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If the exit gates are powered...

Please leave... please... good game you won ... alright I suck... but after 60 seconds of you tea bagging at the entrance... I will simply DC... game has been over for 60 seconds already... just leave, what is so hard... you won... LEAVE. Not salty I just want to move on to the next hunt... why do you stay when you have clearly won? I get tired of having to hit you to leave... just bloody leave already?

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Comments

  • Nikkiwhat
    Nikkiwhat Member Posts: 1,378
    The only time someone doesn't leave that I won't really fault is when someone wants to find the Hatch for extra Bloodpoints (or bragging points).

    But yeah holding the game hostage like that and being toxic is garbo
  • Vietfox
    Vietfox Member Posts: 3,823
    edited December 2018
    As a survivor i will stay ONLY if i think one of my teammates is in danger, otherwise i'll leave.
  • GrimGage
    GrimGage Member Posts: 13

    @Nikkiwhat I do not fault for that... I am up for that challenge to stop them from achieving the hatch... but to just stand around the exit... I went to take a pisk... and the game was still going... Why. Honestly not salty... game is over ... gates are open... I went take a pisk ... cause I lost and I was waiting for ppl to leave... got back still there... WHY

  • GrimGage
    GrimGage Member Posts: 13

    @Vietfox I know what you mean... but I had entirely lost ... I went for a pisk as I said... came back over a minute later... everyone still at gate waiting for me to give them their report card on how special they are

  • Vietfox
    Vietfox Member Posts: 3,823
    GrimGage said:

    @Vietfox I know what you mean... but I had entirely lost ... I went for a pisk as I said... came back over a minute later... everyone still at gate waiting for me to give them their report card on how special they are

    Yeah i know lol 😂
    Just push them out
  • Dwight_Fairfield
    Dwight_Fairfield Member Posts: 7,526
    edited December 2018

    I had this happen earlier. A Jake and Meg trying their best to get me to go to the exit gate so they could teabag at me. Vaulting windows and jumping in lockers right by the gate. This went on for 5 minutes. I'd have dc'ed on them but why should I give up all the points I earned?

    I didn't give them the satisfaction of tea bagging me. I just went around breaking left over pallets til they got bored and left.

  • Seanzu
    Seanzu Member Posts: 7,525

    @Nikkiwhat said:
    The only time someone doesn't leave that I won't really fault is when someone wants to find the Hatch for extra Bloodpoints (or bragging points).

    But yeah holding the game hostage like that and being toxic is garbo

    It isn't really taking the game hostage when you can just walk towards them and force them out.

    I don't get why there's such a large part of this community (killer side) that refuse to push players out the gate it's hilarious to me.

  • GrimGage
    GrimGage Member Posts: 13

    @Dwight_Fairfield I am just a casual so I will say, I have many a sad defeat with Legion. But they took it with grace and left... even giving me tips for what I had done wrong where I missed them. I cherish those games fun but tough crowd. But cmon please just leave stop wasting our time. All I ask.... Dont fooking care... just leave dammit ... I went to take a pisk hoping the tbaggers would leave but no. Still there when I come back wanting me to congrat them with a smack saying alright o boy you are special indeed ....

  • Seanzu
    Seanzu Member Posts: 7,525
    edited December 2018

    Let me ask you this, what do you lose from pushing them out? What is so damaging about holding your W key?

    You say that you waste time waiting for them to leave, when you could spend 5 seconds pushing them out.

    Also, very mature reply, well done, you get a simple reply from me and insult me, you're part of the problem too, not just these gate dwellers.

    Post edited by Mandy on
  • GrimGage
    GrimGage Member Posts: 13

    @SenzuDuck Fair enough, but you still did not answer my question... Why should I force them out? When I simply concede and want to continue on to my next game while you continue to linger at the exit gate when no survivor is in danger?

  • BloodyNights
    BloodyNights Member Posts: 526

    @GrimGage said:
    @SenzuDuck Fair enough, but you still did not answer my question... Why should I force them out? When I simply concede and want to continue on to my next game while you continue to linger at the exit gate when no survivor is in danger?

