Seems like now that it is going to go live, SBMM suddenly has a bunch more complaints....
Exponentially more than during any previous tests...
Very strange.
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No, I assure you, I've been complaining the entire time.
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Always been against it cuz its a casual game and something like that doesnt make any sense and will never work
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People have always complained about SBMM.
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I have also complained about it on every test, and am undoubtedly going to despise my first month with it on come next week. JOY.
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I hope it treats you well.
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There has been complaints since the start but feedback always gets buried under other nonsensical #########. Granted there's probably a surge of complaints happening now when players realize this is their last chance to get their feedback or words in even though it's likely too late since the feature is going live.
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I'm nothing if not a persistent consistent complainer.
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it's not a feature it's an asteroid about to wipe out the playerbase
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its an asteroid about to wipe out the people who complain about things that are actually good for the game as a whole.
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People have been crying about it before I even joined. What you talking bout?
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You are precious - Don't ever change :3
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It's an asteroid about to wipe out the ignorance of or dismissal of the horrible lack of balance and favor of swf when the killer exodus begins within a month or two once the elostorm settles and the tedium of it becoming a bore or a chore along with the reality of it's permanence begins to be accepted by those with false hopes. Even survivors will begin leaving lol because of the way the killers that choose to tolerate the way their matches are gonna play out or going to start playing those matches. I'll be camping all night on bubba in protest and will thank god if I see a name resembling yours.
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I've been complaining about it since the first mmr test.
A game that does not let us know if we won does not deserve an mmr/sbmm.
This reminds me so much of how cod now works, idk if you have played cold war but now all you see is everyone using almost the same loadout every match, no changes with the exception of certain attachments.
This is what is going to happen more on dbd, all matches it will be really strong stuff on both sides, I personally do not like that.
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For survivor my games were pretty good and killer they were sweaty like but I done well so I'm looking forward to it honestly.
Either way it's getting implemented and that's that really. People are gonna complain no matter what happens.
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You might be overestimating how many DBD players go on the forums/twitter. Most people I know didn't even know SBMM was being tested or implemented
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I'm one of those few people that likes mmr. "it's just a casual game" - that doesn't meam after 3 months of inactivity I have to grind my eyes out to get a good rank. The current ranking system is trash and clearly doesn't represent a player's skill entirely. It's more like 80% grind and 20% skill.
Maybe SBMM isn't the best solution. But it is certainly better than ranks.
"I need to run only slowdown perks and play Nurse with SBMM" - no you don't. Learn to play every killer well and you won't need special things to win. If you can't manage to win against good people, then you will lose MMR and face less experienced players. And the fact that at rank 1 you could easily win against certain teams further proves that ranks don't work.
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Same. I’ve been complaining here, YouTube, and Twitter whenever it’s brought up. I’m glad to hear that some people are having a good experience with it, but it’s not fair to us who are not. Players constantly ragequitting for the dumbest reasons screwing up the game. Making bad plays like farming you in front of the killer, running off to hide and heal. Too scared to do gens when there’s 1 left and 3 survivors. What the F is that?! I don’t play like that! That’s not skill! So how is pairing us up with players who are bad “skill based??” Cmon now. Half the time I die first because there all hiding DOING LITERALLY NOTHING and I have more points then all 3 of them alive. With a margin of 2-3K!! SBMM my a$$!
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It makes sense for more people to complain about something they don't like when it's permanently being added to the game instead of just being tested for a short while.
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What this will show yet again is how killer skill ultimately doesn't matter in about 95% of games. If you cannot chase all survivors at the same time, math dictates you will lose, especially if they're on your skill level. But hey, that's ok for some people I guess.
No matter how good you get, your skill level will plateau with all but a few killers.
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It is fair. Skill based matchmaking is LITERALLY predicated upon fairness. The people who do not want it specifically dislike it BECAUSE they do not want fair games. Lol.
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Been saying all the time why MMR is à very bad idea for the game and why just changing the currznt ranking system would have been easyer/better/less costy or at least worth à try
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Well it is being added permanently now instead of just being tested for a few days. I guess everyone whose had a bad experience with it are just dreading the thought of this happening all the time now
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I've been opposed. Of course, I think it's great to create a rating-based match system, but the current tested SBMM was terrible. In the first two days of the test, it worked really well. But then it was a nightmare. I think a rating-based match system is necessary, but it's not this way. There seems to be something wrong with the rating adjustment feedback part of the system.
To evaluate, the current rank system is -10 point star and the changed SBMM system is -7 point star. The SBMM is of course better than the rank system, but it does not mean that the system is complete. I don't want developers to be conceited by saying that they have exceeded their expectations. This system is still lacking a lot. There are many ways to create and improve an ideal system. It's good to be fair. But this system may seem fair, but we don't know how it works, so we just talk about experience. Including me, this 'experience-based feedback' is turning our feedback into a bunch of crap.
