balancing with more imbalance.

We are all too familiar with the tired argument between survivor/killer mains about which one has it harder, while the only true statistics we've gotten on the matter was a rather vague and roughly below 50% survival rate. 

I play killer way more than survivor and I'm convinced that killer has a much easier time than survivor, BUT I am willing to understand that everyones experience won't be the same. Also, up until recently I have strictly played killer rather casual and kept myself around rank 9-11, which might add to my opinion. 
(I'm currently taking steps to change that and have a more accurate view of higher ranks) 

Aside from all of this potentially argument-starting crap...

What if we shifted the balance a little further to the survivor side, but with a twist...

If the devs made some tweaks to up that survival ratio to closer to 60-70% BUT we introduce a new set off ultra-rare offerings for killers. Something that would be blatantly OP for them. This would allow non-swf players to be able to not feel like they're wasting they're time playing and still give some of our more power-hungry killers the feeling of being the unstoppable 4-k machine they wish they could be for every round. 

-----------------------
Entity Chrysalis 

Burning this offering will infuse the killer with the power of the entity itself. 

- Hex:Ruin takes effect without the use of a totem.

- All survivors suffer from the exposed effect for the duration of the trial.

- Pallet stun time and flashlight stun time are reduced by 90%.

- Killer can Mori any survivor in the dying state. 

----------------------

This would need to be a very rare offering to keep from running into it every single round, but if we made tweaks so that surviving was more viable it would give both sides a little more "fun", while not being completely one-sided overall. 

Thoughts?

Comments

  • Bug_Reporter
    Bug_Reporter Member Posts: 673

    Sounds good.

  • MyNamePete
    MyNamePete Member Posts: 1,053
    edited December 2018

    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

  • Avariku
    Avariku Member Posts: 608
    fine, whatever, poor little killers, I get it... they have it sOoOoOoOo hard. 

    I'm not here to try and argue that... this post wasn't meant to be solely about my opinion on which role can play the biggest martyr.

    I just feel like we could still up that supposed 50% survival rate a little bit and give killers a pretty cool one-use offering that could give them the obscene power-role they all seem to want. 
  • Avariku
    Avariku Member Posts: 608
    even from the survivors side, a once-in-a-while round where you know, without question, you are all going to die... wouldn't be so bad, and even kinda fun, if your survival chances were upped a bit in general. 
  • Poweas
    Poweas Member Posts: 5,873
    edited December 2018

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play a Nurse game with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there. And one Huntress/Wraith game with no addons and pers) Both builds are very powerful but they make little difference.

  • yeet
    yeet Member Posts: 1,832

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

  • Poweas
    Poweas Member Posts: 5,873

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

  • yeet
    yeet Member Posts: 1,832

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

  • Poweas
    Poweas Member Posts: 5,873

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

  • yeet
    yeet Member Posts: 1,832

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

    "rank 8"
    you don't need to make any further posts

  • Poweas
    Poweas Member Posts: 5,873

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

    "rank 8"
    you don't need to make any further posts

    Tell me your rank. You're surely rank 15 or lower if you think that survivor is MUCH easier then killer LOL.

  • ReneAensland
    ReneAensland Member Posts: 838

    It would be nice to have more survivability and massive killer rewards. If two kills granted the same as 4, and 3 would be rare.
    But the twerk at exit gates would piss everyone off even more.

  • Poweas
    Poweas Member Posts: 5,873

    I also play as a relaxed player not to rank all the way up. I could easily be rank 1, I used to be a competitive player on Xbox and getting to rank 1 was a piece of cake.

  • yeet
    yeet Member Posts: 1,832

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

    "rank 8"
    you don't need to make any further posts

    Tell me your rank. You're surely rank 15 or lower if you think that survivor is MUCH easier then killer LOL.

    i've been rank 1 on both sides since release

  • Poweas
    Poweas Member Posts: 5,873

    @ReneAensland said:
    It would be nice to have more survivability and massive killer rewards. If two kills granted the same as 4, and 3 would be rare.
    But the twerk at exit gates would piss everyone off even more.

