All legion needs is 115% movement speed.
Comments
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He needs a buff. But I don't think that is the way to go about it. I would prefer to see them buff the way he/she is designed to be played.
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Honestly play him with 115% movement speed and you would change your mind in an instant. His whole mechanic would feel so much better.0
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115% AND no STUN he would be okay. pretty close to billy, but not as good.
Basically a tier 2 myers with some flair.
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@Zavri said:
115% AND no STUN he would be okay. pretty close to billy, but not as good.Basically a tier 2 myers with some flair.
If they removed the post frenzy stun then he would instantly be overpowered. Even at 110% run speed. Then you could hit a survivor with frenzy, chase and when within strike range drop the frenzy and drop the survivor. There is no realistic counter play for survivors against this.
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They can't make him 115% bruh.
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@Dreamnomad said:
@Zavri said:
115% AND no STUN he would be okay. pretty close to billy, but not as good.Basically a tier 2 myers with some flair.
If they removed the post frenzy stun then he would instantly be overpowered. Even at 110% run speed. Then you could hit a survivor with frenzy, chase and when within strike range drop the frenzy and drop the survivor. There is no realistic counter play for survivors against this.
"man if you could chase a survivor and instantly down them with a chainsaw that would be so overpowered"
Lol!
If he had 115% with no stun, he would STILL have that weapon wipe animation on the 2nd hit and would be instantly a chasing myers.
How is that overpowered at all?
Billy can be 115% the entire game and on DEMAND move insanely fast AND instant down people with his saw.
Uhh.....
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@Dreamnomad said:
@Zavri said:
115% AND no STUN he would be okay. pretty close to billy, but not as good.Basically a tier 2 myers with some flair.
If they removed the post frenzy stun then he would instantly be overpowered. Even at 110% run speed. Then you could hit a survivor with frenzy, chase and when within strike range drop the frenzy and drop the survivor. There is no realistic counter play for survivors against this.
"man no counter play against a billy or nurse on my ass #########!?
- you
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No stun = Frenzy for free hit, wipe animation. Then Frenzy to catch up to injured survivor, go out of Frenzy and hit them again. That would be stupidly overpowered since it removes the chase from the chase, since you would be able to just run right up to them. Survivor gets to pallet? Jump it, leave Frenzy and hit them again. Survivor goes through window? Jump it, leave Frenzy and (guess what) hit them again. The dude needs buffs for sure, but for the love of god, don't remove the Frenzy stun.
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BigBubs said:
They can't make him 115% bruh.
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I do have to agree with the devs saying that they shouldn't really make him at 115% speed otherwise he'll be TOO fast. Legion is still new, and yes she/he does require some tweaks, but he's not in the worst spot at the moment.
It's fair for Legion to have a stun during Frenzy otherwise, as MrZapp mentioned it would be pretty OP, and annoying. You would basically never be able to get away from him, and you won't even have a proper chance to mend, then heal yourself. It'll be really frustrating without a stun.
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@Zavri said:
@Dreamnomad said:
@Zavri said:
115% AND no STUN he would be okay. pretty close to billy, but not as good.Basically a tier 2 myers with some flair.
If they removed the post frenzy stun then he would instantly be overpowered. Even at 110% run speed. Then you could hit a survivor with frenzy, chase and when within strike range drop the frenzy and drop the survivor. There is no realistic counter play for survivors against this.
"man if you could chase a survivor and instantly down them with a chainsaw that would be so overpowered"
Lol!
If he had 115% with no stun, he would STILL have that weapon wipe animation on the 2nd hit and would be instantly a chasing myers.
How is that overpowered at all?
Billy can be 115% the entire game and on DEMAND move insanely fast AND instant down people with his saw.
Uhh.....
A couple of things. First of all not every killer is going to be The Hillbilly or Nurse. Secondly, there is counter play available versus Hillbilly. You can actually dodge the chainsaw attack. You can jump through windows or drop pallets in the way. You can't really get away from Legion if they are close range and in frenzy. Drop a pallet and it gets jumped, jump a window and Legion jumps through faster, dodge an attack and another one is coming .2 seconds later.
