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The only ppl that don't want SBMM are: SWF death squads and Top Killer mains

24

Comments

  • Killing_Time
    Killing_Time Member Posts: 894

    Highest rank. This way, you won't be able to grief and Smurf weaker players. Git gud.

  • GeneralV
    GeneralV Member Posts: 11,716

    Honestly, I never wanted MMR due to how awful its "testing sessions" were.

    However

    MMR can't get to you if you are not playing DBD, so I am good.

  • Veinslay
    Veinslay Member Posts: 1,959

    I just want to say that was very nice of you to help him out like that. This game is very unforgiving for newbies, especially when they're getting matched against sadists with thousands of hours that derive pleasure from making the game as miserable as possible for their outmatched opponent. It's awful for player retention and something I warn people about when they ask me about this game.

  • MigrantTheGreat
    MigrantTheGreat Member Posts: 1,379

    You know whats funny about that. When you dgaf and still run into sweats, and gens gets knocked out instantly. It pushes you not to gaf about the game.

  • Verconissp
    Verconissp Member Posts: 1,589

    There's many reasons why i don't want SBMM..

    Main Reason is: Versing Survivors that just Pre-throw. have Stretch res on 1080 x 1080 or even 900x800. looking over half the loops. making mindgames "unmindgameable"

    Along with Hold W and Gen rushing with No skill...

    It should be a Casual and Ranked mode. not this...

  • JohnnyB87
    JohnnyB87 Member Posts: 96

    I don't know what games you play, but most games with casual lobbies are filled with sweats who can't keep up against other sweats.

  • Tiller
    Tiller Member Posts: 31

    I play both killer and survivor and I'm excited for mmr

    As survivor I can finally get better teammates, in 80% of my solo survivor games my teammates are the actual killer.

    As killer, mmr doesn't make much of a difference to me, I'm already facing sweat squad during each of my play session with or without mmr.

  • TAG
    TAG Member Posts: 12,871

    I think you mke a great point, but I also think that my belief is equally true.

  • unluckycombo
    unluckycombo Member Posts: 582

    Uhh... not really? From what I've seen, people are apprehensive on the idea of SBMM due to how there is no clear definition for anyone as to what constitutes as a 'win' (Which, I understand why the Devs don't disclose this, but considering the argument on 'What should be a win' is a bit of a point of contention in the community, the entire system being based around it doesn't help.) To add to it, there are plenty of people who might play pretty casually, but still be put against people who are really, really sweaty a lot more often on both sides, purely due to them having a high skill floor due to just straight up experience. Mix that with how awful the game is at top tier on both sides, and the fact that the Devs had stated that they do not plan to balance around that, and people are just worried they won't be able to play their favorite Killer or play Survivor without either being stuck in queue for ten years, only to then load into a .5 second game versus a stacked SWF from another continent or multiple games of tunneling Spirits/Nurses.

    Imho people have a genuinely good reason to be concerned about SBMM.

  • woundcowboy
    woundcowboy Member Posts: 1,994

    This is flawed logic because the game is imbalanced. If you take the best possible survivor and match him/her against the best possible killers, the survivor will win almost every time because the game is massively survivor sided. By that logic, no one would be a good killer. The game needs to be balanced before it gets mmr.

  • Alphasoul05
    Alphasoul05 Member Posts: 601

    It's almost like this game isn't balanced for the 5% of players who are really good at it, and not balancing a game from the top down is a bad idea. Or are you implying that good players/SWF, skilled and veterans of this game who have stuck through, and continue stick through them being shafted don't deserve balance?

    According to BHVR, you're absolutely right.

  • BuddhaBing
    BuddhaBing Member Posts: 248

    Yup, exactly. I think what they'd need to do is have something more like a 'party' mode. Some people already claim this is a party game so might as well go with something that fits the bill. Basically, I'm talking about adding a lot of RNG that would make it less appealing to more competitive players, but more appealing to more casual players. Something like items in Smash.

