Whoever decided patch 2.4.0 was ready to be released deserves to be fired.
Let's take out the fact that there are a bunch of balance issues with buffing BT, Legion, Jeff's perks, locker aura blocking, etc. The myriad of bugs that are in this patch that obviously haven't been tested enough is atrocious. Audio is destroyed, shadow nerfs keep happening to every killer not named Nurse, new map is bugged to hell, game crashes randomly for multiple people under multiple circumstances, Clown's bugs where his bottle LITERALLY BREAKS IN HIS HAND BEFORE IT EVEN TRAVELS IN THE AIR is still a thing, Hillbilly's chainsaw cooldown on missed hits is now the same as on successful hits, the new lighting is so inconsistent and only looks good on Macmillan maps (and also blinds both Freddy and Spirit), do I need to go on? I wouldn't call for the head of an employee if this patch was just balance fixes that shouldn't have ever happened, but let's be honest, this patch obviously wasn't tested enough.
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I keep getting the infinite loading screen. I have to close the game. Hope people aren't reporting me as disconnecting.5
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@The_Crusader said:
I keep getting the infinite loading screen. I have to close the game. Hope people aren't reporting me as disconnecting.That's from someone's game soft-locking, if you're talking about loading into a game. Which never happened at this rate before this patch, by the way.
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It’s because the devs have had an obvious bias towards Survivors for years now. I won’t be surprised if buffing Killers is painful for them.9
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@SnakeSound222 said:
It’s because the devs have had an obvious bias towards Survivors for years now. I won’t be surprised if buffing Killers is painful for them.It's not even that at this point, though that's also an infuriating part of their philosophy. The absurd amount of bugs in this patch is evidence that they didn't test it enough.
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Maximus7 said:
@The_Crusader said:
I keep getting the infinite loading screen. I have to close the game. Hope people aren't reporting me as disconnecting.That's from someone's game soft-locking, if you're talking about loading into a game. Which never happened at this rate before this patch, by the way.
Also getting a lot of games with only 3 players due to this. It really sucks.1 -
@Maximus7 said:
Let's take out the fact that there are a bunch of balance issues with buffing BT, Legion, Jeff's perks, locker aura blocking, etc. The myriad of bugs that are in this patch that obviously haven't been tested enough is atrocious. Audio is destroyed, shadow nerfs keep happening to every killer not named Nurse, new map is bugged to hell, game crashes randomly for multiple people under multiple circumstances, Clown's bugs where his bottle LITERALLY BREAKS IN HIS HAND BEFORE IT EVEN TRAVELS IN THE AIR is still a thing, Hillbilly's chainsaw cooldown on missed hits is now the same as on successful hits, the new lighting is so inconsistent and only looks good on Macmillan maps (and also blinds both Freddy and Spirit), do I need to go on? I wouldn't call for the head of an employee if this patch was just balance fixes that shouldn't have ever happened, but let's be honest, this patch obviously wasn't tested enough.Ehmn......sir, you maybe don't want to try the trapper in this new patch. TRUST ME....something happens with his traps, but i warn you. Several distortion in time and space can happen....
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The rushed the patch due to the holiday and Last Year being released. Legion needed buffs before release and they acknowledged this but they didn't have the time. This was still better than the Hallowed Blight patch, playing became a toxic farm fest and everyone was trying to play killer.
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Dev's said alot of the issues came from switching to the new engine. I'm hoping that once adjusted we see many of these things look and sound better2
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Yeah, there limited beta usage is annoying. They actively REFUSED to update the PTB with the new changes so they could be tested.
All in all, BHVR has a big name game in a growing Genre of games. But is very much still a "Garage Company" in its mind.
That's why patch notes don't include all the changes.
That's why the main website still has the patch notes from the summer BBQ as it's most recent news.
That's why the developer vids they put out have a half hour of dead time on them.
I could go on, but i wont. I'm holding faith in my little, massively clogged, heart that these are the growing pains of a company that's doing it's best, and will get things polished eventually.
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A lot of these bugs are from the new engine update and there are a LOT of bugs that take time to fix. PS4 got a small update yesterday that fixed some of them. If they just decided to not upload the ch.10 at all until it was fixed then we might not see it until late January maybe. Of course I would have OK with that if it meant that the game would be bug free but I'd still be disappointed.