    I hate teabaggers as survivor and killer. If I ever get the chance, I'll sandbag a teabagger if he's doing it at gates. If he does it in game there's probably a reason.

  • Poweas
    Poweas Member Posts: 5,873

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

    "rank 8"
    you don't need to make any further posts

    Tell me your rank. You're surely rank 15 or lower if you think that survivor is MUCH easier then killer LOL.

    i've been rank 1 on both sides since release

    You sure? Do you SWF or something? I find survivor much harder then killer in my experiences. Ever since the vaulting nerf the killers is more fun and easier then survivor by a BIT.

  • yeet
    yeet Member Posts: 1,832

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

    "rank 8"
    you don't need to make any further posts

    Tell me your rank. You're surely rank 15 or lower if you think that survivor is MUCH easier then killer LOL.

    i've been rank 1 on both sides since release

    You sure? Do you SWF or something? I find survivor much harder then killer in my experiences. Ever since the vaulting nerf the killers is more fun and easier then survivor by a BIT.

    you just don't understand how to play survivor then, getting rank 1 is absolutely trivial even solo

  • Poweas
    Poweas Member Posts: 5,873

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

    "rank 8"
    you don't need to make any further posts

    Tell me your rank. You're surely rank 15 or lower if you think that survivor is MUCH easier then killer LOL.

    i've been rank 1 on both sides since release

    You sure? Do you SWF or something? I find survivor much harder then killer in my experiences. Ever since the vaulting nerf the killers is more fun and easier then survivor by a BIT.

    you just don't understand how to play survivor then, getting rank 1 is absolutely trivial even solo

    You haven't seen the salty killers I face when they get looped with no teabagging or pointing and you DEFINITELY haven't seen the teammates I get put with.

  • yeet
    yeet Member Posts: 1,832

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

    "rank 8"
    you don't need to make any further posts

    Tell me your rank. You're surely rank 15 or lower if you think that survivor is MUCH easier then killer LOL.

    i've been rank 1 on both sides since release

    You sure? Do you SWF or something? I find survivor much harder then killer in my experiences. Ever since the vaulting nerf the killers is more fun and easier then survivor by a BIT.

    you just don't understand how to play survivor then, getting rank 1 is absolutely trivial even solo

    You haven't seen the salty killers I face when they get looped with no teabagging or pointing and you DEFINITELY haven't seen the teammates I get put with.

    looping ain't difficult, especially at rank 8

  • Poweas
    Poweas Member Posts: 5,873

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

    "rank 8"
    you don't need to make any further posts

    Tell me your rank. You're surely rank 15 or lower if you think that survivor is MUCH easier then killer LOL.

    i've been rank 1 on both sides since release

    You sure? Do you SWF or something? I find survivor much harder then killer in my experiences. Ever since the vaulting nerf the killers is more fun and easier then survivor by a BIT.

    you just don't understand how to play survivor then, getting rank 1 is absolutely trivial even solo

    You haven't seen the salty killers I face when they get looped with no teabagging or pointing and you DEFINITELY haven't seen the teammates I get put with.

  • Poweas
    Poweas Member Posts: 5,873

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

    "rank 8"
    you don't need to make any further posts

    Tell me your rank. You're surely rank 15 or lower if you think that survivor is MUCH easier then killer LOL.

    i've been rank 1 on both sides since release

    You sure? Do you SWF or something? I find survivor much harder then killer in my experiences. Ever since the vaulting nerf the killers is more fun and easier then survivor by a BIT.

    you just don't understand how to play survivor then, getting rank 1 is absolutely trivial even solo

    You haven't seen the salty killers I face when they get looped with no teabagging or pointing and you DEFINITELY haven't seen the teammates I get put with.

    looping ain't difficult, especially at rank 8

    Did I say it is? I said I get tunnelers and bad teammates.

