Show how many totems are left next to generator icon

NOED is a contentious perk because it rewards killers for playing bad, the only counter argument is that the survivors should have gotten all the totems.

If getting totems is meant to be an actual objective and the balance of NOED is based on survivors destroying totems, make destroying totems count towards objective emblem and show how many are left on the map (same as gens).

This change would be a huge quality of life buff to the game and would actually make NOED fair.

Comments

  • SpongeBob420Pants
    SpongeBob420Pants Member Posts: 118

    I know gen count is number + 2 but for totems it should start at 5 and just go down. Maybe it should show for survivors only?

  • The_Crusader
    The_Crusader Member Posts: 3,688
    edited December 2018
    I hate NOED as much as the next survivor but it needs to stay because its the best counter again all of the survivors broken BS.

    So sadly a totem counter would make it too easy to counter.
  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    @Iceman said:
    @SpongeBob420Pants

    I don’t like this idea, it is just feeding me information. There is no effort needed as a survivor. I play solo survivors and I like that surprise when killers are running certain perks. 

    As survivors we are given a lot of information as it is.

    Exactly. I hate that I can tell when the obsession is being chased since they make the emblem around their name move...Why do I have this information? I didn't play this game to be a running/hold this button simulator but to have chases and try to hide from a killer OR to be the terrifying killer and hunt my prey.

  • SpongeBob420Pants
    SpongeBob420Pants Member Posts: 118

    @The_Crusader + @Iceman

    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.

  • MegaWaffle
    MegaWaffle Member Posts: 4,172

    @SpongeBob420Pants said:
    @The_Crusader + @Iceman

    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.

    There is also nothing fun in getting a bunch of free information simply because "hey why not".
    SWF messes with the balance of this game but giving all the information you could ever need makes every task feel more and more brain-dead.

  • Tsulan
    Tsulan Member Posts: 15,093

    @The_Crusader + @Iceman

    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.

    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    While at the same time it would be a huge nerf for NOED.
    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 
  • HellDescent
    HellDescent Member Posts: 4,883

    And we can add generator progression meter for killer.

  • DwightsLifeMatters
    DwightsLifeMatters Member Posts: 1,649
    Iceman said:
    @SpongeBob420Pants

    I don’t like this idea, it is just feeding me information. There is no effort needed as a survivor. I play solo survivors and I like that surprise when killers are running certain perks. 

    As survivors we are given a lot of information as it is.
    Riiiiight, u like that "surprise" of NOED from a Killer who killed u without deserving it. Who you trying to trick? I don't buy it tho
  • SpongeBob420Pants
    SpongeBob420Pants Member Posts: 118

    Lets take a moment to think about totem hunting as an actual objective, think about how different the game looks when comparing a team that calls out the info vs a team that doesn't. The team without voice coms is very likely to run around the map over and over again looking for a dull totem that their teammate already got or whats even more likely, each player thinks someone else is getting totems and no one does, or 1 or 2 people try to get them but miss one.

    Saying there shouldn't be a totem counter is the same as saying "why not just play SWF every game".

  • Iceman
    Iceman Member Posts: 1,457
    Iceman said:
    @SpongeBob420Pants

    I don’t like this idea, it is just feeding me information. There is no effort needed as a survivor. I play solo survivors and I like that surprise when killers are running certain perks. 

    As survivors we are given a lot of information as it is.
    Riiiiight, u like that "surprise" of NOED from a Killer who killed u without deserving it. Who you trying to trick? I don't buy it tho
    I am not trying to trick any one. It changes the whole end game. Do I take the risk of just saving the survivor, find the hex totem, or just leave. 

    And you don’t have to buy it, I am not here to please anyone. I am just sharing how I like to play. I don’t like information being handed to me. You don’t buy a crossword puzzle just to go to the back of the book to find the answers. 

    If if you don’t want to deal with noed then find the totems. 
  • Tsulan
    Tsulan Member Posts: 15,093

    @Vietfox said:
    Tsulan said:


    SpongeBob420Pants said:

    @The_Crusader + @Iceman

    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.

    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    While at the same time it would be a huge nerf for NOED.
    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 

    @Tsulan
    I agree on noed punishing genrushers, but you gotta admit it also rewards failure to the killer for letting survivors do all 5 gens.

    It depends. Show me a killer who can stop a SWF gen rush. The depip squad made that pretty clear. If a SWF group is dedicated to rush, no killer can stop them.

  • SpongeBob420Pants
    SpongeBob420Pants Member Posts: 118

    @Tsulan said:

    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    While at the same time it would be a huge nerf for NOED.
    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 

    If you want to talk about the balance of DS start your own discussion, what's being discussed here is NOED and totem tracking (I personally feel that DS shouldn't be an obsession perk and should always require the 50% wiggle).
    What a stupid fallacy you committed "imbalance is ok because some other form of imbalance also exists"

  • Vietfox
    Vietfox Member Posts: 3,823
    edited December 2018
    Tsulan said:

    @Vietfox said:
    Tsulan said:


    SpongeBob420Pants said:

    @The_Crusader + @Iceman

    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.

