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Fire up buff idea

AChaoticKiller
AChaoticKiller Member Posts: 3,104
edited December 2018 in General Discussions
The increased pressure of losing your prey fills you with anger and gives you unsuspected motivation. Each time the survivors complete repairs on generator, Fire Up grows in power and grants speed bonus to movement, pick up, drop, break action, and vaults.

* 2 tokens: receive a 2% movement speed bonus and 10% action speed bonus.

* 3 tokens: receive a 3% movement speed bonus and 12% action speed bonus.

* 4 tokens: receive a 4% movement speed bonus and 14% action speed bonus.

* 5 tokens: lose all movement speed bonuses and receive 25% action speed bonus.

The idea is that as the trial progresses you get slightly faster at everything. However since noed already gives you speed at the end, Fire Up losses the movment speed bonus it gives you and in return you can destroy pallets and vault windows insanely fast to close the distance on survivors. This is the 3rd tier version, what do you guys think of this buff?

Comments

  • mistar_z
    mistar_z Member Posts: 857

    If we're gonna give a haste benefit (which is a very powerful benefit to have have my say, than we might as well as let it be its own perk. For me I just what Fireup to get flat buffs and make 1 token a thing.

  • NMCKE
    NMCKE Member Posts: 8,243
    The increased pressure of losing your prey fills you with anger and gives you unsuspected motivation. Each time the survivors complete repairs on generator, Fire Up grows in power and grants speed bonus to movement, pick up, drop, break action, and vaults.

    * 2 tokens: receive a 2% movement speed bonus and 10% action speed bonus.

    * 3 tokens: receive a 3% movement speed bonus and 12% action speed bonus.

    * 4 tokens: receive a 4% movement speed bonus and 14% action speed bonus.

    * 5 tokens: lose all movement speed bonuses and receive 25% action speed bonus.

    The idea is that as the trial progresses you get slightly faster at everything. However since noed already gives you speed at the end, Fire Up losses the movment speed bonus it gives you and in return you can destroy pallets and vault windows insanely fast to close the distance on survivors. This is the 3rd tier version, what do you guys think of this buff?
    So with 5 tokens...
    -You'll move 9% faster than normal
        115% Normal MS => 124%
        110% Hag, Spirit, etc MS => 119%
        96.25% Nurse MS => 105.25%
    -Have a 61% action speed bonus
  • OogieBoogie
    OogieBoogie Member Posts: 190

    @Nickenzie said:
    AChaoticKiller said:

    The increased pressure of losing your prey fills you with anger and gives you unsuspected motivation. Each time the survivors complete repairs on generator, Fire Up grows in power and grants speed bonus to movement, pick up, drop, break action, and vaults.

    • 2 tokens: receive a 2% movement speed bonus and 10% action speed bonus.

    • 3 tokens: receive a 3% movement speed bonus and 12% action speed bonus.

    • 4 tokens: receive a 4% movement speed bonus and 14% action speed bonus.

    • 5 tokens: lose all movement speed bonuses and receive 25% action speed bonus.

    The idea is that as the trial progresses you get slightly faster at everything. However since noed already gives you speed at the end, Fire Up losses the movment speed bonus it gives you and in return you can destroy pallets and vault windows insanely fast to close the distance on survivors. This is the 3rd tier version, what do you guys think of this buff?

    So with 5 tokens...
    -You'll move 9% faster than normal
        115% Normal MS => 124%
        110% Hag, Spirit, etc MS => 119%
        96.25% Nurse MS => 105.25%
    -Have a 61% action speed bonus

    Fire Up bonuses aren't cumulative. The number of tokens just determines which bonuses you get.

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    on the contrary, I'd give fire up a 4% movement bonus when all gens are done starting from 4 tokens (stacks multiplicatively with NOED to make the combo irrelevant), 2 gens being done and already having an MS increase would be too strong since 2 gens are pretty much guaranteed to pop unless the survivors are potatoes.

  • SpitfireOrMichina
    SpitfireOrMichina Member Posts: 209

    Fire up is nice how it is. Combined with some othe perks (like bamboozel) this is dope

  • MhhBurgers
    MhhBurgers Member Posts: 1,758

    @SpitfireOrMichina said:
    Fire up is nice how it is. Combined with some othe perks (like bamboozel) this is dope

    Fire up stacks multiplicatively which means the speedbonus is basically lost on bamboozle unless you think a single frame is worth a perkslot.

    Fire up is not nice, there's a reason why it's only used for youtube videos.

  • Boss
    Boss Member Posts: 13,616

    That 5 Token bonus is so anticlimatic.

  • yeet
    yeet Member Posts: 1,832

    @SpitfireOrMichina said:
    Fire up is nice how it is. Combined with some othe perks (like bamboozel) this is dope

    no

  • MyNamePete
    MyNamePete Member Posts: 1,053

    Just buff the numbers

  • alivebydeadight
    alivebydeadight Member Posts: 1,559

    fire up sounds good, your idea wont help at all for the 5 token due to the fact of gen rush