  • Avariku
    Avariku Member Posts: 608
    edited December 2018
    and it's been derailed thanks to killer mains screaming and stomping their feet about how hard they have it...  again. 

    and yea, the teabagging at the gates NEEDS to be addressed, even more so if changes like my OP was about ever came to exist... 

    but I wish this discussion could stick to the pro's and cons of the original idea I posted rather than people flexing their supposed stats and trying to pretend that their gaming experiences are going to be the same as everyone else's. 
  • Poweas
    Poweas Member Posts: 5,873

    @Avariku said:
    and it's been derailed thanks to killer mains screaming and stomping their feet about how hard they have it...  again. 

    and yea, the teabagging at the gates NEEDS to be addressed, even more so if changes like my OP was about ever came to exist... 

    but I wish this discussion could stick to the pro's and cons of the original idea I posted rather than people flexing their supposed stats and trying go pretend that they're gaming experiences are going to be the same as everyone else's. 

    Sorry lol. Er the idea isn't bad. I mean it'd make survivors actually fear killers (they dont fear us but they are also not always trying to get in our way) and it'd make Urban Evasion HEAVILY meta. I need to go off the forums cya.

  • ReneAensland
    ReneAensland Member Posts: 838

    @Avariku said:
    and it's been derailed thanks to killer mains screaming and stomping their feet about how hard they have it...  again. 

    and yea, the teabagging at the gates NEEDS to be addressed, even more so if changes like my OP was about ever came to exist... 

    but I wish this discussion could stick to the pro's and cons of the original idea I posted rather than people flexing their supposed stats and trying to pretend that their gaming experiences are going to be the same as everyone else's. 

    I like the idea. I'm all up for new concepts.

  • Avariku
    Avariku Member Posts: 608
    Poweas said:

    @Avariku said:
    and it's been derailed thanks to killer mains screaming and stomping their feet about how hard they have it...  again. 

    and yea, the teabagging at the gates NEEDS to be addressed, even more so if changes like my OP was about ever came to exist... 

    but I wish this discussion could stick to the pro's and cons of the original idea I posted rather than people flexing their supposed stats and trying go pretend that they're gaming experiences are going to be the same as everyone else's. 

    Sorry lol. Er the idea isn't bad. I mean it'd make survivors actually fear killers (they dont fear us but they are also not always trying to get in our way) and it'd make Urban Evasion HEAVILY meta. I need to go off the forums cya.

    Urban Evasion is already my go-to perk, so i would be play with that.  xD
  • Kaelum
    Kaelum Member Posts: 994
    edited December 2018
    WOW. All I can say is WOW!

    This change would break the game beyond belief, as the OP obviously has no idea how the game changes from rank 20 through 1.  Balancing out the happiness of both sides can be fixed by 3 minor changes that don’t change game play at all.

    1. Increase the number of blood points that survivors earn for certain actions, and slightly increase penalties for poor actions (i.e. unsafe unhooks).
    2. Return the emblem points to their more difficult to earn state, possibly making killers even more difficult than they were.
    3. SWF groups get matched as a group with everyone being at the rank of the player with the highest rank in the group.

    How does this fix things?  Survivors are primarily unhappy due to the number of blood points that they are earning. Higher ranks may/may not care about blood points, but it’s a numbers game in the end.

    The biggest problem is that the vast majority of players think that they better than they actually are, and are getting matched with players that are out of their league. That spike in survival at rank 3 is due to potatos being in a rank that they are clearly outmatched. Once you get to rank 2, progression is easy for those who clearly belong there. Once I hit rank 1, I rarely depip, and have no trouble at all staying there.

    I know that many won’t like this, but it is the truth. I learned how to play better by playing with my friends, who used to be better than me. I never changed my overall play style, but I did tweak it, and learned how to play better. I’m not great, but I now play better than my friends and I get to rank 1 even though I can only play on weekends.  Do I potato?  Sometimes, but very rarely.  Changing SWF to match in this way, will make for better players, and more balanced groups (perhaps playing with people more their level).

    This is clearly a better approach than changing the game mechanics in a way that could be disatourous.
  • Avariku
    Avariku Member Posts: 608
    it could be implemented into a different mode or something, just thought having something like that sounded fun and didn't really think it was THAT game-breaking, I still don't. 

    I said before that my experiences won't match up with everyone else's, I understand that, but as someone who only plays survivor as a solo, it seems like most of my rounds end with everyone dead or I'm just barely making it out through the hatch.

    damn, does everyone on this forum have to act like insulting other peoples intelligence is the only way to convey disagreement? 
  • Avariku
    Avariku Member Posts: 608
    and I don't mean I ONLY play survivor, I'm actually a killer main who just happens to be much more survivor-sided in my opinions.

