My Feelings on "Camping" and "Tunneling"
I always try to avoid these tactics as I understand survivors find them toxic and I can agree that it's not fun if the killer sticks by you and chases you off the hook. But I think that a lot of people let their own subjective experiences get in the way of their own objective evaluations. I'll constantly come by people who attempt to derail them as legitimate and legal strategies simply because they don't enjoy them. It's the same with the "gen rush." The main difference between the concepts is that gen rushing is a byproduct of a genuine flaw in the game's core design, (however still legitimate and legal in and of itself), whereas, camping and tunneling are not.
Now, a lot of the time, I feel like camping hurts the killer as you surrender all pressure, but if the killer knows you're an overly altruistic team, or the exit gates are powered, why wouldn't they stick around when you're essentially giving them free pressure? It's the same with tunneling: It can be the more efficient move. If I'm not already in a chase, or I am and I see you get unhooked, why wouldn't I switch to you if you're one hook closer to death? One hook closer to that 3v1. Personally, I have no problem if the killer signals me out and/or camps me because I get that that's how they've decided to play and depending on their situation, it might be the smarter move. I also have no problem if survivors do gens really fast because what else is there for them to do really?
TL;DR, at the end of the day, both survivors and killers will play how they want to play. It's pointless to try and control that reality. Try to get past that and enjoy the game or move on.
I'm curious on your's guys' thoughts.
Comments
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I'll always try to make the game more enjoyable for both me and the survivors but if I hook someone and see nobody with my BBQ I'm gonna stick around the hook until I see someone, same goes for "tunneling" if you unhook someone right in front of me I'm gonna down them, not my fault you didn't wait until it was a safe unhook.
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GMAK said:
"I'll always try to make the game more enjoyable for both me and the survivors..."
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Amen to this post.
So many killers complain and moan that "survivors just gen rush" "survivors pallet loop instead of playing the game how its meant to be played" like lol wut. Killers just want survivors to ignore the gens and just stand still and let them kill them with no challenge. Which will almost never be the case. Whenever I hear this mindset all I can say is "get good scrub"
Alternatively, like you said, so many survivors yell "you have to respect the 4%!" Or "wow camper!" "Just tunneled me the entire game!" Which are legitimate killer strategies. If you don't like this, make sure you and your friends run perks like kindred, or borrowed time.
The most annoying thing (as killer) is when, you haven't even had a chance to hook the survivor and walk away and the rest of the team is being way to altruistic and rushing to get the save before i even get a chance to leave. I'm supposed to just turn and walk away? Lolol even though i can see you nearby ready for me to leave? Why would any killer in his right mind do that? Lol. I defintely lean away from camping myself, mainly because i think its a waste of time, i would rather be patroling gens or starting another chase/hook. But if all your friends are crouched by the hook, you better bet your butt I'm not gonna just turn and run away because I'm scared you're gonna call me a camper lol.0 -
@Grim said:
I always try to avoid these tactics as I understand survivors find them toxic and I can agree that it's not fun if the killer sticks by you and chases you off the hook. But I think that a lot of people let their own subjective experiences get in the way of their own objective evaluations. I'll constantly come by people who attempt to derail them as legitimate and legal strategies simply because they don't enjoy them. It's the same with the "gen rush." The main difference between the concepts is that gen rushing is a byproduct of a genuine flaw in the game's core design, (however still legitimate and legal in and of itself), whereas, camping and tunneling are not.Now, a lot of the time, I feel like camping hurts the killer as you surrender all pressure, but if the killer knows you're an overly altruistic team, or the exit gates are powered, why wouldn't they stick around when you're essentially giving them free pressure? It's the same with tunneling: It can be the more efficient move. If I'm not already in a chase, or I am and I see you get unhooked, why wouldn't I switch to you if you're one hook closer to death? One hook closer to that 3v1. Personally, I have no problem if the killer signals me out and/or camps me because I get that that's how they've decided to play and depending on their situation, it might be the smarter move. I also have no problem if survivors do gens really fast because what else is there for them to do really?
TL;DR, at the end of the day, both survivors and killers will play how they want to play. It's pointless to try and control that reality. Try to get past that and enjoy the game or move on.
I'm curious on your's guys' thoughts.
Campin and tunneling are also byproducts of flawed design.
Camping due to looping being insanely strong (why search and then follow the next target like an idiot if you can bait at hook too?)
And tunneling is exactly the same as genrushing. DBD is a game of time management.
Survivors dont switch the gen after they repaired it up to 50% because they would need to search for another, risk the killer kicking and denying progress etc.
Killers wont switch target after unhook because if they eliminate one of the 4 survivors, they reduce the efficiency of the survivor team significantly, less gen progress, more time for being looped etc etc
Tunneling and genrushing will never change unless the devs rework the core of the game.
