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No Competition, why? Is it our fault? Or is the Devs fault? All answers right here in my opinion.

Why is there no competition? Is it our fault that dbd is this way? Or is it the Behaviours fault? Cannot say for sure, but as far what I have seen and heard. I think I may have the answer. You see, I have only been playing dbd since Pyramid Head came out. And for what I heard and seen, people have complained how bs certain Killers are. And has even complained about how Nemesis's Zombies have high awareness of Survivors location. Since the ptb, they we're way better. And what about the other Killers? Many of us including me has complained about the other Killers as well. And since now I look back, this could be our fault why many Killers are not very good and not fit for competitive play. And for that, this could be mean that all survivors want is the game to be "easy". And now that I put this in, it makes go, what the hell people. What will be the point of competitive play, if you just complain about a Killers best ability to catch survivors, then it will just result that Killer to be not as good as they used to. Like The Hillbilly, Nemesis, Pyramid Head, Freddy Krueger, and many more. The devs we're nice enough to nerf these Killers for us, and did we take that for granted?.. No. We still complain about certain Killers to this day, asking them to be nerfed or buffed. This is all our fault that dbd has no competition to it anymore as it used to due to our complaints.

Remember, this a theory and from what I see in my perspective. It might be true, it might not. It all depends what happens to Dead by Daylight in the future.

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Comments

  • DragonKnight355
    DragonKnight355 Member Posts: 22

    I forgot to mention that I really don't care what any of you say. Because I want to see what everyone else's opinions about this are.

  • DwarvenTavern
    DwarvenTavern Member Posts: 2,495
    edited July 2021

    Ah, okay. I reread the post like six times. The passive aggressive attitude threw me off a bit.

    Why there is no competitiveness is quite simple, DBD is a hit or miss game, it's too much of a financial risk to make.

    Tf2 is like this as well, Hero shooters are a dying game genre like DbD's.

    Now that TF2 is doing so well, some people got a little pissy and made bots just because they dislike TF2's success or just out of spite.

    If it dies, we might never have another good class/hero shooter.

    The same goes for dbd

    Post edited by DwarvenTavern on
  • DragonKnight355
    DragonKnight355 Member Posts: 22

    Yep, everyone has different opinions and perspectives about everything. That I highly respect.

  • lemonsway
    lemonsway Member Posts: 1,169

    The Licenses are a big issue for any competition to overcome but there's something BHVR hasn't done that others can do. Use the public access characters, you still get the fame associated with the characters and if you do a good visual design for them, it will help massively since backstory is already there, common concepts for powers are there aswell.

  • Piruluk
    Piruluk Member Posts: 995

    This is the correct answer, no assym game survived outside of DbD, and the reason is very simple licenses and names are selling the prospect to play as your fav char is so huge, others had nothing like that.

  • Bravo0413
    Bravo0413 Member Posts: 3,647

    there's a few other games that came out recently to test builds... "Ghost Corp". (i think it's called) and the other is called "Haunt Chaser" both are ghost hunting games where 4 people go against 1 person who is playing as an entity... I haven't seen the ghost corp. game play yet but the haunt chaser is pretty good, it's made by 2 people I think and it already runs better then DBD lol.

  • DelsKibara
    DelsKibara Member Posts: 3,127

    I know my girlfriend only plays DBD because it has Resident Evil and Silent Hill.

    She is not interested in anything else at all, so yeah, the licenses plays a huge role on this.

  • Orion
    Orion Member Posts: 21,675

    Competition has come and gone many, many times. Every game was either considered bad by most potential buyers (by whatever metric each individual had), or just didn't have enough potential buyers to be sustainable.

    Either way, the notion that DbD has had no competition is false. Competition doesn't need to be good to qualify as such, it just needs to be present, which it definitely was. TBH, it seems to me that most people wouldn't consider any other game "competition" unless it DbD died out as a result of people moving from DbD to the other game, which is absurd, IMO.

