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More Bloodpoints

I'm the kind of person who doesn't like to hold up on my BPs like as soon as I get enough I usually spend it pretty quickly. But I feel like survivors don't get as much bps? Regularly about 19k or 23k at the most WITH offerings and if survivors didn't farm and actually survived. Dying in games as survivor you get like 9k or less regardless if you thought you did a lot of work.

I feel like there should be more daily rituals at least or other ways to get more BPs other than constant farming of a few extra games.

I've literally stopped using offerings that include affects in-game like an extra chest or one less of a hook because it doesn't really do much of a difference. Someone WILL get hooked either way, and yeah there's extra stuff everywhere but still like? Idk. BPs are so much more better than a preference of how the match will be like despite the little affect EXPECT FOR FOGS. I kinda like them.

Anyways yeah, we totally need more daily rituals maybe separate ones or killers or survivors too so they don't mix up? Or picking a preference on which ones you would like more? Idk that would kinda be neat.

Comments

  • Gamzello
    Gamzello Member Posts: 828

    One more thing: killer mains and survivors mains (or mixed players) are also welcomed to express your opinions on my own. What do you guys think?

  • My_Dude
    My_Dude Member Posts: 132

    Well you could run WGLF and get your very own version of bbq, run that with an escape cake. I've gotten over 60k in one game with just that perk and offering.

  • Gamzello
    Gamzello Member Posts: 828

    @My_Dude said:
    Well you could run WGLF and get your very own version of bbq, run that with an escape cake. I've gotten over 60k in one game with just that perk and offering.

    I'll def try that out! I really don't like farming so many games as much despite how much I play it lmao.

  • Master
    Master Member Posts: 10,200
    edited December 2018

    @Gamzello said:
    I'm the kind of person who doesn't like to hold up on my BPs like as soon as I get enough I usually spend it pretty quickly. But I feel like survivors don't get as much bps? Regularly about 19k or 23k at the most WITH offerings and if survivors didn't farm and actually survived. Dying in games as survivor you get like 9k or less regardless if you thought you did a lot of work.

    I feel like there should be more daily rituals at least or other ways to get more BPs other than constant farming of a few extra games.

    I've literally stopped using offerings that include affects in-game like an extra chest or one less of a hook because it doesn't really do much of a difference. Someone WILL get hooked either way, and yeah there's extra stuff everywhere but still like? Idk. BPs are so much more better than a preference of how the match will be like despite the little affect EXPECT FOR FOGS. I kinda like them.

    Anyways yeah, we totally need more daily rituals maybe separate ones or killers or survivors too so they don't mix up? Or picking a preference on which ones you would like more? Idk that would kinda be neat.

    The mayor advantage of killers is BBQ.
    On the other hand, killers lose their addons every game while survivors keep items+addons after an escape. Additionally they can even earn items ingame and escape with them.

    Also a lot of killers are addon dependent by design

    And yes, there should be more quests, weekly rituals, maybe evne monthls ones. The daily ones are way too simple too

  • Adv4u
    Adv4u Member Posts: 25
    I feel - as killer main - like survivor need an equivalent to "BBQ & Chilli".
    As killer you need to hook people anyway and you gain blood points.
    As a Survivor you don't need to protect team mates to win a game.
    Change "We are gonna live forever" rather to "for every repaired gen you at least help 10% repairing - up to 4 tokens - get 25% more BPS at the end of the match"