Oh and then there is always the SWF plebs that call you a "noob camper" after you moried them with the 5 devour stacks
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The best example of why there is literally nothing wrong with tunneling in my eyes is Myers' Perks. So let's look at Dying Light specifically. This is a perk that is actively encouraging us to kill of the obsession in order to punish the survivors and slow down their speed. So on what planet would I have this perk equipped and say to myself "oh, it sure would be great to get this obsession out of the way in order to greatly increase the likelihood of myself winning this game, but I can't just keep going for her otherwise she isn't going to have any fun." It's an absolute joke. The reality of this is, when you've played killer on this game for a long time, you know when the time is right to secure your kill or tunnel a troublesome survivor to get them out of the way. You have to do whatever you can to increase the odds of you winning, and if that means tunneling a clearly knowledgeable survivor to avoid them becoming an issue later, or hook camping a survivor at the end because the other survivors are already at the exit, and by leaving then you'll just simply lose your kill. You have to think logically, and if in some cases, hook camping or tunneling is the most logical approach, then do it. Killers who just hook camp every single kill do not profit. They are barely an active participant in the match when they do this, and it shows when they receive their emblems at the end.
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@Grim said:
I always try to avoid these tactics as I understand survivors find them toxic and I can agree that it's not fun if the killer sticks by you and chases you off the hook. But I think that a lot of people let their own subjective experiences get in the way of their own objective evaluations. I'll constantly come by people who attempt to derail them as legitimate and legal strategies simply because they don't enjoy them. It's the same with the "gen rush." The main difference between the concepts is that gen rushing is a byproduct of a genuine flaw in the game's core design, (however still legitimate and legal in and of itself), whereas, camping and tunneling are not.Now, a lot of the time, I feel like camping hurts the killer as you surrender all pressure, but if the killer knows you're an overly altruistic team, or the exit gates are powered, why wouldn't they stick around when you're essentially giving them free pressure? It's the same with tunneling: It can be the more efficient move. If I'm not already in a chase, or I am and I see you get unhooked, why wouldn't I switch to you if you're one hook closer to death? One hook closer to that 3v1. Personally, I have no problem if the killer signals me out and/or camps me because I get that that's how they've decided to play and depending on their situation, it might be the smarter move. I also have no problem if survivors do gens really fast because what else is there for them to do really?
TL;DR, at the end of the day, both survivors and killers will play how they want to play. It's pointless to try and control that reality. Try to get past that and enjoy the game or move on.
I'm curious on your's guys' thoughts.
Camping and tunneling work. I never have and ever will understand how people who say they lead to losing are playing, because it works for me far more often than not. In three years with this game, it's consistently worked from browntown all the way to rank 1, all season very season. Never has it not been efficient to systematically remove my opposition.
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@BigBlackMori said:
@Grim said:
I always try to avoid these tactics as I understand survivors find them toxic and I can agree that it's not fun if the killer sticks by you and chases you off the hook. But I think that a lot of people let their own subjective experiences get in the way of their own objective evaluations. I'll constantly come by people who attempt to derail them as legitimate and legal strategies simply because they don't enjoy them. It's the same with the "gen rush." The main difference between the concepts is that gen rushing is a byproduct of a genuine flaw in the game's core design, (however still legitimate and legal in and of itself), whereas, camping and tunneling are not.Now, a lot of the time, I feel like camping hurts the killer as you surrender all pressure, but if the killer knows you're an overly altruistic team, or the exit gates are powered, why wouldn't they stick around when you're essentially giving them free pressure? It's the same with tunneling: It can be the more efficient move. If I'm not already in a chase, or I am and I see you get unhooked, why wouldn't I switch to you if you're one hook closer to death? One hook closer to that 3v1. Personally, I have no problem if the killer signals me out and/or camps me because I get that that's how they've decided to play and depending on their situation, it might be the smarter move. I also have no problem if survivors do gens really fast because what else is there for them to do really?
TL;DR, at the end of the day, both survivors and killers will play how they want to play. It's pointless to try and control that reality. Try to get past that and enjoy the game or move on.
I'm curious on your's guys' thoughts.
Camping and tunneling work. I never have and ever will understand how people who say they lead to losing are playing, because it works for me far more often than not. In three years with this game, it's consistently worked from browntown all the way to rank 1, all season very season. Never has it not been efficient to systematically remove my opposition.
Of course they work. That's why they want them to go away.
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Nothing is toxic. It is just some things that some people see as toxic and make them lose. Tunneling is just a term and is completely okay to do. Gen rushing is okay to do as well.0
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As a killer, you have one objective. Regardless of how you do it.
JUST...KILL...THEM.
KILL THEM ALL.0