    Before someone brings up the F13th lawsuit for the reason why it died, that's just a myth. It was dying well before the lawsuit, which you can easily verify by looking up player data. Keep in mind that the lawsuit was about one year after the game launched, then note how many players were left after 4 months.

  • lauraa
    lauraa Member Posts: 3,195

    nobody is willing to actually seriously invest in a competitor probably because it's a niche genre compared to safer options. All the competitors seem to be indie projects, dbd included. it really wouldnt be hard to overthrow dbd anyways. If Friday never died, I never would have jumped ship to Dbd. And Friday had serious flaws too.

  • Zani22
    Zani22 Member Posts: 444

    No competition yet. Potential one coming in the form of evil dead. This year sometime as well.

    Then again i actually think bhvr has jhinxed the slot for assymetrical horror voldermort style and im scared some voodoo bs will happen to that game as a result.

  • FeminineSlime
    FeminineSlime Member Posts: 91

    Unfortunately, I think the issue is just that there haven't been many serious contenders. All games in this genre have some pretty major flaws so far, and I think DBD is only still going due to inertia. It's the best (and biggest) one of the bunch, and so everyone who wants to play this kind of game comes here.

  • Shirokinukatsukami
    Shirokinukatsukami Member Posts: 1,624

    By No Competition I am assuming you are referring to how Killer vs. Survivor is "no competition" meaning it is too easy for one side and hopeless for the other.

    That's a load of baloney.

    Both sides are equally powerful and it's a stiff competitive match usually. The problem is matching up the skill levels of the players. A good killer player will stomp a clueless survivor team, and a good survivor team will stomp a less-skilled killer. The problem with this game has always been matchmaking and BHVR has consistently been bad at fixing the matchmaking problems of this game.

  • Jago
    Jago Member Posts: 1,742

    Plus Bhvr are very aware of their "competition". They have Dmca'd a looooot of projects. They protecting their bread.

  • Orion
    Orion Member Posts: 21,675

    So that's the new claim, that BHVR is actively sabotaging the competition?

  • Jago
    Jago Member Posts: 1,742

    The "Plus" is to mention its an additional argument.


    I've seen it from my own eyes.

  • ShamelessPigMain
    ShamelessPigMain Member Posts: 1,877
    edited July 2021

    It really isn't. People calling for balance and corporate decisions in this market are pretty unrelated.

  • grayon444
    grayon444 Member Posts: 757

    People come up with anything.....Even if it makes no sense.Like is this the new conspiracy?

    BHVR hired a witch to put a spell on their game 5 years ago to succed in this genre and a spell to kill any other game that tries to take their place.

  • Okapi
    Okapi Member Posts: 839

    If you're talking about the HSH game, there were literal DBD assets in the game. Straight up stolen. But I never heard of any legal issues.

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    There was competition. DbD was just better.

    People don't seem to want to admit this but on the grand scale the devs have done an amazing job with dbd.

    Licising helped ofcourse but this is not the only reason. Friday the 13th and that resident evil asymetrical game had some of the biggest names in horror and couldn't come close to dbd.

    It's time to admit it. DbD is a pretty good game

  • Thrax
    Thrax Member Posts: 974

    I'm hung up on the wrong thing here but you don't care what people say you just want to see what they say.


    I do not think that means what you think it means.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,356

    ^ Pretty much this. The idea of an asymmetrical game is an interesting one, but it's nearly impossible to balance in such a way that both sides are happy. In a 1v4, the 1 needs to be as strong as the 4 combined. Unfortunately, those 4 become very unhappy in 1v1 situations because they are individually weaker. DbD's survival is basically a fluke, and part of the reason for that fluke is that the game has famous licenses.

    The asymmetrical genre is never going to be hugely popular. DbD doesn't have a lot of competition because there's not a huge market. A new game will have to be so good that it takes away DbD's playerbase, but people have already put the time and money into DbD so any game attempting to do that is facing a huge uphill battle. The new game won't have the licenses and huge content library DbD has, so what will it have to offer that's so damn good players will leave DbD for it?