Yes, because this is our last chance to complain, I still complain.
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Only people who are going to get wiped are SWF who cant bully baby killers anymore and killers who were only in red ranks bc they 4kd solos
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Thing sucks but I never cared enough to voice it but hey figured this would be a good time to do so. I think thats what a lot of people are doing anyway. Also I'm pretty sure since almost every time the SBMM has been up the front page has been littered with Anti-SBMM posts.
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Not strange at all, people simply think: Oh wait, so now it's actually going to be more than a test!
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This sounds like normal Solo Q not a SBMM issue. These games you describe happen now in majority of solo matches. This is not a good reason as most say they had better teammates during the test.
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Some red rank players that are there because they are boosted or use cheap mechanics to win will be mad about it. If the feature push them away from the game then fine, it will be healthy for the game.
The last years i have seen nothing but more and more toxic players & potatoes.
Most survivors are bad without any game sense.
Most killers are just toxic campers and tunneler (1st hook) ruining the trials for everyone.
So ye, mostly players thinking they are better than what they really are will be pissed and they will actually (finally) have to improve if they want better quality trials.
😍
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What's SBMM?
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Too much RNG and just as I knew would happen, they've based it entirely on kill/survival rate, which is pretty much the worst metric you can use in this game.
I don't want to have to sweat every game as either role. I like to run around and meme around the killer, or play around with the survivors rather than trying to delete them ASAP. My experience with SBMM was awful, even on the last test.
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They explicitly said that MMR is not based on kill/escape rate
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No, they explicitly avoided saying what it's about and the latest update implies at the very least an incredibly heavy weighting on it.
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Literally from a dev:
"Nope: The first version of SBMM only used kills and escapes to calculate your rating, but it did not work out so it was quickly scrapped. The current system takes a number of different factors into account when deciding when your rating should go up or down (and by extension, by how much).
Basically, the way it's calculated is complex, and the goal is to have you "win" in about half your matches."
Why speak when you clearly don't know what you are talking about.
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Because Streamers are using propaganda to try and get SSBM yanked from the game.
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there has been 3 MMR test
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I've complained about sbmm since the first ever test they did so not me
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You get a pass, either way, for being a squirrel :3
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What are you talking about?? Your statement has nothing to do with what I said. I’m referring to the quality of teammates, and you’re alluding to survivor vs. killer.
This is a novel here- if you don’t want to read it, that’s fine. But if you don’t, please don’t respond- it doesn’t make sense to continue the conversation if you’re going to say something I already addressed here. That goes for skimming as well- wouldn’t make sense.
Maybe this is normal for you, but it’s not for me. I stated, and I quote: “I am glad to hear some people are having a good experience with it…” I acknowledge that. But thats not everyone, and we can’t assume thats “most” without actual data. There’s a lot of us who are not having a good experience with teammates. Even if we are the minority- it’s still not good to have a portion of your players who do objectives, get stuck with bad teammates who don’t- on a CONSTANT basis.
I’m currently hovering between Ranks 4 & 5. I play on North American servers, at different days of the week, and at different times of the day. From MY personal experience, 80% of MY games- I have decent teammates who have game sense. They do not ragequit, they do not farm you off hook while in chase without BT, they do not hide when there is one gen left and 3 survivors, they body block, they 99 the exit gates, and if I die first- I do NOT have more points than them. Now keep in mind, I didn’t say anything about being good at looping, perk choice, or overall skill. I’m just speaking of plain old game sense.
Now fast forward to every single friggin time SBMM is live, I get the complete opposite. I get the worst of the worst 80% of the time. That is not fun. I PERSONALLY DO NOT PLAY LIKE THAT. WHY AM I GETTING TEAMED UP WITH PLAYERS WHO DO THAT? This is not normal for me. Do you know when it was? When I was in the lower green ranks. That was an almost every game occurrence. I was new at the game, so I tolerated it because I didn’t know any better. Once I learned how to do better, I was able to climb out of that cesspool.
Now for the killers that I would face, in red rank upper purple- not often would you find a camper or tunneler. Purples & reds don’t usually have to do that. Oh yea you get your few from time to time, but it’s not an often occurrence (again- MY experience). They know how to work their perks and add-ons. SBMM? After dealing with bad teammates and great top tier killers, the system says: F U, I don’t care you were left on your first hook to die, and someone ragequitted the last 3 games screwing you over, you suck so now you stay down here, and as your reward- have some campy tunneling killers to go with your bad teammates. Now I can never leave or it’ll take an eternity to climb out.
I personally would rather face a red rank 1 nurse with starstruck & infectious fright, with 3 other obj. Like-Minded survivors and lose- rather than deal with what are essentially green ranks & lower, doing a bunch of dumbshit. I don’t care about the competitive aspect, I just like the cat & mouse - try to survive as long as you can mechanic. But its only fun if your teammates are not handicapping you nearly every time you play.
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