    A lot of competitive players would still play it and would still be better than casual players, but the RNG nature would even things out a bit.

    There's other approaches they could take with the 2nd mode, maybe leaning into the horror aspect by making the game more immersive. Either way, a carbon copy of the normal mode with MMR removed wouldn't do much good for anyone.

  • Axx
    Axx Member Posts: 392

    People that are good at the game deserve to have fun as well. Playing all but 3 killers at a high level vs 4 competent survivors is not fun. I want to be able to play Doctor and Legion and so on without having to worry about getting my MMR too high. Let's be frank, you can 4k 9 out of 10 games against 90% of the player base on every killer. If you are doing that, eventually you will get higher MMR. Then you will face survivors you can't compete against until you tank your MMR again. How is that good? Also, who wants to have to sweat every game on Nurse, Blight or Spirit while also using Undying, Ruin, Tinkerer and PGTW/CI?

    On survivor, if the MMR does work right, all you are going to face is Nurse, Blight and Spirit with slowdown builds. Granted, I understand why slowdown is needed and I'm not complaining about that, but facing those killers game after game with the same build is beyond boring. SBMM is great for everyone besides competent players pretty much. It will keep good players out of games with average players once the good players get to the proper MMR.

  • Pulsar
    Pulsar Member Posts: 20,913

    That isn't how it works in high MMR, unfortunately.

    Besides, that doesn't solve the fact that it isn't fun.

  • Pulsar
    Pulsar Member Posts: 20,913

    Because I'm well-aware what the balance is at high MMR and it sure as hell doesn't swing my way.

    The game isn't balanced at all in high MMR and I don't want to tryhard every game for a 2K.

    You know those deathsquads people talk about? That's just high MMR DBD. It sucks and BHVR will not change it.

  • Pulsar
    Pulsar Member Posts: 20,913

    Ah yes, emotional appeal, call me a bully.

    Isn't this a casual game? Isn't that why we don't balance around the top players? Why do we need SBMM in a casual game.

    You think I matter less than other players? That's sure what it sounds like.

  • Pulsar
    Pulsar Member Posts: 20,913

    Have you ever watched a group of 4 good Survivors who all have DS, DH, BT and 2 PT and 2 UB play against a Killer that isn't Nurse?

    That's literally every game. BHVR isn't going to do anything about that. They've said it in the past.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    Sadly the developers have determined that you are less important. And it makes sense, really. The countless killers that quit because of the terrible matchmaking is significant relative to the amount of rank 1 killers who want to 4k every game. That is just the truth, man.

  • Clowning
    Clowning Member Posts: 886

    The only people that want X are Y.

    What an argument.

  • Pulsar
    Pulsar Member Posts: 20,913

    Nah, it just sucks to play only Nurse and Spirit and if you dare play anyone else you get annihilated.

    The game is super unfun at high MMR and it always has been.

  • latinfla4
    latinfla4 Member Posts: 2,119

    I am a green rank killer and I don't want to be subbed in to be bullied by higher rank swf groups when killer mains leave (to stop long queue times).

    It isnt just high rank killers and swf groups that dont want sbmm

  • Pulsar
    Pulsar Member Posts: 20,913

    Lol, no it won't.

    Because you lose, that means the Survivors win, ergo their MMR increases.

    They get longer queues (since they keep winning) which causes the game to expand the acceptable pool of matches which means you play against them anyway.

  • Seraphor
    Seraphor Member Posts: 9,429

    Only if you are in the top .1% of players. I know your ego is pretty big but still.

  • Pulsar
    Pulsar Member Posts: 20,913

    I didn't say I wanted easier matches, don't put words in my mouth, friend.

    I said that the matches at high MMR are inherently unfair and that no amount of skill will change that. Why do you think tournaments put such heavy restrictions on Survivor?

    Until the game is balanced at high MMR, it WILL be miserable for everyone who is good at the game. I'm perfectly content to wait 6 months and watch more and more content creators step away and get burnt out because the game is so ######### at high MMR.