  • Orion
    Orion Member Posts: 21,675

    I'm sorry, but at some point, you're going to have to face the truth: DbD is considered the better game by the majority of consumers, out of all the games in the same genre, like Sonzaishinai says here:

    There is no big conspiracy to make other asymmetrical horror games fail, they do that all on their own by being bad games.

  • KSzerker
    KSzerker Member Posts: 191

    The notion that competition inherently improves things is a fallacy. Plus, DBD has competition, it's just not good.

  • Apollos
    Apollos Member Posts: 1,052

    I wouldn't be surprised if part of that was just because it only covered one license, and a dated one at that. Everyone's big on the 80s nostalgia but I wonder how many people are still actively fans of Friday the 13th as a whole and would appreciate the game for all of the throwbacks it has to offer. Something like DBD covers more ground in that regard by having multiple licenses, including truly dead yet beloved ones like Silent Hill.

    Capcom honestly killed RE:sistance on their own. They locked the release behind RE:3 which was the first mistake, and the second was that they didn't implement any sort of anti-cheat since this sort of genre is out of their element. They have a horrible track record with keeping up to date on their releases too and adding new content over time. RE:sistance did pretty well with that for a while, but it seems like it fizzled out pretty quickly. The game itself could've done better in more competent hands. But now they're moving on to a new online title like always, and that'll have the same fate most likely.

    But like you said, DBD already has a devoted player base, so it would take a lot to not only gain players' interest but to also win that devotion over as well.

  • vacaman
    vacaman Member Posts: 1,140

    I just hope they start working on DBD2 for once and leave this engine coded by lab monkeys then add a casual and competitive ladder.

  • Jago
    Jago Member Posts: 1,742

    Never said the contrary, I just said that it happened in the past.


    It's not a conspiracy, it's facts. I've personally worked on one of those, and due to Dmca the all entire game had to be changed.

  • Jago
    Jago Member Posts: 1,742

    I've worked on one of those projects I'm talking about. It's not conspiracy lol, just dropping facts. I dont say thats the main reason why there s no competition; I just say that it happened some competition has been straight up erased by bhvr. Even on some game you've never heard of.


    Killed in the foetus stage.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    One word. Lisences. It does matter how superior the gameplay is DBD will always get new players cause who doesn't want to play as Leon, Bill, Cheryl and Tapp against Leatherface on Lampkin Lane. Lisences are the main thing imo that seperates DBD from its competetion. Sure the gameplay is a lot more polish then some of the competers but thats mostly due to the fact the game has been worked on for 5 years. Its like Smash Bros there are fighters that are better but people still want to beat the ######### out of Mario, Sonic and Kirby as Pacman. DBD just has all the most iconic people in horror. Nobody else can come even remotely close to that.

  • Orion
    Orion Member Posts: 21,675

    If the game had to be changed as much as you claim, then the DMCA was probably deserved. Note that F13th, for instance, didn't get DMCA'd. Neither did any of the other so-called "DbD killers".

  • Jago
    Jago Member Posts: 1,742

    I wont go into that since Im not a lawyer and that's not the point anyway. The situation exists, that's all I'm saying. It makes sense to protect the "secret formula".

  • EvilJoshy
    EvilJoshy Member Posts: 5,295
    edited July 2021

    Not to mention asymmetrical games are a nightmare to balance and require constant patches throughout the games life. Frequent patches too. One of the many reasons Evolve failed is there was a condition in their contract that only allowed them to patch the game once every 6 or 8 months. If there was a game breaking bug discovered you had to wait over half a year for them to fix it. "If" they even bothered to fix it. There have been several attempts at similar games but they didn't take off like dbd did. Also keep in mind no one expected dbd to be a massive success. Now that they got several license characters, it's probably even harder than before for an indie company to try to compete.

