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Where has all the fun gone?

Purgatorian
Purgatorian Member Posts: 1,146
edited September 2021 in General Discussions

This is not another 'I'm quitting the game' post, although I am close, I'm just wondering how to have fun with the current state of the game.

As killer - No matter how many heavy losses I take I'm still getting extremely difficult survivors. Then after 3 hooks, 5 gens finished, they don't think 'oh, the killer had a bad game, let's just leave'. They stand there rubbing it in your face or, if you move away from the doors, try to get in viewing distance but a safe distance away to do so. If not they basically take the game hostage for most the egc, refusing to leave until the counter has almost ended. It is extremely demoralising to lose so badly match after match over and over again, against extremely strong survivors and gen speeds without all the crap at the end. There are lots more I could go on about but this post will be too long as it is less said about swf the better.

As survivor - Either you get the top tier killers who can end the game in minutes with 5 gens left or tunnelling, camping, slugging killers. Most of my survivors games have been like this and I'm back with the people scared of gens and hooks.

Both sides has grown extremely frustrating, heavily overshadowing all enjoymentof the game. Bugs remain in the game for ages and badly implemented sbmm introduced even though they refuse to properly balance the game. I was always an advocate of sbmm and for one day I was getting balanced games, not sure what went wrong.

So what's happened? How are we now supposed to have fun? I know a lot will say 'take a break' but unfortunately I fear the game will still be in the same state for months, if not until the end of the games life. I used to love this game and don't want to shelve it for eternity but it feels like I'm being pushed away, like the devs are purely bothered about money only and not player satisfaction anymore.

Edit* Weirdly all my clown games, as of now, are balanced but when I'm trying to play other killers it goes back to what I spoke about above. I have played wraith and doctor more than clown so they should have a more stable mmr rating.

Post edited by Purgatorian on

Comments

  • Zarathos
    Zarathos Member Posts: 1,911

    I had a lot of fun recently messing around with arsenal tap build. Blast mine, flashbang, iron will and dead hard/head on. Stop playing to win and try and vary your builds. If you lose that's fine no point fighting to get to the top of dbd's mmr ladder. All that awaits you is short matches and long queue times. Martial arts bobo the clown with dragons grip, brutal strength, pop and tinkerer.

  • Zarathos
    Zarathos Member Posts: 1,911

    Mmr means you gonna eat a lot of dirt. But I guarantee you provided you don't tilt to oblivion after two or three losses (whatever winning might be) you will have a much chiller lobby. What I'm more annoyed by is how absurd queue times are and I don't think its pinhead increasing killer population because I see only a few pyramid head.

  • Marik13
    Marik13 Member Posts: 683

    Exactly. Out of the matches I played last night I had 1 good one, 1 sad one (I'll explain), and 5 complete annihilations in a row where survivors got the 4E and just demolished anything I threw at them.


    First match was fine, got a 2K with Legion. Honestly, I consider that a win for Legion lol. Next match after, I got rolled. Not as bad got 1K out of that one (again as Legion) but yeah they did extremely well and managed to counter the 3-gen I had. Then the sad match came in. I got the 3K and gave hatch on that one. Reason why I called it a sad match, which is not an attack against the survivors, it's more so describing the situation of the match as a whole. They had a DC right at the beginning, and then from there it just snowballed horribly for the survivors and I downed them all after only 1 gen. Matches like that I tend to always give hatch to the last person, cus yeah DCing teammates sucks.


    Then after that match I got 5 matches back to back to back to back, where no matter what killer I chose, whether it was my best and most played killer, or my worst and least played killer, I got destroyed to the point where it didn't even seem fair. All got the 4E and I got a headache for my troubles...

  • Purgatorian
    Purgatorian Member Posts: 1,146

    I have played over 50 matches these last three days and the games are not balancing at all.

  • Barbarossa2020
    Barbarossa2020 Member Posts: 1,369

    Having no real issues in Oceania. But im a Killer. Have some pro's, Some good players and some potatoes.

    No real difference.

