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Pinhead is not weak.

Pinhead is a solid B-tier killer at the moment. If you add perks that synergise with him, such as Hoarder/Franklin's Demise, or use some of his better add-ons, then he becomes an S-tier killer.

He has ridiculously excellent map pressure with his chain hunts, possibly the best in the game. A good Pinhead will be able to defend the box from being solved, by either using Hoarder or an addon, and make a chain hunt last the entire game, preventing any gens from being completed and securing a win.

His power in chase is also very good, comparable to Deathslinger and Huntress. Most people use his power incorrectly, chaining people that are super far away. No, that's not how you do it. When a survivor is looping you, chain them, then you can easily get a hit.

People say that he is add-on reliant. I disagree, I have played about ~30 games with this killer so far, I have not lost a single one, surprisingly. I have gotten a 4k in ~25 and a 3k due to hatch escapes in the other games. In every game I have played, I have not used any add on, at all.

I don't even have any good perks unlocked for him yet, I've just been using Deadlock, Plaything, STBFL and Sloppy Butcher.

I think he is fine the way he is.

Comments

  • JacksonWise
    JacksonWise Member Posts: 651

    Yeah, I don't understand people who say he is weak or (one of) the worst killer(s). The chain hunt alone gives him massive 4v1 pressure, which over half of the killer roster desperately lacks. People will get better with using his chains in chase, and then people will start crying about how oppressive he is.

  • Myla
    Myla Member Posts: 1,551

    Interesting. I haven't seen a Pinhead with a build around franklin's,etc that would make him S tier. It's pretty funny that people are acting like Pinhead is the worst killer in the game when he's okay.

    I disagree that his chase potential is near Deathslinger though, That killer is the epitome of Anti chase and nothing would come close to that efficiency.

  • Phasmamain
    Phasmamain Member Posts: 11,534

    He’s definitely better than clown at the moment since chain hunt can be so oppressive

  • MadLordJack
    MadLordJack Member Posts: 8,814

    He seems okay. Definitely gets hit with the old predrop-and-W, but... I mean, that's kinda the gameplay that the Devs are promoting, so it's no surprises there. It's really hard to tell just how effective his chase power is, though.

  • vacaman
    vacaman Member Posts: 1,140

    He is definelty not bad as so many people in the forums pretend it to be. But he is not even close to S tier, he's A tier with good addons.

  • Zarathos
    Zarathos Member Posts: 1,911

    Bad comparison to deathslinger and huntress. He's more akin to a pyramid head or a stronger clown. Limited range but with some inbuilt slowdown. Hoarder and franklins is only good now because similar to plague on release survivors haven't cracked how to play against it. You only go for the box when he isn't close by and has to Teleport. YOU DO NOT CARRY THE BOX AROUND! SOLVE IT THEN AND THERE. But of course everyone wants to carry the box and mess with the killers power so of course they need several of these games to show them why you don't give pinhead an opportunity to knock the box from your hand. It so simple to counter but a survivors ego will often outstrip there desire to play smart till they have eaten a sufficient number of L's and adapt.

    I know this because I did the same thing thinking I was an amazing looper and got my entire team killed. By your logic people would give plague her power and cleanse all the time but a in lot of games people don't because they know how dangerous it is to give her corrupt. This build is a meme with rudimentary counterplay.

  • NomiNomad
    NomiNomad Member Posts: 3,181

    At this point, I have no idea really. Every single one I've gone against has been completely slaughtered, but I've also seen people play him very well.

    Might be another Nurse case but to a much lesser extent. I never agreed with him being the worst killer in the game, just not very strong.

  • Lochnload_exe
    Lochnload_exe Member Posts: 1,360

    Just saying, I tried saying it and got called wrong. I am doing extremely well with him and even went on a good winstreak with him using no addons. Don't know why people keep calling him addon reliant or the worst killer. Seems like people just do not want to learn something new, they must have gotten use to the boring m2 killers like nemesis and trickster

  • ShakeyGames
    ShakeyGames Member Posts: 140

    An excellent Pinhead player, who aims his chains very accurately and defends the box to keep the chain hunt active for the entire game, is unstoppable and absolutely S-tier.

  • vacaman
    vacaman Member Posts: 1,140

    I still have to see it but i can believe it because it feels very similar to Freddy before the nerf with the little bit of slowdown, the chase power and the teleports.

  • DouubleYou
    DouubleYou Member Posts: 28

    I see a lot of people saying that is 1v4 is good with chain hunt, but honestly he seems to rarely have it active when I have played against him. I have only played against him 10 times or so, but of all those 10 times, the chain hunt is active for like 1 minute across the 10 games. People just solve the lament before it goes off or hold onto it for a bit to stop it.

  • NekoTorvic
    NekoTorvic Member Posts: 778

    He has a ridiculous skill requirement for a power that gives too many chances to survivors. I am glad to see that with hoarder he is alright. I don't know about B tier, maybe. But he's at a little bit better than it seemed, which is good.

    Still weak to W tho so never gonna be particularly great against stronger teams.

