I think I have a way Slender Man could work in DBD... what do you think?
SLENDER SICKNESS
POWER
The Faceless exists in an ethereal plane. It cannot walk or rotate except when using the Teleport ability. Survivors within proximity to The Faceless and looking in its direction while it is looking in theirs and it is not Teleporting will be overcome with Delusion over a short duration. As Delusion gains progress, The Faceless will become visible to the Survivor and they will hear a loudening audible cue.
Delusion:
Completing Delusion progress grants The Faceless control of the Survivor’s body, healing one health state if the Survivor is in the Dying State, deactivating the Teleport ability, activating the Break, Scratch, Drop, and Hook abilities, and slowing the Survivor’s movement speed by 20%. The conscious will of Deluded Survivors is trapped within a labyrinth in their own mind in which they must find a scribbled page in order to escape and regain control of themselves. Survivors have a chance to rescue Deluded Survivors by blinding them.
SPECIAL ABILITY: TELEPORT
Allows The Faceless to move at a high speed.
SPECIAL ABILITY: DAMAGE
Forces a Deluded Survivor to damage a generator, regressing repair progress at 400% of the normal regression speed. Regression speed returns to normal once this ability is no longer being used. Deluded Survivors cannot damage generators that are currently being repaired.
SPECIAL ABILITY: SCRATCH
Forces a Deluded Survivor to attack another Survivor, applying the Deep Wound Status Effect to both. Ends the Survivor’s Delusion.
SPECIAL ABILITY: DROP
Forces a Deluded Survivor to drop a pallet on themselves, losing one health state. Ends the Survivor’s Delusion.
SPECIAL ABILITY: HOOK
Forces an Injured Deluded Survivor to leap onto a hook or forces a Healthy Survivor to Injure themselves upon a hook. Ends the Survivor’s Delusion.
Comments
-
These are some good ideas for him I like it took me a moment to realize you named him the faceless
0 -
Well, they typically have a name and title for the killers. I couldn't find any reference to Slender Man having a given name. It probably goes part and parcel with being an Eldridge Horror. But he is called lots of stuff. I picked The Faceless from a bulleted list for two reasons: (1) that is one of his most defining physical traits and (2) since this power works sort of in the inverse to The Ghost Face, it seemed poetic.
0 -
I think his name might just be The Slender Man like Ghostface and Demo but I mean the Faceless is good or maybe The Stalker
0 -
I love the survivor possessing mechanic + maze search part of Delusion. An amazing idea! I'd had my own concept floating around about a killer whose power would teleport survivors to an arena area made of random tiles, and they'd have to survive 30 seconds in this arena without being hit by either an A.I. or player killer, but a maze is such a cool idea.
0 -
Well, the problem for incorporating a killer like Slender Man is that he can't ever be seen moving lest the game violate his lore. But, if a killer can't move... what good are pallets? How would he carry people to hooks? A form of possession is definitely in line with Slender Man lore and feels like a tidy way to solve those problems and introduce fun applications of the power like damage, scratch, and drop.
I put in the maze to make sure survivors had something to do that, while not exactly confirmed as Slender Man lore, certainly doesn't contradict any of it. It would have been no fun to just watch your character do things you couldn't affect and the wiggle bar doesn't exactly make sense here. I also feel like Behavior would be able to sprinkle in just enough of their trademark magic to make it feel like a natural part of Dead by Daylight: one part luck of the draw, another part opportunity to leverage skill.
They would still have to either contend all the killer carrying perks: either adjust how they work to accommodate delusion or just make it so that Slender Man doesn't really traffic in that part of the meta. There are already killers that have near meta exclusions for classes of perks because of their power. Either decision could be interesting and I'd trust them to make the right call.
0