    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    While at the same time it would be a huge nerf for NOED.
    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 

    @Tsulan
    I agree on noed punishing genrushers, but you gotta admit it also rewards failure to the killer for letting survivors do all 5 gens.

    It depends. Show me a killer who can stop a SWF gen rush. The depip squad made that pretty clear. If a SWF group is dedicated to rush, no killer can stop them.

    @Tsulan
    Hag 3 gens game.
    With her i don't really care about genrushing, i actually encourage it. I just make sure they do the gens i want to be done.
    Edit: i've watched quite a few videos from the depip squad and honestly, many of the killers they were facing were pretty bad.
  • Tsulan
    Tsulan Member Posts: 15,093
    Vietfox said:
    Tsulan said:

    @Vietfox said:
    Tsulan said:


    SpongeBob420Pants said:

    @The_Crusader + @Iceman

    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.

    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    While at the same time it would be a huge nerf for NOED.
    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 

    @Tsulan
    I agree on noed punishing genrushers, but you gotta admit it also rewards failure to the killer for letting survivors do all 5 gens.

    It depends. Show me a killer who can stop a SWF gen rush. The depip squad made that pretty clear. If a SWF group is dedicated to rush, no killer can stop them.

    @Tsulan
    Hag 3 gens game.
    With her i don't really care about genrushing, i actually encourage it. I just make sure they do the gens i want to be done.
    Edit: i've watched quite a few videos from the depip squad and honestly, many of the killers they were facing were pretty bad.
    Is countered by 1 perk and SWF.
  • Tsulan
    Tsulan Member Posts: 15,093

    @Tsulan said:

    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    While at the same time it would be a huge nerf for NOED.
    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 

    If you want to talk about the balance of DS start your own discussion, what's being discussed here is NOED and totem tracking (I personally feel that DS shouldn't be an obsession perk and should always require the 50% wiggle).
    What a stupid fallacy you committed "imbalance is ok because some other form of imbalance also exists"

    So NOED is imba?
  • Vietfox
    Vietfox Member Posts: 3,823
    Tsulan said:
    Vietfox said:
    Tsulan said:

    @Vietfox said:
    Tsulan said:


    SpongeBob420Pants said:

    @The_Crusader + @Iceman

    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.

    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    While at the same time it would be a huge nerf for NOED.
    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 

    @Tsulan
    I agree on noed punishing genrushers, but you gotta admit it also rewards failure to the killer for letting survivors do all 5 gens.

    It depends. Show me a killer who can stop a SWF gen rush. The depip squad made that pretty clear. If a SWF group is dedicated to rush, no killer can stop them.

    @Tsulan
    Hag 3 gens game.
    With her i don't really care about genrushing, i actually encourage it. I just make sure they do the gens i want to be done.
    Edit: i've watched quite a few videos from the depip squad and honestly, many of the killers they were facing were pretty bad.
    Is countered by 1 perk and SWF.
    @Tsulan
    Well, of course everything can be countered, would be unfair otherwise.
    You asked me for a killer who can deal with genrush and i provided that information. Also ofc the hag is not the only one who can play the 3 gens game.
  • Tsulan
    Tsulan Member Posts: 15,093
    Vietfox said:
    Tsulan said:
    Vietfox said:
    Tsulan said:

    @Vietfox said:
    Tsulan said:


    SpongeBob420Pants said:

    @The_Crusader + @Iceman

    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.

    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    While at the same time it would be a huge nerf for NOED.
    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 

    @Tsulan
    I agree on noed punishing genrushers, but you gotta admit it also rewards failure to the killer for letting survivors do all 5 gens.

    It depends. Show me a killer who can stop a SWF gen rush. The depip squad made that pretty clear. If a SWF group is dedicated to rush, no killer can stop them.

    @Tsulan
    Hag 3 gens game.
    With her i don't really care about genrushing, i actually encourage it. I just make sure they do the gens i want to be done.
    Edit: i've watched quite a few videos from the depip squad and honestly, many of the killers they were facing were pretty bad.
    Is countered by 1 perk and SWF.
    @Tsulan
    Well, of course everything can be countered, would be unfair otherwise.
    You asked me for a killer who can deal with genrush and i provided that information. Also ofc the hag is not the only one who can play the 3 gens game.
    If survivors have some brain left, they won't fall for 3 gen strat. 
    It's easier with some killers. But not guaranteed to work. 
  • Vietfox
    Vietfox Member Posts: 3,823
    Tsulan said:
    Vietfox said:
    Tsulan said:
    Vietfox said:
    Tsulan said:

    @Vietfox said:
    Tsulan said:


    SpongeBob420Pants said:

    @The_Crusader + @Iceman

    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.