  • Zarathos
    Zarathos Member Posts: 1,911

    I have no doubt the system is working albeit inefficiently. Likely changes and iteration will get it there but there one insurmountable problem the system will face. Loop sided matches. Skill level actually means surprisingly little in some matches. If you get haddonfield with semi competent survivors you could be the best wraith in the world but the odds are just so heavily stacked against you its just doesn't matter. If your on laboratory with a ranged slow killer like huntress or slinger your in for an awful time. Your rng matter's more in dbd then the mmr system and the mmr system does nothing to fix or address that. I keep saying it again and again but maps design specifically the licensed maps is straight up terrible. In most games a poorly designed map is often disabled and adjusted since a lot of its core gameplay hinges on its design. Dbd is a bad craftsman that implement aesthically pleasing content with abysmal gameplay. Again there artistic talent is incredible but there actuall skill crating engaging well designed maps is pathetic.

  • Markness
    Markness Member Posts: 242

    Hard matches as killer, easy ones as survivor. Despite what the killvivor streamers tell you, this game is very survivor-lopsided and if people with an IQ over 80 do their objective (gens) then you will never ever be able to hook everyone 3 times, especially if they're running DS. If survivors play and want to win, you will lose. Survivors want variance in their games in terms of what killer they're up against but if you don't play one of the strong 3 killers then you're going to lose.

  • Biggs
    Biggs Member Posts: 286

    no worry there will be plentiful cosmetics and new bugs to make game even more different Im sure of it... or if you are survivor wait for broken meta boon totem....

  • Purgatorian
    Purgatorian Member Posts: 1,146

    Yeah, and they complain about only going against the same killers too lol.

    Bhvr needs to realise that the killer should have the power role, and I suppose the really good killers do, but to mediocre killers and below the survivors are the true power role, especiallybeing a 4v1 and a lot of killers don't have high map pressure.

    On another note, I tried some clown again since making this post, who I played a lot when I had the day everything seemed balanced and I am getting good, balanced matches with him. I have played wraith and Doctor more but clown seems to be the only killer sbmm is working for with me.

  • Reinami
    Reinami Member Posts: 5,503
    edited September 2021

    Read both of your statements there.


    Killers HAVE to play as top tier killers or slug, camp, tunnel or they are won't stand a chance. There are only 2 viable killers at top tier play (arguably 3).


    Remember when Ruin + Undying before it was nerfed? Remember the complaints in the forums? Remember how it was everyone complaining about ruin + undying. All of the camping/tunneling complaints went away. Because killers generally stopped doing that. Because finally the game lasted long enough for us to not play like an #########. Then they took that away. And look at the complaints again. It's threads about how Spirit/Blight is OP, camping/tunneling complaints etc.

  • Crazewtboy
    Crazewtboy Member Posts: 1,259

    I feel the same way. Each killer is supposed to have their own skill level from what I have heard, but even with the killers I get my ass kicked with I still end up against survivors who are the equivalent of SEAL Team Six. I am restricted to a certain group of killers and as them I have to sweat super hard to even do remotely well. It isn't getting any better either and makes me not wanna play killer.

    Survivor on the other hand I am being queued with killers of my skill level, but the survivors I am with are idiots. They don't assist in the slightest and I am almost positive they are newer (white rank) players who don't understand the game. I don't have people to play survivor with so I solo queue and it makes me not wanna play survivor either.

    Truthfully this game has not been truly fun for me in a long time. This game has slowly been getting more boring as time goes on and I believe it is a mixture of devs not keeping things fresh and me having played for so long before. I had a bit of fun one night recently where I had a full 4 man SWF and we just messed around, but apart from that I haven't enjoyed this game at all. I get online trying to have fun and it feels as if this game sucks that fun away from me. I hope something changes, but I'm not banking on it

  • Karltastisk
    Karltastisk Member Posts: 529
    edited September 2021

    For me it's more the developers incompotence and lack of knowledge of their own game that frustrates me. They have become a worse company than EA in my eyes, because atleast EA will still make a balanced and good game despite their extreme greed, BHVR is just greedy with none of the positives anymore :( In the begining they where such a great team, im sad to see how low they have fallen.