    (mostly because I'm a killer main due to
    how ridiculous almost all of my survivor matches go)
  • DarkGGhost
    DarkGGhost Member Posts: 1,072

    you want 60-70 win rate at what rank ?
    balance should be on rank 7-1 no to rank 20-14.
    you just ask the devs to make survivors op af and give the killer one small update that will be use 1 in 8-10 games why ?

  • Avariku
    Avariku Member Posts: 608
    edited December 2018
    60% survival rate isn't OP af, lol... that means on average two escape and every once in a while a third. 

    its already set up so that on average a minimum of 2 people are killed and quite often it's three or four, but somehow that isn't OP af in your opinion?

    and I can say (from my experience) most of my games end up in 3-4k while I have broken totems, usually evaded the killer so that they haven't seen me till the end of the match or have only hooked me once, I've worked on gens AND made saves... yet It almost always comes down to me barely surviving through the hatch about 2/10 times... and MAYBE 1 regular escape out of 10. (that's not even including how many face-campers I run into on a daily basis)

    and I didn't specifically give the ratio of how often the offering would be used, that is something that the devs could tweak on their own. 

    not to mention an insane offering like this would leave SWF just as weak and helpless as the rest of us.
  • Wolf74
    Wolf74 Member Posts: 2,959

    @Avariku said:
    We are all too familiar with the tired argument between survivor/killer mains about which one has it harder, while the only true statistics we've gotten on the matter was a rather vague and roughly below 50% survival rate. 

    I play killer way more than survivor and I'm convinced that killer has a much easier time than survivor, BUT I am willing to understand that everyones experience won't be the same. Also, up until recently I have strictly played killer rather casual and kept myself around rank 9-11, which might add to my opinion. 
    (I'm currently taking steps to change that and have a more accurate view of higher ranks) 

    Aside from all of this potentially argument-starting crap...

    What if we shifted the balance a little further to the survivor side, but with a twist...

    If the devs made some tweaks to up that survival ratio to closer to 60-70% BUT we introduce a new set off ultra-rare offerings for killers. Something that would be blatantly OP for them. This would allow non-swf players to be able to not feel like they're wasting they're time playing and still give some of our more power-hungry killers the feeling of being the unstoppable 4-k machine they wish they could be for every round. 


    Entity Chrysalis 

    Burning this offering will infuse the killer with the power of the entity itself. 

    • Hex:Ruin takes effect without the use of a totem.

    • All survivors suffer from the exposed effect for the duration of the trial.

    • Pallet stun time and flashlight stun time are reduced by 90%.

    • Killer can Mori any survivor in the dying state. 


    This would need to be a very rare offering to keep from running into it every single round, but if we made tweaks so that surviving was more viable it would give both sides a little more "fun", while not being completely one-sided overall. 

    Thoughts?

    Are you out of your mind?
    You want to further boosted the survivor side, despite them being to strong anyway??
    And you want o make up for it that you might get an ultra rare to make up for that every now and than?
    I would totally quit playing killer.
    That such an unbalanced garbage idea… simply ruin the regular killerexperience and bring an RNG excuse for.
    What do you think will the survivor do, when they notice that offering?
    Guess what? DC!!!
    So we would be left with terrible matches for killer and DCs every time they could get a good match.

  • Kaelum
    Kaelum Member Posts: 994

    @Avariku said:
    I said before that my experiences won't match up with everyone else's, I understand that, but as someone who only plays survivor as a solo, it seems like most of my rounds end with everyone dead or I'm just barely making it out through the hatch.

    This is why the ranking system needs to be seriously adjusted to its more difficult level. It clearly separated players of differing play levels much better than the current system does. Please realize, that in the rank 12 through approximately rank 6 ranks, you will be matched with players who really aren’t playing at a level that matches their rank, the “potatos”. When someone is playing with others who seriously outplay them, it causes those who are at that level to suffer. This mean that you’ll more than likely die in those situations.