    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    While at the same time it would be a huge nerf for NOED.
    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 

    @Tsulan
    I agree on noed punishing genrushers, but you gotta admit it also rewards failure to the killer for letting survivors do all 5 gens.

    It depends. Show me a killer who can stop a SWF gen rush. The depip squad made that pretty clear. If a SWF group is dedicated to rush, no killer can stop them.

    @Tsulan
    Hag 3 gens game.
    With her i don't really care about genrushing, i actually encourage it. I just make sure they do the gens i want to be done.
    Edit: i've watched quite a few videos from the depip squad and honestly, many of the killers they were facing were pretty bad.
    Is countered by 1 perk and SWF.
    @Tsulan
    Well, of course everything can be countered, would be unfair otherwise.
    You asked me for a killer who can deal with genrush and i provided that information. Also ofc the hag is not the only one who can play the 3 gens game.
    If survivors have some brain left, they won't fall for 3 gen strat. 
    It's easier with some killers. But not guaranteed to work. 
    @Tsulan
    I'm one of those survivors :) (unless i'm extremely drunk)
    As a said, everything should have a counter, so it's fine.
    PS: replies from cellphones dont send the notification by default.
  • Tsulan
    Tsulan Member Posts: 15,093

    @Vietfox said:
    Tsulan said:


    Vietfox said:


    Tsulan said:


    Vietfox said:


    Tsulan said:

    @Vietfox said:

    Tsulan said:

    SpongeBob420Pants said:
    
    @The_Crusader + @Iceman
    
    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.
    
    
    
    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    

    While at the same time it would be a huge nerf for NOED.

    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 

    @Tsulan 
    

    I agree on noed punishing genrushers, but you gotta admit it also rewards failure to the killer for letting survivors do all 5 gens.

    It depends. Show me a killer who can stop a SWF gen rush. The depip squad made that pretty clear. If a SWF group is dedicated to rush, no killer can stop them.

    @Tsulan
    Hag 3 gens game.
    With her i don't really care about genrushing, i actually encourage it. I just make sure they do the gens i want to be done.
    Edit: i've watched quite a few videos from the depip squad and honestly, many of the killers they were facing were pretty bad.

    Is countered by 1 perk and SWF.

    @Tsulan
    Well, of course everything can be countered, would be unfair otherwise.
    You asked me for a killer who can deal with genrush and i provided that information. Also ofc the hag is not the only one who can play the 3 gens game.

    If survivors have some brain left, they won't fall for 3 gen strat. 
    It's easier with some killers. But not guaranteed to work. 

    @Tsulan
    I'm one of those survivors :) (unless i'm extremely drunk)
    As a said, everything should have a counter, so it's fine.
    PS: replies from cellphones dont send the notification by default.

    Ok, lets go back to OP NOED.

  • Vietfox
    Vietfox Member Posts: 3,823
    Tsulan said:

    @Vietfox said:
    Tsulan said:


    Vietfox said:


    Tsulan said:


    Vietfox said:


    Tsulan said:

    @Vietfox said:

    Tsulan said:

    SpongeBob420Pants said:
    
    @The_Crusader + @Iceman
    
    Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it.
    
    
    
    You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 
    

    While at the same time it would be a huge nerf for NOED.

    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 

    @Tsulan 
    

    I agree on noed punishing genrushers, but you gotta admit it also rewards failure to the killer for letting survivors do all 5 gens.

    It depends. Show me a killer who can stop a SWF gen rush. The depip squad made that pretty clear. If a SWF group is dedicated to rush, no killer can stop them.

    @Tsulan
    Hag 3 gens game.
    With her i don't really care about genrushing, i actually encourage it. I just make sure they do the gens i want to be done.
    Edit: i've watched quite a few videos from the depip squad and honestly, many of the killers they were facing were pretty bad.

    Is countered by 1 perk and SWF.

    @Tsulan
    Well, of course everything can be countered, would be unfair otherwise.
    You asked me for a killer who can deal with genrush and i provided that information. Also ofc the hag is not the only one who can play the 3 gens game.

    If survivors have some brain left, they won't fall for 3 gen strat. 
    It's easier with some killers. But not guaranteed to work. 

    @Tsulan
    I'm one of those survivors :) (unless i'm extremely drunk)
    As a said, everything should have a counter, so it's fine.
    PS: replies from cellphones dont send the notification by default.

    Ok, lets go back to OP NOED.

    @Tsulan
    I personally think noed is fine. I dont get all this hate towards it.
  • Nikkiwhat
    Nikkiwhat Member Posts: 1,378
    Gods no.....why not ask for Killers to be perkless at all times.....Survivors get enough information as is....there has to be some element of surprise, danger and the unknown.

