Is there a need for the majority of killer, perks etc to be viable?
Only some killers can compete on the highest level and for both sides exists only a small pool of meta perks. But if you want you can have a viable loadout for both sides.
So are changes to weak killer and perks important or just nice to have when the devs find the time?
In other games not every character gets used in competitive playlists and some abilities can never compare to others. Surely it would be great if there would be atleast one viable choice for every playstyle, but maybe an S/A-tier-stealth-killer is not possible. And its annoying that you see the same perks every time, but atleast there are enough good perks to fill 4 perk slots.
Comments
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How often do you see pop, ruin BBQ noed, corrupt it would be nice if other perks could compete
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tbf to BBQ, most people who runs it don't really take advantage of the aura reading. It's purely for points.
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it's a long topic. and really subjective. knowing bhvr, we will only see nerfs/buffs to meta perks only when it gonna become unbearable to play as/against. for me this meta is just not fun to play both for kiler and survivor
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Yh i agree it would be nice. Perks like Bloodwarden which arent meta but have their use are ok, but things like monstrous shrine or perks which are a weaker version of others need a change.
But while its nice and should be done, is it important?
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Undying has been the only change in the meta since corrupt it's so slow to change and that's on the Devs so yes
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The aura reading is a nice bonus but yea, without the bloodpoint bonus i would NEVER use this perk.
There are MUCH better tracking perks.
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