Did zombies seriously get nerfed?
Why do they suddenly feel way less useful to me? Not like they were before but I notice they rarely stick around gens anymore and I've noticed that from both sides.
Also, tell me you can't blind zombies....there is no way....
You buff the Trickster to god tier and nerf Nemesis AKA demogoron who has to work for his power?
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Trickster is f tier still. Zombies are bugged and do nothing most of the time
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and how are they bugged?
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They just stay and do nothing at all.
Nice video. Still trash tier
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Trickster has good high rarity add-ons that can make him god tier, but guess what? So do the majority of Killers.
If the base kit still sucks, the rework is a massive fail. And he’ll need another one in the future
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Dude just stood there the whole game.
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So you look at that and think he sucks? WHAT?
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Yes. I played him with this build. This is not so good as you think. Anyway clown with pinky finger is great too so what?
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I can play Clown with pink finger, attach some clips where I destroy everything and say he's the best killer in the game lol
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He's not A tier but he's not trash tier he's a solid B tier killer.
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Overall he is probably a weaker killer if you ran addons. 10 second laceration is crippling to him survivors vault 1 strong window drop 1 good pallet and they are free to go with no more laceration. It also reinforces probably my least favourite part about his playstyle of him being forced to tunnel. Now only god can help you if you dare think about pressuring multiple survivors at once. All his changes did were make him even worse in the things he was bad in and better in the things he already did well which is not how he should have been changed. He is just slinger 2 now with a lullaby boogaloo with no ability to switch targets. His basekit is probably stronger but if you were running fizz spin or melodious he was stronger than he currently is.
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Wait they brought laceration decay down 15 -> 10?
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20 to 10 they halved it its worse than launch trickster decay which was 15
edit: Also thats just the time before it starts to decay the actual decay is also much faster
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Ah yes 1 video proving killer is now amazing. I have plenty of clips from today alone of me 4 man slugging as twins in 2 minutes does that mean they are the best killer to exist obviously not.
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oh...well poop. I still don't think hes worst (Pig is oink oink) but I think that takes him outta B tier.
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Pig gets a bad rep (Myer stand heavily breathing) and yeah I think trickster aint that good still.
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I don't think they did anything to the zombies. They've always been iffy. The worst I've seen is a zombie standing in the middle of nowhere, refusing to move. Not stuck on anything, hadn't been blinded. Only moved when someone got close to it.
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You're his boss, go fire that slacker
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Windows and vaults don't matter to ranged killers....thats literally their strong suite.
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There is a special pit in the lowest depths of Tartarus...
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Two purple addons on trickster (or that iri instadown) and you can get downs pretty much as fast as bubba...who is also not better than nurse. Especially against survivors like in that video who stand still, spin in circles on the spot, and drop pallets from the wrong side (I usually hate it when people go "oh the survivors were just bad" but cmon)
Trickster isn't a bad killer anymore and is pretty miserable to go against but people are getting very overexcited over him. Although if saying he's better than nurse will get him reworked into something interesting than I will say here and now with God as my witness that trickster is better than nurse, and may I be struck down if I'm lying.
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Their AI can be complete garbage. This is from Otzdarva's stream today. A Survivor runs right past a zombie and it just stares the pallet. I really hope BHVR stays away from giving AI to more characters for a while. Nemesis's zombies proved that they have no clue how to do AI.
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They seem to like me tho
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With zombies like this, we could get 4 more and they'll still be pretty useless.
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Now that you mention it, as survivor I'm not having trouble anymore with zombies sticking around the gens. If they do come by, they just kinda walk past me. Occasionally they'll come after me but it's quite rare compared to when the chapter came out
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They could always be blinded. And could you please reply to people instead of posting extra comments?
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Every single killer can look op with some kind of build, or with situations in game. Even from bad survivors, a video means nothing. They screwed him with the awful nerf choice they made.
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Zombies are getting dumber and dumber.
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Have zombies stare in my direction behind a giant rock and just stood there unit I finish the gen and move away from the rock lol, zombies are weak and rng reliant, they should spawn near nemesis not the opposite side of the map with no gens with the other zombie doing nothing
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Trickster is a killer who has amazing strengths and crippling weaknesses.
Too bad the survivors choose for the most part where chases happen.
Against avarage survivors or those who refuse to adept and still try to loop low walls against this guy he's pretty good.
Face survivors that run in a zigzag motion straight to the high wall loops/buildings using any speedboost you will give them when you injure them l and ignore everything inbetween and Trickster breaks apart.
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My zombies run away from survivors so no idea what they do tbh, small corridor with a survivor running at them and they just cross paths, doesnt even try attacking then goes to other direction
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Zombies do seem to be even worse then usual. They mentioned changing something about them in the patch notes. I'm assuming the game is spending less resources on them or sending less info to them due to performance issues they caused.
Might as well remove them and give nemesis another secondary power at this point even though I do love them.
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Been playing nemesis all day and they are just wandering out in the open or getting stuck on nothing....
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He's worse than before the nerfs. and he was f tier so he's f- now
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Zombies are bugged, OK they are zombies and zombies are stupid, but walking against a rock until you kill him is a problem of a bugged AI. No excuses for this really, if they can do survivor bots which don't stuck against a rock or wall they can do that with the zombies too.
And about Trickster, he is D tier, no discussion, he es very slow and his power is nullified in high walls loops and structures if the survi you are chasing is not stupid of course. The only powerfull thing of Trickster is he is lethal in open zones and unloopable in low walls loops, but I consider it a good trade considering how many drawbacks he have.
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Maybe I will finally find another twins player.
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all i know is that often the Zombies random stick on maps, thats annoying
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I am certain there will be a few there.
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