    You walk forward and smack them until they leave so you can get to the next game instead of letting them run around you in circles so they can farm chase blood points off of you just standing there. Isn't that completely obvious?

  • Seanzu
    Seanzu Member Posts: 7,525

    @BloodyNights said:

    @GrimGage said:
    @SenzuDuck Fair enough, but you still did not answer my question... Why should I force them out? When I simply concede and want to continue on to my next game while you continue to linger at the exit gate when no survivor is in danger?

    You walk forward and smack them until they leave so you can get to the next game instead of letting them run around you in circles so they can farm chase blood points off of you just standing there. Isn't that completely obvious?

    It's not obvious for some, they have to find an issue with everything, as if holding W and entering the exit gate it some demeaning & hell damning thing.

  • GrimGage
    GrimGage Member Posts: 13

    @BloodyNights I know what you are saying mate... but you all are obviously failing what I see what I am saying. I just want to move on... I have had many game where I failed to get anyone on death hook. They have left ... and gave me tips. But some games these teams will not not leave... and continue to stick around after exit gates are open. I simply leave them game to take pisk or get some water and they are still there... just curious why? Why waste our time? Move on?

  • Seanzu
    Seanzu Member Posts: 7,525

    @GrimGage said:
    @SenzuDuck Fair enough, but you still did not answer my question... Why should I force them out? When I simply concede and want to continue on to my next game while you continue to linger at the exit gate when no survivor is in danger?

    • Complains about wanting to get to the next match and wasting time
    • Also complains about spending 5 seconds holding W on a keyboard
    • Doesn't understand that holding W fixes the problem
  • GrimGage
    GrimGage Member Posts: 13

    @SenzuDuck I am glad you did not take it entirely personal .... I mean no offense... the steam forums are full off... ppl with their finger on the trigger more than the pulse. I honestly meant no offense to you... just my poor sense of humor coupled with not understanding some of these .... poor winners... just leave please is all I am asking. I simply just want to take my ass whooping and move on. Learn and move on.

  • BloodyNights
    BloodyNights Member Posts: 526

    @Grimgage I wouldn't leave either if you went to take a piss break. I'd run around your killer, break line of sight, and run back around you over and over again until I had max chase, and max escaped points. It's called easy farming. Maybe after I finished farming you for standing in place for a minute I might leave then.

  • GrimGage
    GrimGage Member Posts: 13

    I find this all hilarious ... I tried this same conversation at different angles under different post.. thank you for proving my point. Thank you for joining in this experiment. :) GG No matter which angle it is survivor or killer you are all salty lil funny packs of goodness

  • BloodyNights
    BloodyNights Member Posts: 526

    @GrimGage said:
    I find this all hilarious ... I tried this same conversation at different angles under different post.. thank you for proving my point. Thank you for joining in this experiment. :) GG No matter which angle it is survivor or killer you are all salty lil funny packs of goodness

    This isn't about being salty. This is just common sense. You want people to leave you need to chase them out, if you go afk they are going to farm you and won't leave. It's like throwing away free blood points if they did. I don't get 4k's every game, and survivors will teabag me at the exit gate. I just see it as a ritual at this point, and just walk up and smack them until they leave. If they are stupid enough to be away from the exit gates then I'll go after them. Either way the game is over.

  • Larcz
    Larcz Member Posts: 531
    Imagine what this kind of situation end if survs cant exit game when killer is in exit gate arena and shows blockade like blood warden.That will be awsom leave or one of you will end on hook!
  • Seanzu
    Seanzu Member Posts: 7,525

    @Larcz said:
    Imagine what this kind of situation end if survs cant exit game when killer is in exit gate arena and shows blockade like blood warden.That will be awsom leave or one of you will end on hook!

    Not really, basically makes bloodwarden useless & theres been many butt clenching gate chases that wouldnt be fun because free gate blockade bc killer gets free blocker.

