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Should the Hex Mechanic be reworked because of Boon Totems?
Comments
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No
Boons are not Hex's and Hex's are not Boons.
If they are to be balanced in the same ways, they would have to work the same and they don't.
Though I wonder what do you mean by reworked because of boons? do you mean they should be like boons or something else.
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Yes
Boon totems should have the same benefits and downsides to hex perks.
Like for example:
If a killer snuffs out a boon totem, then it's lost for that Survivor and they lose that perk.
Or they could update hex totems to be more like boon totems
So when a killer's hex totem is cleansed or blessed, a killer can relight their hex totem at a dull or blessed totem.
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No
Hex totems are very different from Boon Totems.
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Yes
I had an Idea
When there is Hex a survivor has Two Options they can Cleanse or Destroy the Totem.Cleansing a Totem takes 6 seconds & deactivates the Hex that there is but does not Destroy the Totem.If a Hex is Cleansed or Destroyed the Hex goes on a Cooldown & after that Cooldown the killer can re place the Hex.Survivor within 8 Meters of a Hex could hear it.
Some Hexes would receive a Small Nerf to Compensate
Ruin has a 60 Second Cooldown when it gets Destroyed & losses 20% of it regression speed when it gets everytime it gets Replaced,
Devour has a 60 Second Cooldown when it gets Destroyed & losses a 2 Tokens when it gets Replaced.
Undying is no longer a Hex & it just auto Places any Hex if they are gone
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i actually like this because they’re like should I cleanse the hex or use it as a boon adding more of a dilemma of should I do this or that
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No
No, I think Boons should be reworked instead.
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