  • Squirrel_Thicc
    Squirrel_Thicc Member Posts: 2,677

    The fun in dbd left when sbmm walked in

  • Killmaster
    Killmaster Member Posts: 429

    "Then after 3 hooks, 5 gens finished, they don't think 'oh, the killer had a bad game, let's just leave'. They stand there rubbing it in your face"


    Regarding this qoute OP, consider this as someone who primarily plays survivor but does understand how annoying it is to play as killer. We do not remember your steam name/gamertag/psn we remember the killer. We remember every time Bubba has facecamped us, wraith has smacked us after coming out of his silent bell, huntress has oneshotted us with her red addon. So when we play against a killer that isn't super sweaty we gloat because we know just how oppressive it can be to face them, it's like finally teaching Freddy, blight or hillbilly a lesson after they ran tinkerer and won't let us finish any gens. So don't take it personally.

  • Marik13
    Marik13 Member Posts: 683
    edited September 2021

    That's such a really dumb mentality to have... That's like saying I got bullied by a Meg death squad once so now every game I'm going to hard tunnel, slug, and let every Meg I run across die a slow death as I hover over them and watch them bleed out. =/

  • Purgatorian
    Purgatorian Member Posts: 1,146

    If a killer hard camped and stood there smacking the hooked survivor the killer would get a lot of hate calling them toxic.

    Do you like it when that happens? Take the win with grace.

  • Bumbus
    Bumbus Member Posts: 600
    edited September 2021

    When I see console survivors I slug, camp and tunnel them as much as possible. When I hook them - I will nod at them and hit them. I remember every time when console players teabagged me at the exit gate. I remember every time when they click their flashlights behind the pallet. I remember when they used 4 keys, and another group running 4 styptics. So when I play against console survivors that aren't super sweaty I gloat, because I know how toxic survivor swf's can be, it's like finally teaching that Nea, Meg and Steve a lesson after they teabag when they popped 5 gens in 3 minutes. So don't take it personally.

    I hope you got the idea. Be a better person.

  • tennmio
    tennmio Member Posts: 354

    I feel it could be for some of the other people playing the game. Some don't feel responsible for their selfish behavior and blame it on the game, some say they thought that was how the game should be played and some said they just want to win and don't care for others. That will show on both sides just as you described. I am not sure why the player base changed that much, but I know it wasn't like that when I started the game. I've had some conversations with survivors and killers telling me that they thought playing like that was normal (not sure if it was trolling or if they actually think that).

  • Triadequinaxor
    Triadequinaxor Member Posts: 213

    BHVR main concern is releasing new chapters and not revisiting their old ones. DBD needs a competition.

  • Marik13
    Marik13 Member Posts: 683

    Well, hopefully the new Evil Dead game coming out will be give them the right kick in the ass then? At least we can hope as much.

  • YokaiPhaseshift
    YokaiPhaseshift Member Posts: 99

    This is the meme my friends and I quote now every time we play this game.

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,432

    This is what happens when the fundamental parts about the game haven't been updated/changed.

  • gnehehe
    gnehehe Member Posts: 510

    I reckon devs use some kind of chess ELO-rating: good metric for SBMM .... but with very high "K-factor", so the MMR-value changes can be very wide after each game.

    From my experience:

    I faced one RUT blight with about 20h that was clearly boosted by his perks and who mainly used his power to travel the map when tinkerer triggered. In the end-game chat, he said he easily won 10+ games in a row. I reckon his MMR value got quite high and very fast, despite only few DbD experience, and then he faced me, one other solo and one SWF-duo with 3k average hours.

    Same when you badly lose a game as survivor (e.g. facecamp to death and you ######### up your single chase at the beginning of the game): the next game can be with a really inexperienced killer ... just like your MMR value was decreased a lot.

    If the SBMM works as intended, these both examples reinforce my original hypothesis about K-factor.

  • Sweet_Tour
    Sweet_Tour Member Posts: 558

    We ain't gonna lose Ash I don't Think Sam Rami and Bruce Campbell are your typical corporate slime balls. They both seem really cool and unlikely to take something the fans love. I mean Sam Rami loves his fans that's why SPIDER-MAN IS SO FIRE. And Bruce loves the fans to that's why he voice acted and they didn't just have some nobody do it. That and I think he owns the right to his likeness.