  • Vietfox
    Vietfox Member Posts: 3,823
    Larcz said:
    Imagine what this kind of situation end if survs cant exit game when killer is in exit gate arena and shows blockade like blood warden.That will be awsom leave or one of you will end on hook!
    I love how u spelt "awesome"
    ("spelled" if u are american)
  • BloodyNights
    BloodyNights Member Posts: 526

    @Larcz I'd change that perk to if a survivor is downed within the exit gates, and the killer is also inside that a gate could block the exit so you would have a chance to pick them up and leave with them. Instead of knocking someone down right near the end of it and they crawl away. lol

  • GrimGage
    GrimGage Member Posts: 13

    I am glad you all want to be the most efficient killer. I can honestly respect that, tru3ly. But I am not one with time to spend 3+ hour gaming. I am in it more for the thrill than efficiency, I wish I had the all the time in the world like some of you. I am just speaking from the point of someone who just desires to play for the hell of it. I just simple asked for you all to move on and not linger... you stop gaining most of you BP after the exit gates are powered unlike back 2 years ago when you could still do gens. Why are you still lingering on these forums after you proved my point of being hard asses. Dont get me wrong... I am enjoying hearing from you all.. Love this mixed community.

  • antgnstea
    antgnstea Member Posts: 869
    For example I chased two survivors from one gate and two others are at the other gate. Knowing the other team mates left safely they still hang around at the exit line just waiting me to kiss them goodbye. Why I should go all the way to the other gate just to hit them twice? Hit points? Chase win points? I find it very childish tbh. Killers taking too much proud out of kills and survivors enjoying tbagging more than the game itself. They both sucks the fun of the game. 
  • NotReneAensland
    NotReneAensland Member Posts: 10

    It'd be awesome if the game registered the crouch button being used multiple times and it would block the exit gates.

  • GrimGage
    GrimGage Member Posts: 13

    @NotReneAensland I do not agree with that at all... not my point at all... that would be silly... and honestly salty... like I was claimed to be in the first place. Not my style... t bag all you want... but please leave when all of you are healthy and the exit gates are open

  • NotReneAensland
    NotReneAensland Member Posts: 10

    @GrimGage said:
    @NotReneAensland I do not agree with that at all... not my point at all... that would be silly... and honestly salty... like I was claimed to be in the first place. Not my style... t bag all you want... but please leave when all of you are healthy and the exit gates are open

    It's actually a reportable offense. It's "Unsportsmanlike Behavior."
    So if they're never going to do anything about their behavior the gates should at least close off. =]

  • Seanzu
    Seanzu Member Posts: 7,525
    edited December 2018

    @GrimGage said:
    @NotReneAensland I do not agree with that at all... not my point at all... that would be silly... and honestly salty... like I was claimed to be in the first place. Not my style... t bag all you want... but please leave when all of you are healthy and the exit gates are open

    It's actually a reportable offense. It's "Unsportsmanlike Behavior."
    So if they're never going to do anything about their behavior the gates should at least close off. =]

    Tbagging is not reportable at all.



    https://youtu.be/0L3hf-XjLcg
  • Larcz
    Larcz Member Posts: 531

    @Larcz I'd change that perk to if a survivor is downed within the exit gates, and the killer is also inside that a gate could block the exit so you would have a chance to pick them up and leave with them. Instead of knocking someone down right near the end of it and they crawl away. lol

    I dont mean this mechanic should be for perk blood warden just bulid up in every killer like blood lust.You dont leave before i enter in exit gate arena you got fuckt.
  • GrimGage
    GrimGage Member Posts: 13

    @NotReneAensland I can see where you are coming from. Just not sure how I feel like it being a banhammer offense. But I do find it silly i have alot of games where I get my arse absolute handed to me... and get tips at the end game and chat for awhile... vs ... what I have already talked about. I just find that behavior odd... I can see how most would take it as me b**ching when it is a simple request. Please just leave knowing you won. Yes you are the winner. Congrats... why stick around for the 2+ minutes I walk off to pisk after you done hanged around the gates for over another 2 minutes? Yet some will keep on just ... stating their opinion of what I SHOULD DO .... ok ... why