    At rank 3, this is extremely apparent, as you can get stuck at that rank for quite a while. Once you get to rank 2, and definitely deserve to be there, you will find that surviving is much easier. So much easier, that getting to rank 1 only takes a few games.

    @Avariku said:
    and I don't mean I ONLY play survivor, I'm actually a killer main who just happens to be much more survivor-sided in my opinions.

    (mostly because I'm a killer main due to
    how ridiculous almost all of my survivor matches go)

    I don’t know you, how long that you’ve played, or at what level that you truly play at. However, from what I’ve heard from you, I guess you were somewhere in the rank 10-7 range, but I could be totally wrong. I play both sides, and prefer killer much more, as I luv the strategy of playing killer. But, I do play survivor slightly more, just because of friends. Until you can consistently get to rank 1, you won’t really understand all of the dynamics of the game. No offense, no smear, just a little insight. There is a whole other world of playing, that may or may not be your cup of tea.

    I have 2 groups of friends, the rank 1s, and the rank 15 to 7s. The rank 1s are very serious, and we have a blast. FYI, I don’t play with toxic survivors. The second group is more playful, and just as fun. Since I am competitive by nature, I prefer the rank 1 play more, but it doesn’t lessen the other play. Potatoes are potatoes though, and it doesn’t matter who they are. They will lessen everyone’s experience, and make the non-potatoes very unhappy.

  • Avariku
    Avariku Member Posts: 608
    Kaelum said:

    @Avariku said:
    I said before that my experiences won't match up with everyone else's, I understand that, but as someone who only plays survivor as a solo, it seems like most of my rounds end with everyone dead or I'm just barely making it out through the hatch.

    This is why the ranking system needs to be seriously adjusted to its more difficult level. It clearly separated players of differing play levels much better than the current system does. Please realize, that in the rank 12 through approximately rank 6 ranks, you will be matched with players who really aren’t playing at a level that matches their rank, the “potatos”. When someone is playing with others who seriously outplay them, it causes those who are at that level to suffer. This mean that you’ll more than likely die in those situations.

    At rank 3, this is extremely apparent, as you can get stuck at that rank for quite a while. Once you get to rank 2, and definitely deserve to be there, you will find that surviving is much easier. So much easier, that getting to rank 1 only takes a few games.

    @Avariku said:
    and I don't mean I ONLY play survivor, I'm actually a killer main who just happens to be much more survivor-sided in my opinions.

    (mostly because I'm a killer main due to
    how ridiculous almost all of my survivor matches go)

    I don’t know you, how long that you’ve played, or at what level that you truly play at. However, from what I’ve heard from you, I guess you were somewhere in the rank 10-7 range, but I could be totally wrong. I play both sides, and prefer killer much more, as I luv the strategy of playing killer. But, I do play survivor slightly more, just because of friends. Until you can consistently get to rank 1, you won’t really understand all of the dynamics of the game. No offense, no smear, just a little insight. There is a whole other world of playing, that may or may not be your cup of tea.

    I have 2 groups of friends, the rank 1s, and the rank 15 to 7s. The rank 1s are very serious, and we have a blast. FYI, I don’t play with toxic survivors. The second group is more playful, and just as fun. Since I am competitive by nature, I prefer the rank 1 play more, but it doesn’t lessen the other play. Potatoes are potatoes though, and it doesn’t matter who they are. They will lessen everyone’s experience, and make the non-potatoes very unhappy.

    The ranking system is absolutely something I've griped about so I can definitely agree here, and you're only slightly off on your rank assessment, I vary between 9-11 right now because I don't get to play often and when I do I usually just end up against a camper or in one-sided matches thanks to prevalent DC's (setting 3 surv to get 5 gens.   x.x )

    but even still, there is a very vocal group of killer mains on here that seem they wont be happy until they are basically handed godmode... while I don't want this to be the norm... I'm honestly curious what would happen to our community if we found a way to give it to them sometimes.

    and yea, I hate to sound like I'm gloating, but its really infuriating to feel like you're the only one on your team doing anything and to be rewarded with crap bloodpoints on top of playing round after round with very little chance to escape, except via the hatch which those same killers call broken/unfair.
  • Avariku
    Avariku Member Posts: 608
    Wolf74 said:

    @Avariku said:
    We are all too familiar with the tired argument between survivor/killer mains about which one has it harder, while the only true statistics we've gotten on the matter was a rather vague and roughly below 50% survival rate. 

