MMR is a lie
BHVR is not transparent about MMR because the whole point is for inexperienced survivors not to face capable killers and never the other way around. Time and time again we are told that red ranks only show time spent in the game but that is a lie too as one has to do well to pip and move up. By nature those who spend alot of time in the game are either good at it or in a team that can communicate the whole time, or most likely both. 2 kill balance is unfun for everyone when 1 of those kills is a camp on the first hooked and the other a tunnel on whoever is being chased when all the generators are done.
A good survivor and an good killer is not a fair match when its 4 on 1. This is why the MMR system is not working for killers.
This is what it should be if they actually wanted balance
Poor survivors = Ok killer
Ok survivors = Good killer
Good survivors = Great killer
Comments
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That is not true. My wife plays on the Gold Grade with the Survivor and does not play strong. The killers that come there are also Iridescent or Gold grade and don't play strong either. My daughter and I play differently. So in how far is the MMR a lie?. It is simply not true..... and stop with: The MMR does not work for killers. On the contrary, it works very good
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i feel it's a 50/50% you get a good or bad killer.
but it's more of a 90% chance to get good survivors as killer because everybody swf's
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My games have been much more consistent and fair since MMR came out.
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I agree something is up. But my problem is I recently tried the game on steam. And I have about 0 experience gaming on a PC, besides a few games of Roblox I played with my students.
So, while I know the game, I have no idea how to use the controls. I now have 4 hours on PC and I am constantly getting killer with hundreds of hours.
I thought it would be a good time to learn, but it has been frustrating. It is a weird feeling to know the game and not the controls.
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MMR is fine from my experience. The problems are that most of the high MMR is filled with SWF groups and most survivors overall are bad at the game, so even as a solo survivor in highish MMR you are very unlikely to get good teammates. Then there is the problem of balancing where in high MMR games killers are at a disadvantage, and if you aren't using a high tier killer like Spirit or Blight it can be as bad as you having zero chance at getting more than 2 kills. I believe neither of these are a result of poor MMR but the result of the inbalance between Solo Queue and SWF.
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It's impossible to prove someone is lying when there is only speculation as evidence. And although I can only go by my experience, how SBMM works for you is in no way related to my experience, which has been great overall.
Also, the theory of Red Rank is time spent is justified. Ranking up is straight forward for anyone who has the time to put in, and the previous system easily disproved that Red Rank = the best players, because a fair number of them were really not all that good. Either they were carried by team mates, chose times during the day where competition was easier, bad matchmaking, or genuinely had time or skill to put in.
There is a possible issue with SBMM which is the ceiling cap. Eventually, enough people will hit that, which will result in more mismatches as people with different levels of skill get muddled up. It needs a higher ceiling.
Ultimately, it is still a way better system and regarding your points: the first is just a baseless accusation and the second about ranks does have some merit that it's about skill, but they aren't lying in what they said that it does have a lot to do with time.
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I seriously have no idea what’s going to happen match to match, and that’s on both sides. I’ll have apparent rank 20s and then the next match a bunch of champs. I haven’t had any consistency.
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As killer this game has become absolutely dreadful for being even slightly good at it. Just sweaty match after sweaty match. Been playing for almost 5 years and I'm about ready to throw in the towel. I play for casual matches, not to be some sort of eSports pro.
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MMR is absolutely bizarre. It feels like it just isn't working right for certain killers.
I play a decent Wraith, and I usually get Brutal, sometimes Ruthless. Good games, both sides feel similarly skilled.
Doctor, on the other hand - I'm nowhere near as good with, get stomped a lot - and I still face back to back sweaty SWF groups who barely give me a chase before 4 gens have popped.
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It feels like your killer MMR is always based on your best killer and only fluctuates slightly depending on the match outcome. This seem in an effort to keep you from potentially steamrolling a newer/less skilled survivor when trying new killers. Fundamentally broken and unfair.
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Good survivors would destroy a great killer tho.
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Same here. Unfortunately I don't have 7 fingers on my left hand so I just plug my PS4 controller in now, it's a little annoying that the on screen buttons are all for Xbox though.
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Idk everyone keeps saying their killer games are bad. Since the "SBMM" released I managed to do ALL killer adepts. Some I did first try with a killer I never played before. My survivor matches on the other hand are horrible (solo queue) and I keep getting team mates who play like they legit just got the game (I have over 3k hours ingame)
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I get that, maybe I should try it, but I so badly want to learn the controls
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I at least agree that the grade system is not based on time. It is based on pipping. A subtle difference, but an extremely relevant one.
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it's easier for less skilled survivors and killers to come across more experienced opponents as it's entirely possible that the mmr of people who haven't played in the new mmr system yet are placed around the same level. And so despite being ash grade may very well be very good killers or survivors coming back from a break. And until they play a sufficient amount of games will continue to see newer or worse players until their mmr rises.
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I feel my killer games have been comparatively "worse" since sbmm, however I dont think that's the right way to label it. I think the better way is saying more balanced games. My scores from game to game have lowered, however they've gotten more stable. IE, I dont stomp as hard as often, nor do I get stomped as hard as often. My games are much more close and intense going either way up until the final moments. So yes it's easy for me to say "my games have been ruined, it's much harder for me to 4k!" I can at the very same time say "my games have gotten easier, because I rarely get all 4 survivors escape on me."
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But thats the point and issue sbmm was supposed to fix. You aren't supposed to get a 4k every game.
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The MMR system is extremely shallow and only counts kills/escapes and match time.
If you have 1 survivor who hides all game and escapes and another who dies after looping for 5 gens, the first survivor gets more MMR.
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MMR was working fine for me but lately I've been getting the worst games. As Survivor, I consistently get new players and people who hide in lockers all over the place while I myself actually know how to play the game and have almost 1000 hours. And when I play Killer as my main, Pyramid Head, I get noob Survivors who have no idea how to loop and go down instantly in chases.
Is MMR based on escapes and kills? If it is, that's a terrible system. For Survivor, it should be based on how long you last in chases, gens completed, heals performed, unhooks, e.t.c.. And for Killer, it should be based on hits, hooks, keeping the game going and effective use of your Killer's power.
When MMR first dropped I was having good games. More consistent skill level with the Survivors and Killers in my games. But now I feel like I'm in a worse spot than before... at least before MMR, I was getting all red ranks often in my games as a rank 1 Killer and Survivor. Now I'm getting obvious noobs and inexperienced players from both sides. It's a little frustrating.
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The latest I have seen regarding it has been from Dowsey, who uploaded about it yesterday. Could still be wrong though.
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Aren't a bunch of streamers about to stop playing becasue of MMR? say what you want it's good and right against poor able peeps like myself just wanting fun and a good game and not someone bringing their good game and those always wining not any more -shrugs-
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It's definitely a very BHVR thing to do. If that's really the case, it's hard to call it "skill-based" matchmaking.
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