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HatCreature said:
A lot of these bugs are from the new engine update and there are a LOT of bugs that take time to fix. PS4 got a small update yesterday that fixed some of them. If they just decided to not upload the ch.10 at all until it was fixed then we might not see it until late January maybe. Of course I would have OK with that if it meant that the game would be bug free but I'd still be disappointed.
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HatCreature said:
A lot of these bugs are from the new engine update and there are a LOT of bugs that take time to fix. PS4 got a small update yesterday that fixed some of them. If they just decided to not upload the ch.10 at all until it was fixed then we might not see it until late January maybe. Of course I would have OK with that if it meant that the game would be bug free but I'd still be disappointed.
I'm not surprised they sent it out for release because I've seen the outrage when deadlines aren't hit. Just look at the curtain call delay on PS4.
People are going to complain one way or another, but if they didn't send it out to hit their roadmaps timeline and everyones assumed date of December these forums (and all other social media) would be a shitshow.
They're obviously aware there are issues and doing what they can to fix them. I'm surprised a patch hit PS4 this close to the holidays but they made it happen. It doesn't fix everything but it shows they're still working on it.
Just keep reporting bugs you find on the bug report forums so they can properly track them/find out what causes them, and things will get better.2 -
i play killer
this newly patched sound is killing my ears. too much loud music when i really need to be able to hear the survivors.
Most noticeably, after the gates get opened a really loud soundtrack plays just when want it the most to be quiet, and it never ends until they get out or i kill all.i hate firecrackers, adding injury and insult. I really want to stop playing this game until the event is over
the game looks more blurry than before - fog is causing it
i never get any holiday points - the event is only for survivors
i started playing 2 months ago - how long do killer only players last untill they find out the game is totally against them and then only to get berated by survivors who love to congratulate each other
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You forgot the frames, they’re complete TRASH.0
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That title is really harsh. They're human, they can make mistakes don't give them ######### you entitled little crap. They'll sort it out next patch, they normally do. Just calm down and take a break from the game if your that mad holy #########.
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@DemonDaddy said:
Dev's said alot of the issues came from switching to the new engine. I'm hoping that once adjusted we see many of these things look and sound betterShame that they didn't actually use the PTB to test out changes and change things as the player-base gave feedback.. that'd have helped loads. But eh, they just wanted the DLC out so they could start milking their revenue cattle with a new killer and bunch of more cosmetics.
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The lighting on some maps and the sound is irritating.........and that stupid map, the New Map, I ######### hate the new map.
Thank God I'm keeping my rank at 15 instead of 1 this month.1 -
I have to agree that I don't feel it should have been put out with the way the audio issues are. Especially not when staff are taking a holiday break.
I feel like the game is gimped over christmas. The lack of footsteps and breathing really hurts killers, and on survivor side some things just sound awful, Myers tier 3 for instance the music sounds like it's coming through one of those old Tiger lcd games and its hard to tell the distance on the huntress humming now.0 -
Poweas said:
That title is really harsh. They're human, they can make mistakes don't give them ######### you entitled little crap. They'll sort it out next patch, they normally do. Just calm down and take a break from the game if your that mad holy #########.
Almost every patch brings new bugs that can be discovered just by playing the game for a day.
I am tired of this. They are lazy, but some people here rather say "they are human".
Anybody can make mistakes, but not to such an extent. It takes them almost 2 years to optimize the game for consoles. There are still bugs that are so old they are ancient (like the one when Nurse gets double stunned when catching someone on generator).
It's laziness.
I am really patient, but I have been playing this game for 1.5 years and I can't see any improvement with bug fixes.3 -
@popoles said:
Almost every patch brings new bugs that can be discovered just by playing the game for a day.I usually don't encounter any bugs, and I know for a fact that the QA team plays the game a lot more than anyone else.
QA doesn't have some magical bug-detector wand that they can wave over the game's code and immediately find where all the problems are.0 -
Why having a good running game...