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@Dreamnomad said:
@Zavri said:
@Dreamnomad said:
@Zavri said:
115% AND no STUN he would be okay. pretty close to billy, but not as good.Basically a tier 2 myers with some flair.
If they removed the post frenzy stun then he would instantly be overpowered. Even at 110% run speed. Then you could hit a survivor with frenzy, chase and when within strike range drop the frenzy and drop the survivor. There is no realistic counter play for survivors against this.
"man if you could chase a survivor and instantly down them with a chainsaw that would be so overpowered"
Lol!
If he had 115% with no stun, he would STILL have that weapon wipe animation on the 2nd hit and would be instantly a chasing myers.
How is that overpowered at all?
Billy can be 115% the entire game and on DEMAND move insanely fast AND instant down people with his saw.
Uhh.....
A couple of things. First of all not every killer is going to be The Hillbilly or Nurse. Secondly, there is counter play available versus Hillbilly. You can actually dodge the chainsaw attack. You can jump through windows or drop pallets in the way. You can't really get away from Legion if they are close range and in frenzy. Drop a pallet and it gets jumped, jump a window and Legion jumps through faster, dodge an attack and another one is coming .2 seconds later.
uhh if you pallet stun a legion it instantly ends the power btw
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@Zavri said:
@Dreamnomad said:
@Zavri said:
@Dreamnomad said:
@Zavri said:
115% AND no STUN he would be okay. pretty close to billy, but not as good.Basically a tier 2 myers with some flair.
If they removed the post frenzy stun then he would instantly be overpowered. Even at 110% run speed. Then you could hit a survivor with frenzy, chase and when within strike range drop the frenzy and drop the survivor. There is no realistic counter play for survivors against this.
"man if you could chase a survivor and instantly down them with a chainsaw that would be so overpowered"
Lol!
If he had 115% with no stun, he would STILL have that weapon wipe animation on the 2nd hit and would be instantly a chasing myers.
How is that overpowered at all?
Billy can be 115% the entire game and on DEMAND move insanely fast AND instant down people with his saw.
Uhh.....
A couple of things. First of all not every killer is going to be The Hillbilly or Nurse. Secondly, there is counter play available versus Hillbilly. You can actually dodge the chainsaw attack. You can jump through windows or drop pallets in the way. You can't really get away from Legion if they are close range and in frenzy. Drop a pallet and it gets jumped, jump a window and Legion jumps through faster, dodge an attack and another one is coming .2 seconds later.
uhh if you pallet stun a legion it instantly ends the power btw
@Zavri said:
@Dreamnomad said:
@Zavri said:
@Dreamnomad said:
@Zavri said:
115% AND no STUN he would be okay. pretty close to billy, but not as good.Basically a tier 2 myers with some flair.
If they removed the post frenzy stun then he would instantly be overpowered. Even at 110% run speed. Then you could hit a survivor with frenzy, chase and when within strike range drop the frenzy and drop the survivor. There is no realistic counter play for survivors against this.
"man if you could chase a survivor and instantly down them with a chainsaw that would be so overpowered"
Lol!
If he had 115% with no stun, he would STILL have that weapon wipe animation on the 2nd hit and would be instantly a chasing myers.
How is that overpowered at all?
Billy can be 115% the entire game and on DEMAND move insanely fast AND instant down people with his saw.
Uhh.....
A couple of things. First of all not every killer is going to be The Hillbilly or Nurse. Secondly, there is counter play available versus Hillbilly. You can actually dodge the chainsaw attack. You can jump through windows or drop pallets in the way. You can't really get away from Legion if they are close range and in frenzy. Drop a pallet and it gets jumped, jump a window and Legion jumps through faster, dodge an attack and another one is coming .2 seconds later.
uhh if you pallet stun a legion it instantly ends the power btw
That's true. But landing pallet stuns against a killer that doesn't want to be hit with a pallet is a dangerous game to play for survivors. Ties go to the killer. Btw, I think you have the wrong idea about my position on this whole affair. I am all for buffing the Legion. I just think your idea is bad.