  • Jasix
    Jasix Member Posts: 1,245

    Uhm ok? Well then I won't share my opinion since you don't care what other people say.

  • DragonKnight355
    DragonKnight355 Member Posts: 22

    The way I view dbd is different. As said before, I don't care what everyone else says, all I care about is the opinions. Because they are very informative. I really appreciate what you think about the all "competition" situation.

    There we're many YouTube content creators talking about it and making it such a huge deal. And now that I know how the competition is viewed. I can finally settle down for once while I can just sit and enjoy the game.

    Thank you all for your opinions. ^^

  • Shirokinukatsukami
    Shirokinukatsukami Member Posts: 1,624

    Why the hate on Capcom? Capcom has one of the most successful online franchises, Monster Hunter.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    “I really don't care what any of you say. Because I want to see what everyone else's opinions about this are.”

    This statement makes no sense.

  • DragonKnight355
    DragonKnight355 Member Posts: 22

    You don't have to make sense of it. I may not talk or socialize very well, but a lot of things I say is true.

  • TerrorUnleashed
    TerrorUnleashed Member Posts: 497

    You don't care what other people have to say, yet you're avidly seeking opinions? Do you realise this is both insanely stupid and a complete contradiction of your own words? If you didn't care about the two cents of others, then why would you want their opinions? They're nearly wholly interchangeable.

  • danielmaster87
    danielmaster87 Member Posts: 9,456

    If Friday hadn't been screwed by legal issues, it would be almost on par with DBD at this point.

    Last Year has the same balance problems DBD has, but with even less variety.

    Identity V is like DBD but only on mobile.

    Predator Hunting Grounds hasn't grown for some reason.

    Resident Evil Resistance is mostly for RE fans.

    Home Sweet Home Survive has boring objectives and chases, like DBD.

    Basically, for one reason or another, none of these games can hold a candle to DBD. DBD! So I wrack my brain every time this discussion comes up.

  • Snowbawlzzz
    Snowbawlzzz Member Posts: 1,419

    Friday had a survivor experience 10x more interesting than DBD


    That lawsuit was the worst thing that happened to this genre

  • Apollos
    Apollos Member Posts: 1,052

    Maybe with MH, but they follow a pattern with Resident Evil. They supported Outbreak for a while and RE5 had a pretty balanced release. You could also argue that Operation Raccoon City didn't need too much support post-release. But Revelations, Revelations 2, and RE6 have been on loop with the same old RE.net events for years without very much new content post-release. People still play Raid Mode/Mercs/Survivor/Versus/Onslaught, but there's no new content to keep them going. RE:2 was left hung to dry pretty early, and then RE:sistance was given a lackluster launch alongside RE:3 and it didn't take long after release for them to stop doing anything with it. Now they're working out the kinks with RE:verse and it'll likely be a lot of the same. A couple months of content (if that) and then nothing.

    I love Resident Evil so I'm happy to be proven wrong, but that hasn't happened yet.

  • Swiftblade131
    Swiftblade131 Member Posts: 2,051

    Sure

  • Orion
    Orion Member Posts: 21,675

    Not "nearly", the expression "two cents" literally means "opinion".

    F13th was DOA. It lost a massive percentage of its population after just 4 months, long before the lawsuit. It sucked for most people.

  • BenZ0
    BenZ0 Member Posts: 4,125
    edited July 2021

    Dbd is like cigarettes, all of them taste like ######### but the one you use (dbd) is the best of all of the bad ones.

    The devs who do this type of game need a really good concept but also a interesting gameplay that goes deep enough for semi comp or comp players but is also accessible enough for casual players.

  • laKUKA
    laKUKA Member Posts: 406

    Competition? yeah sure.. the best m1 presser wins!

  • bobateo
    bobateo Member Posts: 368

    I think what they mean is that they don't have a specific idea or set of ideas that they are looking to have validated by having other people agree with them.