  • GrimGage
    GrimGage Member Posts: 13

    @NotReneAensland @SenzuDuck My last response as far as I know got cut off for some weird reason so I will keep this short. i find ppl who want to report tbagging... even more special than those who tbag. If you honestly get mad enough at those who tbag you already lost the mental game. You will make mistakes.... cause you are made at those using something basic in the game. My original point was simply asking the community to please leave. You do not gain BP (by large unlike a year ago) when the exit gates are powered and open. Not all of us are out there to be the most dedicated efficient players. Yes make fun of us casuals and call us salty... fair enough. But please... you whooped our arses... fair enough... It has been two minutes and you wont leave... I go take pisk and get water another 2 or 3 minutes... you all still there... what you want... a report card on how awesome you all are? Please... please ... just leave...

  • Seanzu
    Seanzu Member Posts: 7,525
    GrimGage said:

    @NotReneAensland @SenzuDuck My last response as far as I know got cut off for some weird reason so I will keep this short. i find ppl who want to report tbagging... even more special than those who tbag. If you honestly get mad enough at those who tbag you already lost the mental game. You will make mistakes.... cause you are made at those using something basic in the game. My original point was simply asking the community to please leave. You do not gain BP (by large unlike a year ago) when the exit gates are powered and open. Not all of us are out there to be the most dedicated efficient players. Yes make fun of us casuals and call us salty... fair enough. But please... you whooped our arses... fair enough... It has been two minutes and you wont leave... I go take pisk and get water another 2 or 3 minutes... you all still there... what you want... a report card on how awesome you all are? Please... please ... just leave...

    You keep talking about how much time they waste in the gate when you’re blind to the fix, spending 5 seconds walking towards the gate, why are you avoiding the gate for 3 minutes when you could force them out lmfao
  • GrimGage
    GrimGage Member Posts: 13

    @SenzuDuck ummm I am going to drop my usual sarcasm and simply say I am not sure if you are being a sarcastic prick or sincere... if you are being sincere then you are blind to what I was trying to convey. Could be my fault entirely and if that is the case forgive me... if you are being a sarcastic prick... good one. But I did my best we obviously do not click and to that I say... good day sir or madam but I simply ask you to move on. Thank you for you time and good day or evening to you. :)

  • NotReneAensland
    NotReneAensland Member Posts: 10

    @SenzuDuck said:
    NotReneAensland said:

    @GrimGage said:

    @NotReneAensland I do not agree with that at all... not my point at all... that would be silly... and honestly salty... like I was claimed to be in the first place. Not my style... t bag all you want... but please leave when all of you are healthy and the exit gates are open

    It's actually a reportable offense. It's "Unsportsmanlike Behavior."

    So if they're never going to do anything about their behavior the gates should at least close off. =]

    Tbagging is not reportable at all.

    https://youtu.be/0L3hf-XjLcg

    oooOooOOOo I don't have that screen on PS4.
    It just has 4 options for reporting on Console. Hacking, Unsportsmanlike Behavior, Purposely Losing the Match and another thing.

  • The_Crusader
    The_Crusader Member Posts: 3,688
    Don't D/C because it gives them the 5k points for leaving anyway then. All it does it leave you with no points.

    But yeah survivors are toxic. I wanted to derank so I could "git gud" with Nurse. Went afk for 10 mins, come back and there are 3 survivors in my game constantly vaulting pallets for attention and refusing to leave until I force them out.

    How sad can you be? Constantly vaulting a pallet for minutes straight? There's something seriously wrong with these people.
  • NotReneAensland
    NotReneAensland Member Posts: 10

    @The_Crusader said:
    Don't D/C because it gives them the 5k points for leaving anyway then. All it does it leave you with no points.