  • Friendly_Blendette
    Friendly_Blendette Member Posts: 2,923

    Best addons and perks still not even close to S tier. I would say like C tier imo.

  • ShakeyGames
    ShakeyGames Member Posts: 140
    edited September 2021

    Just a few minutes ago, I literally played Pinhead, with no addons and no meta perks, against a ~2000 hour Russian SWF. These guys were excellent, put up the most challenging game I have had with this killer so far.

    I got a solid 3k, and the last guy slipped by me and opened a gate.

    Pinhead is still very much viable against the strongest of survivors.

  • DouubleYou
    DouubleYou Member Posts: 28

    They may have been the hardest you have faced with Pinhead so far, but that doesn't mean he is a good killer.

    Oni isn't even viable against the 'strongest of survivors', so I don't see how Pinhead will even come close.

  • glitchboi
    glitchboi Member Posts: 6,023

    Yeah I'm tired of people calling him weak. He isn't weak, the only reason why people think he's weak is because they aren't using his power right (his power is useless in long ranges), and his power actually takes skill to use. He's a B tier killer at worst.

    I still think he could use some buffs though. Iridescent Lament Configuration should be base-kit IMO, but nerf it to 24m. Make long-range shots more rewarding somehow, like spawn extra chains depending on the range so that Pinhead can deal with W meta.

  • raze_
    raze_ Member Posts: 90

    every killer is weak when the person cant play it.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    It's also the opposite. Survivor's scream a killer is OP because they don't want to admit they got out played.

  • Clowning
    Clowning Member Posts: 886

    He's a stronger, harder to play Clown.

    But he's still a clown.

  • dannyfrog87
    dannyfrog87 Member Posts: 568

    yeah he is weak. you must be playing against potatoes lol.

  • StibbityStabbity
    StibbityStabbity Member Posts: 1,839

    S tier

    As in "on the same level as Spirit and Nurse"?

    As in Cenobite can perform better than Blight universally?

    As in he is in the top 3 STRONGEST Killers in the game?


  • ShakeyGames
    ShakeyGames Member Posts: 140

    He is B-tier at basekit. S-tier with his ultra rares/hoarder and franklin's.

  • ThiccBudhha
    ThiccBudhha Member Posts: 6,987

    No way any B tier killer needs buffs, you are just in denial. Easy c tier by your logic, if you ask me. Which you didn't, but the truth will set you free.

  • glitchboi
    glitchboi Member Posts: 6,023
    edited September 2021

    With the skill he takes, he should have his power a bit more rewarding.

    I have no reason to be in denial.

  • Konnor24
    Konnor24 Member Posts: 184

    Wouldnt call him B tier. C tier maybe.

    I agree with you about the addons. He needs buffing big time to make him moe viable. I'd go so far as to even say survs shouldnt see the box until they're within 16M at all. I don't think Pinhead is weak but he can be destroyed easily by just holding W against experienced teams or mildly experienced SWF. Especially on certain maps. In loops Pinhead is reliant on mind games and experienced survs just dont fall for them straight away which wastes a lot of time. People holding the Lament Box are learning where to open it and when to and it guts him. I've had one game in 20 this weekend where people wern't opening the box correctly.

    Pinhead right now seems too reliant on Hoarder and Franklins. Killers shouldnt be reliant on two other perks to be viable. But again against experience, they realise you're running hoarder and wait til you''ve downed someone, run as far away as possible and then open when they start carrying, making you have to teleport to get anything out of it. Even with Larrys Remains.

    Iri Lament needs to be baseline, More chains need to spawn from a chain hit. 3 just isnt enough. Im also quite shocked survs can still do actions like vault or throw pallets while they have chains attatched. Just taking that away makes him instantly better.

    Its as Otz said about him really. Hes a mid tier killer that requires his best addons to be playable and needs improvement. If the Iri Lament config and one of the purple addons were baseline, along with survs being unable to use pallets/vaults when chained, he'd be in a much better position.

  • EvilJoshy
    EvilJoshy Member Posts: 5,295

    True. I think the prime example is Freddy. At release survivors said he was OP and killers said he was weak. The devs listened to the majority(survivors) and nerfed him. He was the weakest killer in the game until the release of Legion. Took them like 2 years to give him a rework.

  • DragonJester
    DragonJester Member Posts: 24

    At his best, Pinhead is possible the most oppressive killer they've made. The problem is that's only 10% of the time. And the other 90% he's either okay or terrible. And it's almost entirely rng dependant because even if you play smart, the map itself might deny you a reward for such good play due to how chains break.

  • PleassBuiltInNoed
    PleassBuiltInNoed Member Posts: 618

    My last 4 games as Cenobite were vs survivors that brought bunch of syringes and flashlights and like 11/16 of them had iron will, dead hard, bt and unbreakable and I kinda felt powerless even when hitting majority of my chains. His power most of the times just does literary nothing and the time it takes to get into portal and then get back from it just wastes more time than it gives unless you use it at small loops which you can mindgame anyway.