    I play killer way more than survivor and I'm convinced that killer has a much easier time than survivor, BUT I am willing to understand that everyones experience won't be the same. Also, up until recently I have strictly played killer rather casual and kept myself around rank 9-11, which might add to my opinion. 
    (I'm currently taking steps to change that and have a more accurate view of higher ranks) 

    Aside from all of this potentially argument-starting crap...

    What if we shifted the balance a little further to the survivor side, but with a twist...

    If the devs made some tweaks to up that survival ratio to closer to 60-70% BUT we introduce a new set off ultra-rare offerings for killers. Something that would be blatantly OP for them. This would allow non-swf players to be able to not feel like they're wasting they're time playing and still give some of our more power-hungry killers the feeling of being the unstoppable 4-k machine they wish they could be for every round. 


    Entity Chrysalis 

    Burning this offering will infuse the killer with the power of the entity itself. 

    • Hex:Ruin takes effect without the use of a totem.

    • All survivors suffer from the exposed effect for the duration of the trial.

    • Pallet stun time and flashlight stun time are reduced by 90%.

    • Killer can Mori any survivor in the dying state. 


    This would need to be a very rare offering to keep from running into it every single round, but if we made tweaks so that surviving was more viable it would give both sides a little more "fun", while not being completely one-sided overall. 

    Thoughts?

    Are you out of your mind?
    You want to further boosted the survivor side, despite them being to strong anyway??
    And you want o make up for it that you might get an ultra rare to make up for that every now and than?
    I would totally quit playing killer.
    That such an unbalanced garbage idea… simply ruin the regular killerexperience and bring an RNG excuse for.
    What do you think will the survivor do, when they notice that offering?
    Guess what? DC!!!
    So we would be left with terrible matches for killer and DCs every time they could get a good match.

    I will admit its a flawed idea, but it was only meant to be a base to work something better out of, not fully fleshed out by ANY means. 

    and on top of that, I hadn't really thought of the DC issue, though I'm sure they could fix that by hiding it just like they do for shroud and mori... 

    and I already responded to one person who basically said the same thing. Swapping the roles almost perfectly, from 2-3 kills flipping to 2-3 escapes... somehow makes it broken/garbage... yet as of right now it's my understanding that killers currently get 2-3k on average... but THAT isn't broken/garbage? 

    and contrary to what my idea does to compensate killers, survivors get NO compensation for the current ratio... and even less bloodpoints. 


    regardless, Iimmediately spouting off that tired argument, yet again, makes it hard to want to even respond to you, especially knowing how most of your "debates" end up going. 
  • notveryyoung
    notveryyoung Member Posts: 28

    turnings up the chase music affect all killers across the board - it was already too loud before dev's please put it back

  • BunnyTheHutt
    BunnyTheHutt Member Posts: 1,773

    this would be horrible because once you get to P3 you would get one every blood web. If you want to balance the game the devs should make every killer viable, then buff survivors accordingly since all of the survivors tools are viable in the right hands and every addon as well.

  • Carpemortum
    Carpemortum Member Posts: 4,506
    yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @Poweas said:

    @yeet said:

    @MyNamePete said:
    i play survivor more than killer and i say survivor is harder and requires more skill,
    if they wanted to make surviving rates higher they could try adding offerings that increase the amount of pallets, similar to the oaks for killers.