    But yeah survivors are toxic. I wanted to derank so I could "git gud" with Nurse. Went afk for 10 mins, come back and there are 3 survivors in my game constantly vaulting pallets for attention and refusing to leave until I force them out.

    How sad can you be? Constantly vaulting a pallet for minutes straight? There's something seriously wrong with these people.

    The thing I don't like about being a low level Nurse is that I have to rely so heavy on Ruin and Thanataphobia to slow the game down.

  • The_Crusader
    The_Crusader Member Posts: 3,688

    @The_Crusader said:
    Don't D/C because it gives them the 5k points for leaving anyway then. All it does it leave you with no points.

    But yeah survivors are toxic. I wanted to derank so I could "git gud" with Nurse. Went afk for 10 mins, come back and there are 3 survivors in my game constantly vaulting pallets for attention and refusing to leave until I force them out.

    How sad can you be? Constantly vaulting a pallet for minutes straight? There's something seriously wrong with these people.

    The thing I don't like about being a low level Nurse is that I have to rely so heavy on Ruin and Thanataphobia to slow the game down.

    Don't worry about losing. The most important part is going for chases and getting the muscle memory wirh her blinks.

    When I first started the game I couldn't even down 1 person with her. I'd get a hit and then lose them.

    The past week though I've been getting 3ks. I might try to take her to rank 1 just for the hours of practise. The only downside is I'm not sure if her gameplay is for me. It feels a bit slow taking fatigue all the time.
  • NotReneAensland
    NotReneAensland Member Posts: 10

    @The_Crusader said:
    NotReneAensland said:

    @The_Crusader said:

    Don't D/C because it gives them the 5k points for leaving anyway then. All it does it leave you with no points.

    But yeah survivors are toxic. I wanted to derank so I could "git gud" with Nurse. Went afk for 10 mins, come back and there are 3 survivors in my game constantly vaulting pallets for attention and refusing to leave until I force them out.
    

    How sad can you be? Constantly vaulting a pallet for minutes straight? There's something seriously wrong with these people.

    The thing I don't like about being a low level Nurse is that I have to rely so heavy on Ruin and Thanataphobia to slow the game down.

    Don't worry about losing. The most important part is going for chases and getting the muscle memory wirh her blinks.

    When I first started the game I couldn't even down 1 person with her. I'd get a hit and then lose them.

    The past week though I've been getting 3ks. I might try to take her to rank 1 just for the hours of practise. The only downside is I'm not sure if her gameplay is for me. It feels a bit slow taking fatigue all the time.

    I finally got her Nurse's Calling on my Spirit and my Pig, I kept 4k'ing last night but this morning oh my God, I had 2 horrible matches and just switched to my Spirit instead.
    Kept getting matches with only 3 people spawning and 1 DC'ing almost instantly.

    Great patch eh.

  • Cymer
    Cymer Member Posts: 946
    edited December 2018
    At that moments I am happy to have a 2nd monitor. 
    Watch something on it and let them waste their time.
    But yes it is frustrating and after all these years there should be a mechanic that would prevent such a hostage taking.
    With some simple checklist the devs could easily determine if the survivors are stalling/taking hostage the game, what IS reportable by their standards.
    I would love to put the survivors on a clock after a gate is powered, somewhat of 60-180s after that the  gates close/exit getting blocked. So they have to make a decision. Do I stay for extra BP and killer shenanigans or do I just leave. If you want to put on a real incentive let them lose their BP after that time frame. Part of it, all of it. And after the time is up your aura gets revealed, no lockers, exposed and Mori-able. You clearly had your chance to escape but you chose to die.
  • Seanzu
    Seanzu Member Posts: 7,525

    @Cymer said:
    At that moments I am happy to have a 2nd monitor. 
    Watch something on it and let them waste their time.
    But yes it is frustrating and after all these years there should be a mechanic that would prevent such a hostage taking.
    With some simple checklist the devs could easily determine if the survivors are stalling/taking hostage the game, what IS reportable by their standards.
    I would love to put the survivors on a clock after a gate is powered, somewhat of 60-180s after that the  gates close/exit getting blocked. So they have to make a decision. Do I stay for extra BP and killer shenanigans or do I just leave. If you want to put on a real incentive let them lose their BP after that time frame. Part of it, all of it. And after the time is up your aura gets revealed, no lockers, exposed and Mori-able. You clearly had your chance to escape but you chose to die.