WHEN YOU CAN SELL SKINS FOR CHRISTMAS
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Orion said:
@popoles said:
Almost every patch brings new bugs that can be discovered just by playing the game for a day.I usually don't encounter any bugs, and I know for a fact that the QA team plays the game a lot more than anyone else.
QA doesn't have some magical bug-detector wand that they can wave over the game's code and immediately find where all the problems are.4 -
@popoles said:
Of course they don't have something like this. And that surfing bug that happens to me almost every game is also magical when it could evade such a thorough process, I suppose.I didn't encounter it in the PTB, and I didn't encounter it in the live version either (as far as I could tell).
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Orion said:
@popoles said:
Of course they don't have something like this. And that surfing bug that happens to me almost every game is also magical when it could evade such a thorough process, I suppose.I didn't encounter it in the PTB, and I didn't encounter it in the live version either (as far as I could tell).
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Orion said:
@popoles said:
Of course they don't have something like this. And that surfing bug that happens to me almost every game is also magical when it could evade such a thorough process, I suppose.I didn't encounter it in the PTB, and I didn't encounter it in the live version either (as far as I could tell).
Happens if you hit a survivor as they out down a pallet.
Aldo shows downed survivors as standing/surfing.3 -
I always cringe so friggin much when I read on this forum that this game is survivor sided ;d
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Orion said:
@popoles said:
Maybe I am paying more attention when playing the game, maybe not. My opinion still stands, though.Or maybe only a small number of people experience the bug, which is why it's hard to track down. Your opinion holds no water.
I saw that bug on a lot of YT channels, so it isn't as rare as you say.0 -
@The_Crusader said:
The surfing bug is extremely common in the live version, and it was on the ptb but I assumed they would have fixed it.Happens if you hit a survivor as they out down a pallet.
Aldo shows downed survivors as standing/surfing.
Was it actually reported, though?
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Orion said:
@The_Crusader said:
The surfing bug is extremely common in the live version, and it was on the ptb but I assumed they would have fixed it.Happens if you hit a survivor as they out down a pallet.
Aldo shows downed survivors as standing/surfing.
Was it actually reported, though?
But there's no way in hell anyone who tested this game couldn't immediately tell the audio was off. Almost everything about the audio is broken. The surfing bug is the least of the issues right now.2 -
@The_Crusader said:
Who knows?But there's no way in hell anyone who tested this game couldn't immediately tell the audio was off. Almost everything about the audio is broken. The surfing bug is the least of the issues right now.
I encountered no audio bug during the PTB nor the live version. I don't recall anyone reporting audio bugs during the PTB either.
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Orion said:
@popoles said:
Neither does yours.
I saw that bug on a lot of YT channels, so it isn't as rare as you say.Mine, at least, is based on knowing how QA and bugs work.
Was the bug actually reported, though, with the explanation on how to reproduce it?2 -
@popoles said:
It was reported. I searched it up here and people were reporting that survivors are still standing when downed.If it was reported, with an explanation on how to do it, then I share your outrage on it not being fixed before it went live. However, that's still not on the QA team. QA finds bugs (as many as possible), then passes it on to another person (or people) who decides what is and isn't worth fixing before launch.
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The surfing/sliding bug is the most annoying one imo and it happens almost every match.
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Orion said:
@popoles said:
It was reported. I searched it up here and people were reporting that survivors are still standing when downed.If it was reported, with an explanation on how to do it, then I share your outrage on it not being fixed before it went live. However, that's still not on the QA team. QA finds bugs (as many as possible), then passes it on to another person (or people) who decides what is and isn't worth fixing before launch.
Just to clarify: I do not support the "fire the responsible one" statement.
And yes, it was explained.0 -
@popoles said:
Well I have never said that the QA team is not doing their job. I said that BHVR seems to be lazy in general.
Just to clarify: I do not support the "fire the responsible one" statement.
And yes, it was explained.IMO, this is a minor bug that does not make the game unplayable. I don't approve of their decision to ship it out with this particular bug, but I can't say it's a big deal either.
The audio issues are much more severe, but it's to be expected due to the engine update. Had those been found and reported, I'd be far more upset than you are now.0 -
Orion said:
@popoles said:
Well I have never said that the QA team is not doing their job. I said that BHVR seems to be lazy in general.
