The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Most OP Survivor perk??

V1X
V1X Member Posts: 23

I have been seeing a lot of the community claiming these are most op'ed but is it really?

Most OP Survivor perk?? 57 votes

Dead-Hard
57%
SnakeSound222kodiakyBabyCameron10MyNamePetepizzaduffyhp90[Deleted User]musstang62ElikFreddoGeneralVRoboMojoMattie_MayhemOGlandromatSpeeddemonsaifCluelessxtr4meYordsDhurl421getuy45u4iuGannTM 33 votes
Lithe
1%
Sarsos 1 vote
Adrenaline
7%
FFirebranddMarc_go_soloGazgemauchTwitchyMike 4 votes
Decisive Strike
10%
TapeKnotzacktbhGamna[Deleted User]11d3marios72 6 votes
Head On
0%
Other (comment)
22%
AdelooTerrorUnleashedxEaShapedCornHubElcopolloRattiusglitchboiBwstedLochnload_exeGruulmy_name_jeff_69Aurelle 13 votes

Comments

  • TwitchyMike
    TwitchyMike Member Posts: 759
    Adrenaline

    IMO out of the ones you commented that is... I would have to say Adrenaline. I think it is a situational perk yes but the pay off for it is overwhelmingly big.

    I play both survivor and killer pretty equally. I rarely use adrenaline as survivor. But when I go up against it as killer. Those clutch moments at the end game kill me every time. When I am about to secure a hook by picking up a survivor and take them to the hook gen 5 pops and boom they're back up and running again.

    Don't get me wrong I like the perk. I just think it needs a secondary draw back.

  • Bwsted
    Bwsted Member Posts: 3,452
    edited August 2021
    Other (comment)

    Sprint Burst. None of the others are OP.

    Edit: to make it clear, I don't think it needs a nerf. It's actually game balancing considering gen spawns in dead zones.

  • V1X
    V1X Member Posts: 23

    You're right but I think the exhaustion balances it out especially when in 3 tier

  • Trickstaaaaa
    Trickstaaaaa Member Posts: 1,267
    Dead-Hard

    Just to clarify I don't it's an OP perk. But dead DH through a trap should ideally not be a thing, or when getting directly hit by a hatchet.

  • Yords
    Yords Member Posts: 5,781
    Dead-Hard

    Not really OP, but skirting the limits quite a bit and should be changed.

  • glitchboi
    glitchboi Member Posts: 6,023
    Other (comment)

    Unbreakable is the most powerful survivor perk imo. Not saying it should be changed tho

  • TerrorUnleashed
    TerrorUnleashed Member Posts: 497
    Other (comment)

    As @glitchboi stated, Unbreakable. Either that or BT, when used in aggressive SWFS. Iron Will is a bit 'there' under the right circumstances.


    And it's not that Unbreakable is necessarily 'broken', it's just ridiculously powerful.

  • TacitusKilgore
    TacitusKilgore Member Posts: 1,380
    edited August 2021
    Dead-Hard

    If i could select both DH and SB i would. DH isn't "op" per se, it just flies an inch under the radar of complete bull. The amount of ez loops you can string together with it is disgusting, and it can turn a killers mindgame into a mindfail with a single press of a button. SB is undeniably OP because in good hands you literally never have to worry about a wasted chase. If you always SB away early and proceed to hold W, you'll gain so much distance that for any non mobility killers it will be a huge waste of time for them to even bother chasing you. if this community applied the same level of scrutiny they do to ruindying, they'd be up in arms about SB and DH.

  • Gruul
    Gruul Member Posts: 130
    Other (comment)

    DH feels less fair IMO but SB is objectively more powerful by miles you end chases before they even start.

  • Marc_go_solo
    Marc_go_solo Member Posts: 5,309
    Adrenaline

    I have no issue with any of them, but in terms of a perk which is powerful without any conditions attached, Adrenaline is the big one. Dead Hard can be outplayed, and a good Dead Hard can make some distance, whilst a bad one will cost the survivor. Lithe has a cooldown. Decisive Strike is punishment for a killer who tunnels, and Head-On is a tactical perk which can be messed up if the killer spots someone enter a locker and gets there before Head-On charges.

    Adrenaline gives a free health state and Sprint Burst, regardless of how badly they played, and is even granted when unhooked.

  • Elcopollo
    Elcopollo Member Posts: 773
    Other (comment)

    Pharmacy clearly.

    Not a single other perk gives you a 100% guaranteed green medkit on your first search. It's so fast that Blight had to retire, when he saw its speed. It's so green that it makes you blend with grass better than Trapper's traps ever could. And the unlocking speed MY GOD! The last time Plague tried to drink from the fountain as fast - she choked on water and was hospitalized by the Entity's Ambulance.

  • my_name_jeff_69
    my_name_jeff_69 Member Posts: 95
    Other (comment)

    I have to say, Borrowed Time has to be the best survivor perk in the entire game.

  • Aurelle
    Aurelle Member Posts: 3,611
    Other (comment)

    Unbreakable.

  • HaunterofShadows
    HaunterofShadows Member Posts: 4,092
    Dead-Hard

    I just have to say DH is the only perk I have a problem with

  • pizzaduffyhp90
    pizzaduffyhp90 Member Posts: 901
    Dead-Hard

    I'm gonna say Dead Hard and also BT is very strong to very good for endgame and other scenarios

  • Decisive Strike

    DS is 1000 times stronger than DH bruh

  • Adeloo
    Adeloo Member Posts: 1,448
    Other (comment)

    Iron Will is probably the most OP one. As currently Dead Hard is buggued on console. If it wasn't i would say there would tied in 1rst place.

  • landromat
    landromat Member Posts: 2,193
    Dead-Hard

    Surprised there is no iron will in the list

  • Shaped
    Shaped Member Posts: 5,870
    Other (comment)

    I don't think any perk (killer/survivor) is op currently. Strong yes, op no.