    Please tell me how it is hostage taking when you can fully hit the survivors? lol

  • Poweas
    Poweas Member Posts: 5,872

    Simple solution, play Spirit. Stand out of their sight but where they can hear ur heartbeat and phase to them and smack them. It scares them so much they'll leave instantly.

  • Poweas
    Poweas Member Posts: 5,872

    That's what I do anyway. Or I moonwalk for them.

  • Cymer
    Cymer Member Posts: 946
    SenzuDuck said:

    @Cymer said:
    At that moments I am happy to have a 2nd monitor. 
    Watch something on it and let them waste their time.
    But yes it is frustrating and after all these years there should be a mechanic that would prevent such a hostage taking.
    With some simple checklist the devs could easily determine if the survivors are stalling/taking hostage the game, what IS reportable by their standards.
    I would love to put the survivors on a clock after a gate is powered, somewhat of 60-180s after that the  gates close/exit getting blocked. So they have to make a decision. Do I stay for extra BP and killer shenanigans or do I just leave. If you want to put on a real incentive let them lose their BP after that time frame. Part of it, all of it. And after the time is up your aura gets revealed, no lockers, exposed and Mori-able. You clearly had your chance to escape but you chose to die.

    Please tell me how it is hostage taking when you can fully hit the survivors? lol

    If you buttdance at the edge of the exit there is no point in hitting you the game is over.
    Just leave, you are just stalling. 
    How would you like to be down in front of the exit/hatch, all the other survivors are down or dead and all you can do is crawl to an exit or wait to bleed out. Each time you are close to escape the killer picks you up and put you back down, a bit further from the exit. All you can do is wait to bleed out.
    And now imagine there is no bleed out. You have to wait until the killer gets bored and let you go.
  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    I mean, as long as they are at the exit gates I don't see the problem. Smack them and they leave and if someone is stupid enough trying to juke (injured) you can still catch him.
    What is more annoying are survivors who aren't at the exit gate but hiding somewhere holding hostage
  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    edited December 2018
    Walk forward and smack them out? ######### that.
    I'm done giving the shits the satisfaction. They need it way more than I ever will.
    Doing what they want won't fix this #########, it keeps them doing it.

    What's so hard about survivors just walking forward the last few meters? I mean they are fine with making the killer walk however far.
    I'm sure these types of people are fine offering what they feel is an easy solution, but the hypocrites won't take their own advice and just walk forward. They don't even have to hit anyone. Way easier.
  • BloodyNights
    BloodyNights Member Posts: 526

    @Larcz said:
    BloodyNights said:

    @Larcz I'd change that perk to if a survivor is downed within the exit gates, and the killer is also inside that a gate could block the exit so you would have a chance to pick them up and leave with them. Instead of knocking someone down right near the end of it and they crawl away. lol

    I dont mean this mechanic should be for perk blood warden just bulid up in every killer like blood lust.You dont leave before i enter in exit gate arena you got fuckt.

    Now this would just be silly. Not only does it block the exit if you enter it, but you don't have to do anything but be in the exit gate, and doesn't take a perk? There is way too many times that the killer almost makes it to the person on the switch, and now they just have to walk into it and it's blocked. No thanks.