Just to clarify: I do not support the "fire the responsible one" statement.
And yes, it was explained.IMO, this is a minor bug that does not make the game unplayable. I don't approve of their decision to ship it out with this particular bug, but I can't say it's a big deal either.
The audio issues are much more severe, but it's to be expected due to the engine update. Had those been found and reported, I'd be far more upset than you are now.
Happy Holidays to you!0 -
@The_Crusader said:
I keep getting the infinite loading screen. I have to close the game. Hope people aren't reporting me as disconnecting.Reports for disconnecting dont do anything anyway.
There is an automatic system that triggers if you exceed a certain DC rate (probably 50% or sth) so you will never reach that anyway0 -
And error 8014
Before the update i see this problem sometimes true but now i can't play 3 days and screen looks like blurry.0 -
I suggest some of you get a degree and become a developer. You all love telling people how to do their job 🙄.1
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If there's something wrong with Amanda's Traps being heard all over map....you have an audio problem.
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@SmokePotion said:
Yeah, there limited beta usage is annoying. They actively REFUSED to update the PTB with the new changes so they could be tested.All in all, BHVR has a big name game in a growing Genre of games. But is very much still a "Garage Company" in its mind.
That's why patch notes don't include all the changes.
That's why the main website still has the patch notes from the summer BBQ as it's most recent news.
That's why the developer vids they put out have a half hour of dead time on them.
I could go on, but i wont. I'm holding faith in my little, massively clogged, heart that these are the growing pains of a company that's doing it's best, and will get things polished eventually.
They didn't update the PTB because any changes wouldn't have been able to be included due to console certification window being limited.
They're still growing and this year release came up against a tight timeframe and in the future they'll be doing smaller releases ona more regular basis instead of every few months.
Yes because sme didn't make it in time for teh patch notes, happens withe very company even the massive ones.
Well again holidays time frame really didn't leave a lot to get it up to date.
See above.
As I said they're changing to a more routine schedule of smaller updates more regularly, this prevents big updates having issue creep in.
For those that didn't know a lot fo the issues are due to the new engine update which is affecting everyone that switched to it, big developers and small as well as programmers using it.
Some of the issues are regular with each major release of the Unreal Engine and a hotfix usually comes out within a week or 2 and it works until eh next major update.
For those crashing if you haven't post in the support forums I know some fixes that've helped so system spec, crash logs if any etc are helpful.
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Honestly, complaining that the PTB isn't long enough or they didn't do an update is silly. They've got deadlines, they need to keep moving and making money. In a perfect world they'd be able to iron everything out and release a flawless patch. That's not going to happen. It never has. Legion isn't unplayable. You might not understand how to use him or like how he plays but if you bought him after reading about the PTB and the changes they were going to implement then that's your own fault. It's akin to buying an EA game for $60 and then complaining when it's inevitably being sold at $30 three months later. It's called the early adopter's fee. In situations like Freddy it's ridiculous, I admit, but Clown? Spirit? They got good buffs and are very viable killers. Is Legion going to be as good as them? I'm not so sure, but that's the risk you take when you rush to buy new content. Everyone can come on here and complain till their blue in the face but the only thing that talks is numbers aka $$$.1
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@brokedownpalace said:
Honestly, complaining that the PTB isn't long enough or they didn't do an update is silly. They've got deadlines, they need to keep moving and making money. In a perfect world they'd be able to iron everything out and release a flawless patch. That's not going to happen. It never has. Legion isn't unplayable. You might not understand how to use him or like how he plays but if you bought him after reading about the PTB and the changes they were going to implement then that's your own fault. It's akin to buying an EA game for $60 and then complaining when it's inevitably being sold at $30 three months later. It's called the early adopter's fee. In situations like Freddy it's ridiculous, I admit, but Clown? Spirit? They got good buffs and are very viable killers. Is Legion going to be as good as them? I'm not so sure, but that's the risk you take when you rush to buy new content. Everyone can come on here and complain till their blue in the face but the only thing that talks is numbers aka $$$.That feel when I said ignore the balance issues yet people make the post about balance issues. There are huge game-breaking bugs, that's the problem with the patch and why it's so ridiculous that it was released as-is.
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