Kill Switch update: The issue affecting Baermar Uraz's Ugly Sweater has been fixed and the cosmetic has been reenabled in all queues with this update.

Double-Lockers w/ flashlights are broken

The fact that 2 survivors with flashlights can enter two close lockers and be basically invulnerable (saving each other every time the killer picks one up) is absurd.

And yes, you can leave them to go for other survivors, and their flashlights will eventually run out or whatever but the fact that is even doable is crazy, it feels like an exploit to me.

In my opinion this should be fixed. My suggestion is making the entity block a locker (like vaults) after 3-4 times a survivor enters or leaves. This would also fix the spamming of notifications some survivors do with lockers. Or simply make the survivor unable to use their item for a few seconds if they went in and out of a locker a few times.

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