  • redsopine01
    redsopine01 Member Posts: 1,269
    Run no ed and smack them at the halfway area like walk to there and swing at the floor they run over feeling safe then are no ed slugged grabbed and put onto a hook and if it's a team you get multiple slugs from it 
  • Seanzu
    Seanzu Member Posts: 7,525
    Cymer said:
    SenzuDuck said:

    @Cymer said:
    At that moments I am happy to have a 2nd monitor. 
    Watch something on it and let them waste their time.
    But yes it is frustrating and after all these years there should be a mechanic that would prevent such a hostage taking.
    With some simple checklist the devs could easily determine if the survivors are stalling/taking hostage the game, what IS reportable by their standards.
    I would love to put the survivors on a clock after a gate is powered, somewhat of 60-180s after that the  gates close/exit getting blocked. So they have to make a decision. Do I stay for extra BP and killer shenanigans or do I just leave. If you want to put on a real incentive let them lose their BP after that time frame. Part of it, all of it. And after the time is up your aura gets revealed, no lockers, exposed and Mori-able. You clearly had your chance to escape but you chose to die.

    Please tell me how it is hostage taking when you can fully hit the survivors? lol

    If you buttdance at the edge of the exit there is no point in hitting you the game is over.
    Just leave, you are just stalling. 
    How would you like to be down in front of the exit/hatch, all the other survivors are down or dead and all you can do is crawl to an exit or wait to bleed out. Each time you are close to escape the killer picks you up and put you back down, a bit further from the exit. All you can do is wait to bleed out.
    And now imagine there is no bleed out. You have to wait until the killer gets bored and let you go.
    “Imagine there is no bleedout timer”. But there is one, I’ve had matches where a killer has forced everyone to bleedout. I think it’s insane how people are handling this, just walk forwards lmfao.
  • Seanzu
    Seanzu Member Posts: 7,525
    Walk forward and smack them out? [BAD WORD] that.
    I'm done giving the shits the satisfaction. They need it way more than I ever will.
    Doing what they want won't fix this #########, it keeps them doing it.

    What's so hard about survivors just walking forward the last few meters? I mean they are fine with making the killer walk however far.
    I'm sure these types of people are fine offering what they feel is an easy solution, but the hypocrites won't take their own advice and just walk forward. They don't even have to hit anyone. Way easier.
    I have a hard time taking you seriously since that post you went on about how you dodge SWFs but also blamed them for being stuck in rank 15. 

    Think im gunna spend the day lingering around the exit gates and see how most rational thinking killers handle it.
  • Rebel_Raven
    Rebel_Raven Member Posts: 1,775
    edited December 2018
    SenzuDuck said:
    Cymer said:
    SenzuDuck said:

    @Cymer said:
    At that moments I am happy to have a 2nd monitor. 
    Watch something on it and let them waste their time.
    But yes it is frustrating and after all these years there should be a mechanic that would prevent such a hostage taking.
    With some simple checklist the devs could easily determine if the survivors are stalling/taking hostage the game, what IS reportable by their standards.
    I would love to put the survivors on a clock after a gate is powered, somewhat of 60-180s after that the  gates close/exit getting blocked. So they have to make a decision. Do I stay for extra BP and killer shenanigans or do I just leave. If you want to put on a real incentive let them lose their BP after that time frame. Part of it, all of it. And after the time is up your aura gets revealed, no lockers, exposed and Mori-able. You clearly had your chance to escape but you chose to die.

    Please tell me how it is hostage taking when you can fully hit the survivors? lol

    If you buttdance at the edge of the exit there is no point in hitting you the game is over.
    Just leave, you are just stalling. 
    How would you like to be down in front of the exit/hatch, all the other survivors are down or dead and all you can do is crawl to an exit or wait to bleed out. Each time you are close to escape the killer picks you up and put you back down, a bit further from the exit. All you can do is wait to bleed out.
    And now imagine there is no bleed out. You have to wait until the killer gets bored and let you go.
    “Imagine there is no bleedout timer”. But there is one, I’ve had matches where a killer has forced everyone to bleedout. I think it’s insane how people are handling this, just walk forwards lmfao.
    Here's the real question. Why don't you just walk forward as a survivor?

    I don't really take you seriously Either.

    I never blamed swfs for being at rank 15, I blame them for being full of ######### more often than not.