  • Pulsar
    Pulsar Member Posts: 20,913

    Again, more insults, not a lot of rebuttals.

    I'm saying even as a player who got boosted to the top % and is falling down to where they should be (ie great player but not quite top %) you'll still be matched with them because there will be WAY more Survivors than Killers at high MMR and the game will expand the matchmaking pool if the queue is too long.

  • Seraphor
    Seraphor Member Posts: 9,429
    edited September 2021

    Which will be a balance issue that could only be highlighted by an SBMM system, and can then be fixed.

    Otherwise we're putting up with the current terrible matchmaking forever, and the game is virtually unplayable for mid-level killers as it is.

    I have ONLY ever had enjoyable killer matches when under an MMR test. The rest of the time, 99% of the time, it's a sweatfest or a noobstomp.

  • Shooby
    Shooby Member Posts: 226

    You forget that boosted NOED killers wouldn't touch MMR with a 10 foot pole

  • Yatol
    Yatol Member Posts: 1,960
  • ScottJund
    ScottJund Member Posts: 1,118
    edited September 2021

    Otherwise we're putting up with the current terrible matchmaking forever, and the game is virtually unplayable for mid-level killers as it is.

    "Virtually unplayable" oh please. Aren't kill rates like 50% or higher for every killer in the game?

  • Pulsar
    Pulsar Member Posts: 20,913

    That isn't the issue. They have said in the past they don't want to balance those places. And even if they do, it'll take a year to do anything

    I'm also a ######### Survivor and am at Rank 4.

  • Pulsar
    Pulsar Member Posts: 20,913

    You think they don't already know the issues with high levels?

  • DemonDaddy
    DemonDaddy Member Posts: 4,167

    No complaints about the pairing, but I can see why both sides are upset.

    Top level plays make the game fall apart. The devs balance for players making multiple potato level mistakes and once you remove that your left with game play that leaves at least one side dissatisfied.

  • latinfla4
    latinfla4 Member Posts: 2,119

    You expect bhvr to buff low tier killers? Then the swf cash cows will leave...I mean look how long it's taking them to add a 2 to the trappers default carrying capacity🤣

  • OniWantsYourMacaroni
    OniWantsYourMacaroni Member Posts: 5,944

    Yes,top levels of play in DbD is definetely unbalanced and problematic.But the thing is,that doesn't affect like 99,9% of the community.Only a handful of people are able to reach those levels.

    So,comparing tournament levels of play to the more casual part of the community doesn't matter and is irrelevant to balancing.

    I don't really see why content creators would get burned out because of SBMM.Truth is,most content creators are not super highly skilled at the game either.Even if it may look like that.

    In my experience,SBMM will pair you with the type of players that match your playstyle.Full Meta loadout every single game?That's what you're gonna verse.

    You like to play chill and experiement with off meta perks?Then you're gonna play against players with a similiar approach to the game.

  • Squirrel_Thicc
    Squirrel_Thicc Member Posts: 2,677

    The generalizations on the forums have been getting really bad lately.

  • Predated
    Predated Member Posts: 2,976

    I dont want SBMM for the following reasons:

    1. I cant ever take off-meta perks
    2. Solo Q and SWF has the biggest gap, the highest level Nurse and lowest level Myers are closer than the highest level SWF and lowest level Solo. Meaning, if I play with friends, I will be under my skill because of how horrendous Solo Q is.

    SBMM should have some effect on matchmaking, but it should not be the number 1 decision maker in matchmaking.


    I think the best matches would be 30% SBMM, 30% random/rainbow matchmaking and 40% current matchmaking. That would most likely cause the most consistent matchmaking where you can have fun while facing skilled opponents without really having to care about the meta.

  • Pulsar
    Pulsar Member Posts: 20,913

    And those people don't matter?

    I'm sorry for being concerned about my own experience in the game.