    Chain hunt is the real deal, but it never happens, someone always takes the cube and without the -10s activation time on it or the ultra rare addon that hides the cube until chain hunt begins I have never actually seen it happen.

    He is fun to play but he is super weak and that lunge bug does not help him either.

    However I never used hoarder and franklins in my build so that might change a lot.

  • Zozzy
    Zozzy Member Posts: 4,759

    His chains have been pointless for me. The place you need it the most is also the easiest place to break them for survivors. The extra chains that spawn are so slow and weaker then the original chains that they may as well have not bothered coding them.

    The only useful place in on low wall unsafe loops that you would catch the survivor on anyway.

  • DbDCasual
    DbDCasual Member Posts: 90

    Chains = Pointless. Hurts you more than they help you.

    Chain Hunt = Great...when they happen. Which is never.

    Lunge Bugged? = I swear his basic hit is bugged.

    Beyond that, it's really hard to tell. Since MMR I've only gone up against tooled-up meta-survivors that end the game in 6 minutes. It has not been fun. It's been so unfun that I came here and created this account to see if others were having the same problem.

    As far as Pinhead goes? I think he needs a buff of some sort. Make his chains last a little longer or make it so survivors can't see the box till the chain hunt begins or something.

  • Neamy
    Neamy Member Posts: 359
    edited September 2021

    So I have 2 ps4's mine and my sons. We decided to test some things with pinhead. As far as picking up the box on survivor, when he was survivor, the chain hunt started on him after getting the box. However, when I was the survivor, everytime I picked up the box, I never had a chain hunt start. Thought that was weird.

    Then just running around, had a chain hunt start midway through the blue chain symbol by my portrait, pinhead didn't pick up the box or anything. Was trying to get a clearer picture on when and how his power works, and I'm not too certain even from watching from both sides.

    Also to clear up a maybe I've read, blindness aka third seal does not hide the box's aura, although most people know that, some don't.

    Edit: stood really close to my son as pinhead, and I thought it was the lunge bug I've heard about, but his range for a normal strike (tested from various lengths) is almost right on top of them. Where every other killer would have hit.

  • Sadsnacks
    Sadsnacks Member Posts: 677

    Yeah he's oppressive AF against solo players. In chase his chains easily secure a hit. Landing a chain hit right as the survivor is dropping a pallet gives you time to break the pallet and not lose hardly any time at all, it's like brutal strength for free. Without comms a chain hunt will spawn at some point and the map pressure on that is insane. The worst is getting chained by a dropped pallet and accidently slow vaulting it, giving pinhead a free easy grab.

    With add-ons and a strong build he'd be up there with blight and nurse etc.

    I've only played him with a half decent build, nothing meta, and he does very well.

  • DeadHardMan
    DeadHardMan Member Posts: 319

    No, he's weak and BHVR will take 5 years to buff him just like Wraith.

  • Phasmamain
    Phasmamain Member Posts: 11,534
  • WalterBlack
    WalterBlack Member Posts: 176

    The chains are very easily broken, to the point where a lot of the time they don't have any impact at all. Chain Hunt is very easily countered by just solving the box in a super safe location, take shack for instance. The chain is very easily dodged as the controls are so incredibly wonky. I really wouldn't say "Pinhead is S-tier, way up there with Nurse, Spirit..."

    I've been pretty much exclusively playing Pinhead since his release, I've gone against all calibers. He doesn't perform well against high-mid to higher MMR survivors.

  • ukenicky
    ukenicky Member Posts: 1,352

    Genuinely wondering if BHVR intended for Franklin's to work on the puzzle box because it's absolutely oppressive when a Pinhead chains Chain Hunts together and survivors are never able to stop it from happening.

  • Phasmamain
    Phasmamain Member Posts: 11,534
  • OldHunterLight
    OldHunterLight Member Posts: 3,001

    So using strong addons he is as strong as spirit and nurse? I can't tell if you are lying or exaggerating a little bit, but I do gotta say, playing against him is kinda annoying especially when they bring hoarder, since all they do is go for the survivor that has the box forcing the chain hunt.

  • Decarcassor
    Decarcassor Member Posts: 651
    edited September 2021

    He is nowhere near Spirit or Nurse. At its core, he is more comparable to Clown or Doctor. A pure M1 killer with a power that hinder survivors but does not hurt them. But then there is the Chain Hunt. It force the survivors to go look for the Lament Configuration and paint a big target on themselves or suffer the constant interuption and slowdown of the chains.

    And the chain hunt seem really effective against your average solo queue mish mash of survivors who can't communicate or coordinate. They either ignore the box assuming someone else is taking care of it, or waste time by all going for it and neglecting generators. But on the other hand it does not seem that hard for smart survivors with good map awareness to prevent Chain Hunts from ever happening, unless the Lament spawn in a really inconvenient place.

    Also he can get a little extra map pressure from teleporting, but again this will depend on the opportunity the survivors give him. You can bait him to switch target if you notice he is in chase or wait for him to pick up a survivor to solve the Lament Configuration.

    So yeah, great at destroying solo queue, but I really can't see him compete against top shelf survivors.