    survivor always has, and always will be
    easy mode

    95% sure the last time u played survivor was before the Vaulting changes and the Exhaustion nerf. Rn survivor takes wayy more skill then killer and I'm not even a survivor main (I've actually became a killer main since I'm getting Spirit on Monday and I'll be playing her a lot since hopefully she'll push me to develop my skill as killer unlike Nurse and Hag who I picked up in my first 4 games (for Nurse) and first game (for Hag and this was before she got her buffs). Yeah and Nurse and Hag are considered 'hard' the only killer that takes more skill then survivor (in general) to my knowledge is apparently Spirit. But if I pick her up quickly I'll tell you all about it.
    Killer is the easier (by a tiny bit but definitely easier) gamemode.
    Also I'm one of those players who love a challenge so that's why right now I do about 3 survivor games per day (somehow I'm rank 8 without even trying to rank up. My build is Sprint Burst, Self care, Iron will and Urban evasion for now but it'll be Botany once I get it to tier 3 so it shows how this rank system is worse then the 10k bloodpoints one .-.) And 2 killer games (at rank 11 but I double pip a lot since I play Nurse with no addons but Shadowborn, Nurses calling, Bitter murmur, and Deerstalker which is a ridiculously effective build since I slug people if I see 2 on a gen and get a ton of momentum from that and it's basically gg from there.)

    sitting on generators and looping isn't difficult

    Yeah but 3 gen strat, bloodlusting and tunneling isn't difficult either. And with looping, you have to at least know what u can make without getting hit, have a whole plan ahead of u. As killer ur just bloodlusting.

    if you're bloodlusting you're playing killer wrong

    Nope I'm not I dont need to my chases are quick. But most killers I face at rank 8 are. They'll take the stun on the pallet and bloodlust 3 you down.

    "rank 8"
    you don't need to make any further posts

    Nice! Another rank nazi steps forth.
  • Wolf74
    Wolf74 Member Posts: 2,959

    @Avariku said:

    Swapping the roles almost perfectly, from 2-3 kills flipping to 2-3 escapes... somehow makes it broken/garbage... yet as of right now it's my understanding that killers currently get 2-3k on average... but THAT isn't broken/garbage? 

    No, actually it is NOT. Because the killer is MEANT to be "dangerous". 2 escape/2 kills is basically considered a "draw". Because of the asymetrical nature of the match, not "everyone can win". Even if the survivorside "wins", 1 or 2 will/should lose. If the survivor "win" with 4 escapes, the killer player lost.

    And the stats you refer to are screwed to begin with, because DCs are included also included are matches where less than 4 spawned and matches where ragequitter caused a snowball killing on the remaining ones and also included matches where people died because of overaltruistic "no one left behind" mindsets.
    As long as surviving isn't needed to rank up for survivor, those stats you refer to are worthless.

  • purebalance
    purebalance Member Posts: 661

    @Avariku said:
    fine, whatever, poor little killers, I get it... they have it sOoOoOoOo hard. 

    I'm not here to try and argue that... this post wasn't meant to be solely about my opinion on which role can play the biggest martyr.

    I just feel like we could still up that supposed 50% survival rate a little bit and give killers a pretty cool one-use offering that could give them the obscene power-role they all seem to want. 

    You do realize that a 50% survival rate pretty much means for every 4 kill there's a 4 escape essentially. 50% is actually higher than it should be.

  • Zanely89
    Zanely89 Member Posts: 134
    Avariku said:
    We are all too familiar with the tired (argument between survivor/killer mains about which one has it harder, while the only true statistics we've gotten on the matter was a rather vague and roughly below 50% survival rate. 
    If you are referring to the statistic they release about 3 weeks ago on stream, I would take that with a grain of salt. The statistic alone seems survivor is underpower as Mathius himself also said "Don't you see survivor die more than escape from the statistic", the only problem is the statistic alone lack context. I also remember someone told me, they release similar statistic to justify nerfing Freddy and we all knows how it goes. It seems like BHVR release statistic when they fit their narrative and justify the future adjustment they would like to do. 

    For the ultra rare offering, you can hide all you want but once the first sign of the op offer show itself i.e the killer break pallet extremely fast, everyone will just DC or purposely suicide in fear of DC punishment. In short, killer still get the short end of the stick. You either play the offering then everyone DC, or get the offering then toss it in the inventory without it ever seeing the light of day.


  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    @Avariku said:
    even from the survivors side, a once-in-a-while round where you know, without question, you are all going to die... wouldn't be so bad, and even kinda fun, if your survival chances were upped a bit in general. 

    These already exist and you know what happens when people get into this sort of match?
    They disconnect....