The Legion has a lot of different aspects. There are many different ways to buff him. Increasing the base duration of frenzy, giving Legion an overcharged duration of frenzy after a successful hit, increasing the base time it takes to mend, make it so when Legion frenzy hits an injured survivor they don't get the full deep wound timer, etc, etc, etc. I think these are the things they should be looking at.
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115 would be too much. We've been over this.
115 and no stun is ridiculous.3 -
He needs 115 speed hes just too slow0
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People who say 115% speed would be OP don't understand killer design.
Legion would not be OP with default movespeed because his primary method of downing a survivor is M1ing. If you can't land a down with your power, you defacto need to be M1.
"But you could use his power to get the initial hit!"
You can do that with Wraith as well. No one is accusing Wraith of being good. Getting a free initial hit is not worth a slower move-speed.
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dezzmont said:
People who say 115% speed would be OP don't understand killer design.
Legion would not be OP with default movespeed because his primary method of downing a survivor is M1ing. If you can't land a down with your power, you defacto need to be M1.
"But you could use his power to get the initial hit!"
You can do that with Wraith as well. No one is accusing Wraith of being good. Getting a free initial hit is not worth a slower move-speed.
Its not comparable to frenzy at all.0 -
@The_Crusader said:
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Lmao wraith has to wait to uncloak, this gives the survivor time to get to a pallet.
Its not comparable to frenzy at all.
It is entirely comparable actually. Both killers have high counterplay powers that are designed essentially to get the wounded state easier. On some maps when addons are in play Wraith is actually significantly better at it.
If you need a different killer with a similar threat, Monitor Myers can also essentially get a free wounding and is still 115%.
Getting one injury easier has never been justification for a lower movespeed, because then the power wouldn't actually help you get the down.
I don't think a MS buff is the solution mind, I think the idea of deep wounds REQUIRING other survivors healing you, even with self care, would make the legion's play loop actually work great and is a novel way to make his deep wounds actually interesting, but the point stands that it is absurd to think getting an easy injury but not an easy down is justification for 110% speed.
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The_Crusader said:115 would be too much. We've been over this.
115 and no stun is ridiculous.4 -
@Nokillerinozone said:
No, he needs NERFS, NOT buffs. Why do so many people think he's weak?!Why do you think he's strong?
I don't see anything currently that makes him overpowered. Explain that #########.
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115% would definitely work, but it's not as interesting. I would prefer some aspect of Legion that causes survivors to want to avoid being injured (more than with a normal killer) so it actually synergizes with their power. Like, if his power made the bar start at half if you are hit while injured, maybe something more powerful or in addition to that. Not to mention they should make Exposed apply to frenzy attacks, at the very least to people who are already injured.
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Frenzy should be a status effect to fear rather than just an annoyance.
Frenzy imo should last a long ass time and everytime you hit a survivor you should gain a chunk of it back rather than all. Would be a decent mobilty ability if it can't be lethal.0 -
BeanieEnthusiast said:The_Crusader said:115 would be too much. We've been over this.
115 and no stun is ridiculous.1 -
The_Crusader said:BeanieEnthusiast said:The_Crusader said:115 would be too much. We've been over this.
115 and no stun is ridiculous.
That being said, I think Legion would be fine with 115% speed, the same way Wraith is.0 -
115% speed, slightly longer mending, and make mending pause the deep wound timer again to stop cheesing and you have a pretty decent game slowing killer who also looks pretty flashy doing it.
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Apparently if you know what you're doing, legion is absolute ######### in a chase.
Considering what was said about Doctor, and the reason NC got nerfed, they want to balance killers so they aren't heavily using a perk.
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BeanieEnthusiast said:The_Crusader said:115 would be too much. We've been over this.
115 and no stun is ridiculous.0 -
@Nokillerinozone said:
Looping isn't an option, neither is stealth after he hits someone, only has to hit you basically once then you'll go down eventually. Why tf is he considered so weak?- Can't down people as fast.