    The game already shows debuff icons when affected by Totems and status Perks...
  • Tsulan
    Tsulan Member Posts: 15,093

    @Vietfox said:
    Tsulan said:

    @Vietfox said:

    Tsulan said:

    Vietfox said:
    
    
    
    Tsulan said:
    
    
    
    Vietfox said:
    
    
    
    Tsulan said:
    
    @Vietfox said:
    
    Tsulan said:
    

    SpongeBob420Pants said: @The_Crusader + @Iceman Sorry but you are both wrong, SWF can easily call anything out to each other (how many totems are left is just one of them) this change would make solo que a lot more fair and there's nothing fun about finding out the killer has NOED and there was no way to keep track of countering it. You are right. SWF calls out every totem and your idea would be a QoL change for survivors. 

    While at the same time it would be a huge nerf for NOED.
    
    NOED only punishes gen rushers and halves the amount of hits the killer needs. Unlike DS which doesn't have a counter and rewards failure. 
    

    @Tsulan

    I agree on noed punishing genrushers, but you gotta admit it also rewards failure to the killer for letting survivors do all 5 gens.
    
    
    
    It depends. Show me a killer who can stop a SWF gen rush. The depip squad made that pretty clear. If a SWF group is dedicated to rush, no killer can stop them.
    
    
    
    @Tsulan
    

    Hag 3 gens game.

    With her i don't really care about genrushing, i actually encourage it. I just make sure they do the gens i want to be done.

    Edit: i've watched quite a few videos from the depip squad and honestly, many of the killers they were facing were pretty bad.

    Is countered by 1 perk and SWF.
    
    @Tsulan
    

    Well, of course everything can be countered, would be unfair otherwise.

    You asked me for a killer who can deal with genrush and i provided that information. Also ofc the hag is not the only one who can play the 3 gens game.

    If survivors have some brain left, they won't fall for 3 gen strat. 
    

    It's easier with some killers. But not guaranteed to work. 

    @Tsulan
    

    I'm one of those survivors :) (unless i'm extremely drunk)

    As a said, everything should have a counter, so it's fine.

    PS: replies from cellphones dont send the notification by default.

    Ok, lets go back to OP NOED.

    @Tsulan
    I personally think noed is fine. I dont get all this hate towards it.

    I don´t get the hate either. I guess it has something to do with that survivors think they won the game, once all gens are repaired. That they deserve to escape.
    shrugs

  • Nikkiwhat
    Nikkiwhat Member Posts: 1,378

    @Tsulan
    I personally think noed is fine. I dont get all this hate towards it.

    "I don´t get the hate either. I guess it has something to do with that survivors think they won the game, once all gens are repaired. That they deserve to escape. 
    shrugs"


    I wont generalize amd lump all Survivors into the same group, but there's a fair amount that are entitled and feel they are the power role in this game.  Many feel if the Killer isn't playing a certain way/using certain Perks that they're automatically a "tryhard" or "sweaty" which I find really hilarious.  


    I play both sides, but favor Killer, call me biased all ya like...but I see more Survivors on these boards complaining about Killers than I see the other way around, sans SWF talk, which mostly amounts to asking for a balance or slight tweak IE: extra BPs, notification it's a SWF and, my personal pick, Killer's Perks, Add-ons & Offerings not shown till the match is over for everyone.


    And before some of you retort...no I don't expect a 4k every time I'm killer, I aim,for 4k and happily settle with whatever I end up getting, which at times is a 0-3k scenario.

  • RepliCant
    RepliCant Member Posts: 1,436

    Why not buff Small Game (The Survivor perk) to do just that?

  • Vietfox
    Vietfox Member Posts: 3,823
    Brady said:

    Why not buff Small Game (The Survivor perk) to do just that?

    @Brady
    I like this ^
  • Tsulan
    Tsulan Member Posts: 15,093

    @Brady said:
    Why not buff Small Game (The Survivor perk) to do just that?

    Uhh
    Arguing with logic and common sense.
    Where do you think you are?

  • Countfunkular
    Countfunkular Member Posts: 405
    Excuse me are most of you forgetting that no one escapes death is an endgame perk. Seriously, it's just an end game perk.

    And ask for the worthless Talk of the killer didn't deserve that kill is pretty much invalid when you have to understand that the killers main job is too and you can quote me on this KILL.

    Yes I understand that some of you don't like the fact that certain perks exist that will punish you for either being careless or getting too far too fast. Yes, no one escapes death is a bit bullshit at times but there's too many hints that the Killer is obviously using it.

    If the Killer isn't really trying and there isn't hex ruin or any hex perk for that matter. It's going to be pretty obvious what they're using