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How would you rework and/or change Rookie Spirit?

I think out of all the new perks for the resident evil chapter Rookie Spirit is easily the worst out of them all. It's not that good and I can't think of a build to even include with it.

How would you change Rookie Spirit? It doesn't have to be meta just more viable.

Comments

  • dspaceman20
    dspaceman20 Member Posts: 4,699

    Really. When I was watching gameplay of it it seemed lack luster.

    And doesn't other perks do those things better like Alert and Visionary?

  • rha
    rha Member Posts: 422

    I'd just make it show gen progress through aura intensity, that would be enough for me.

    Maybe if you want to make it really good for solo queue let the other survivors see the aura of a regressing gen that you last touched while running RS as well.

  • TheClownIsKing
    TheClownIsKing Member Posts: 6,278

    Alert won’t tell you about the killers interactions with survivors on gens when Ruin is active, and Visionary isn’t map wide.

  • humanbeing1704
    humanbeing1704 Member Posts: 9,091

    Rookie spirit is underrated honestly if the killer is using ruin it's the survivor version of ruin and surveillance

  • danielmaster87
    danielmaster87 Member Posts: 10,719

    It's a good perk as is.

  • glitchboi
    glitchboi Member Posts: 6,025
    edited August 2021

    Yeah, really powerful perk tbh. It's a perk that not only tracks generators that are regressing, but if they don't have Ruin, allows you to track the killer consistently as well.

    If they have Ruin, you even get to have info on more generators to compensate.

  • Zokenay
    Zokenay Member Posts: 1,158

    Its actually a really solid perk for solo players

    I can give you a lot of info, more than it first seems.

    Which gens are being work on or not, where the killer likely is, which gens require attention, etc.


    I would rate it a B

  • Patrick1088
    Patrick1088 Member Posts: 628

    Rookie Spirit i think is very good for soloq and even SWF. Each of the generator perks have different strengths:

    Rookie Spirit: all regressing gens across the whole map is revealed to you. Especially helpful with Ruin/Undying nerf. Once Ruin is gone killer has to resort to damaging gens. You can track killer and gens to some degree.

    Deja Vu: as a killer its important to secure a 3 gen. Deja Vu destroys that. By breaking up a 3 gen, you increase patrolling distance making it harder for killer to defend. Deja Vu is big brain strategy with endgame in mind, if used correctly.

    Visionary: probably the weakest gen perk imo. You get limited information (32m) and its disabled when a gen is complete. It doesn't help you find gens across the map, it doesn't help you avoid the 3 gen, and it disables when you need it to move to next gen.

    Detectives Hunch: a great info perk that reveals pretty much everything within 64m. Its a short window, but at least gives you options for your next objective (gen, totem or chest). You can even automatically track using a map

  • Phasmamain
    Phasmamain Member Posts: 11,543

    Add the effect to visionary