- Mending is too fast and doesn't stall the survivors enough.
- Survivors that are spread out completely makes his power useless.
- Can't see scratch-marks while using Frenzy so he's easy to juke around windows
- The only way to play him viably is to break chase and walk backwards, while chasing a survivor, which waste more time compared to any other killer.
- Is completely countered by not healing
- 110ms
Just to name a few.
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Mc_Harty said:
@Nokillerinozone said:
Looping isn't an option, neither is stealth after he hits someone, only has to hit you basically once then you'll go down eventually. Why tf is he considered so weak?- Can't down people as fast.
- Mending is too fast and doesn't stall the survivors enough.
- Survivors that are spread out completely makes his power useless.
- Can't see scratch-marks while using Frenzy so he's easy to juke around windows
- The only way to play him viably is to break chase and walk backwards, while chasing a survivor, which waste more time compared to any other killer.
- Is completely countered by not healing
- 110ms
Just to name a few.
6 isn't true anymore because of number 5.
Now does number 5 waste a bit of time? Yes some, but I've seen killers looped for a full minute. Hell some get looped all game. If legion moonwalks you can't loop him all game. You've got your DW timer and that's it.
Hes broken. Utterly broken.0 -
Thats the lazy way to buff him yes, But the devs have no intention of buffing him
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@The_Crusader said:
Hes broken. Utterly broken.He needs to go back to the drawing board but knowing these devs, they'll probably keep adjusting his power rather then actually fix him.
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Mc_Harty said:
@The_Crusader said:
Hes broken. Utterly broken.He needs to go back to the drawing board but knowing these devs, they'll probably keep adjusting his power rather then actually fix him.
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@Mc_Harty said:
@Nokillerinozone said:
No, he needs NERFS, NOT buffs. Why do so many people think he's weak?!Why do you think he's strong?
I don't see anything currently that makes him overpowered. Explain that #########.
He has ochikid name, that should explain everything.
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Also, pallet stuns cancel out his frenzy so honestly just wait at a pallet if he's chasing you.
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@The_Crusader said:
BeanieEnthusiast said:
The_Crusader said:115 would be too much. We've been over this.
115 and no stun is ridiculous.
But the hillbilly has 115% movement speed, little to no stun on his chainsaw, and can move 3 times as fast while using his power, and can also easily instadown with it. So tell me, is it really too much? I don’t think so.
Maybe its hillbilly who needs adjusting then
hillbilly is the most balanced killer in the game
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yeet said:
@The_Crusader said:
BeanieEnthusiast said:
The_Crusader said:115 would be too much. We've been over this.
115 and no stun is ridiculous.
But the hillbilly has 115% movement speed, little to no stun on his chainsaw, and can move 3 times as fast while using his power, and can also easily instadown with it. So tell me, is it really too much? I don’t think so.
Maybe its hillbilly who needs adjusting then
hillbilly is the most balanced killer in the game
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@The_Crusader said:
yeet said:@The_Crusader said:
BeanieEnthusiast said:
The_Crusader said: 115 would be too much. We've been over this. 115 and no stun is ridiculous. But the hillbilly has 115% movement speed, little to no stun on his chainsaw, and can move 3 times as fast while using his power, and can also easily instadown with it. So tell me, is it really too much? I don’t think so.
Maybe its hillbilly who needs adjusting then
hillbilly is the most balanced killer in the game
Haha good one.
he absolutely is
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They should just give him 120% and his ability is just tier 3 myers one shot down; he can just vault pallets anyway. 8-) Kappa
I don't think 115 will do much. Billys chainsaw is dodgeable believe it or not. Frenzy isn't really dodgeable unless you're lucky with a pallet or locker but again who is going to always be near a pallet or locker.
I was able to 360 a Julie on ptb but only after she got me once with frenzy, so while it was fancy I still needed to get away to mend.
Also some of the survivors I've been on teams with would just spend the 5 years healing through sloppy to full health because of thanataphobia.
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