player you can think of i can also show you instances of them breaking those rules because they were forced to....they gotta adapt to the situation.
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I've played killer enough to know that really good groups are few and far between.
I've also played enough solo queue to know that returning to hooks by killers is incredibly normal when the killer is between rank 20 and 3. Hence the need for Borrowed Time and protection body blocks. Hence this thread...
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Again no one is complaining about BT or the effect it has, in general.
The problem is you cant have your cake and eat it too.
The unhooked person with BT should not be getting in the way of the killer targeting the rescuer, because that's who they should go after. You cant protect them and still claim im tunneling you if you get in my way, you're throwing yourself into danger and shouldn't be protected for it.
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By that logic, you werent good enough because you got hooked in the first place.
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You do not think about this game from both perspectives. Regardless if you've played either side equally or one more or less than the other. You are thinking about this from one direction :)
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Where are they? The other two are right in front of me.
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The point of Borrowed Time was to protect the survivor who was unhooked under the circumstance of camping/proxy camping/accidental or goaded camping. (you all like to miss that last one out)
It's point was never to make both survivors invincible. If you've rushed in for an unsafe rescue while the killer is right there, you're putting yourself at risk, own it.
Frankly, survivors who were just unhooked should have no collision for 5 seconds. (then BT can add the Endurance effect up to 15 seconds) that way no one is body blocking with it, and it only goes off when the killer is actually tunnelling the unhooked survivor.
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Do you even play this game if you've never encounter the BT body block?
Body blocks around hooks happen every other match, and a lot of them involve Borrowed Time.
Maybe you should play some killer and experience this game for yourself for once.
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Well the hook is a position of interest regardless of the killer you're playing. If you exert control over the area with the hook and a few gens then you force survivors to have to work together to get unhooks. It can be smart to control an area around the hook.
Sometimes it's also important to not allow survivors the chance to heal and reset. Unless you're using alchemist ring, even with Blight, you'll have to wait for your power to recharge, which means having to deal with 2 health states per chase and survivors being bold because they're fully healed is not efficient.
Also, sometimes survivors see that you rush ONE time and they're immediately unhooking. If you allow that to happen you'll have 2 reset survivors doing gens before you've even found a new chase, even with Blight. You can make the determination that it's better to come back and punish the unhook.
There are tons of specific scenarios in any given match where bothering the guaranteed 2 people on the hook is better than meandering trying to find new survivors to pressure off gens.
And and then you're trying to be a little nice and not "tunnel", but then the survivor gets in your way because he has endurance, and not only does he get in your way, he actively blocks you from going for the unhooker. I'm sorry, I understand it's the smart play, and I understand it's a necessary evil, but it's BS and I'm going to make it my mission to get them out of the game, because like I said, if that survivor is going to get my attention because they have a perk (BT) or two (DS) or three (DH) to protect them, they better also have the skill to back that play up, cuz I'm gonna do whatever I can to make sure those perks alone aren't gonna save them.
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In that case I'd down them but not hook them
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You know. I get this often from survivors: I go away from the hook, I start to chase somebody and they run straight for the hook. Now what do you think I do? Leave them be? Only when I have Devoure Hope.
So it is getting flamed either for "camping" or for using a Killer perk. Nice.
I purposly use BBQ to go and hunt other people, yet time and time again they lead me back to the hook or the one going for the unhook is the first person to cross my path because they assume that I will just leave them be. Honestly, I play a "Killer". I am not a fluffy pony that sparkles rainbows...
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Please explain why the unhooker needs to be protected when they're going for a rescue? They should be at full health, which means they can take a hit. BT body blocking is as toxic as camping and tunnelling. All it does is ensure that the survivor who was just unhooked remains the most viable target.
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Oh boy. Another Survivor main claiming even thinking about the hook is 'proxy camping'.
So when is the Killer allowed to hit Survivors at the hook? 10, 20, or 50 minutes after the unhook? Rofl. More 'unskilled Killers blah, blah' insult peer pressure BS.
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There are a myriad of factors that could result in the killer being by the hook. Not least is survivors being chased leading them there.
BT. Body. Blocking. Is. Toxic.
Is it effective? Yes
So is Camping.
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