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Should Decisive Strike activate twice?

BlueMeansDeep
BlueMeansDeep Member Posts: 65

I don’t really have an opinion either way, but I wanted to see the consensus.

Should Decisive Strike activate twice? 88 votes

Yes
19%
antgnsteaTaigaMrsGhostfaceHippieredhex45ChurchofPigTeabaggingGhostfaceNoOneKnowsNovaHex_LlamaDwightFairfieldfogdonkeyGuiltiiHaunterofShadowsAurellecrackerTheTomosaurusRexZelosWilder 17 votes
No
69%
LaMupfelGibberishSeiko300kodiakyMiriamGSlothGirlyanarchy753Dramzar_MyersReikoMoripizzaduffyhp90katerinaraemusstang62pushkinaMrPenguinCornpopers_EvanRoboMojodreamsy10SebaOutbreakGlamourousLeviathanClevite 61 votes
Yes, with a condition (comment below)
11%
brokedownpalaceFreddy96glitchboiHatchIsMyMercyteslaPosh_xpjsd1165Ghostflame92HyuuDRSPHILA 10 votes

Comments

  • DwightFairfield
    DwightFairfield Member Posts: 1,246
    Yes

    it should, its not an anti tunnel perk, its a free stab before you get tunneled more. Sure it'll be abused, and be nerfed again, but we should at least try

  • landromat
    landromat Member Posts: 2,193
    No

    DS doesn't need any buffs

  • Yords
    Yords Member Posts: 5,781
    No

    if anything it should still be nerfed, like if another survivor is hooked then anyone with DS should lose it.

  • pushkina
    pushkina Member Posts: 130
    edited October 2021
    No

    DS dont need a buff.

  • Nathan13
    Nathan13 Member Posts: 6,721
    No

    Once is enough

  • tesla
    tesla Member Posts: 446
    Yes, with a condition (comment below)

    yes if it only lasts about 20 seconds, it would be fine

  • glitchboi
    glitchboi Member Posts: 6,023
    Yes, with a condition (comment below)

    Hmm... maybe if it doesn't activate after the 5th generator is completed.

  • MrCalac123
    MrCalac123 Member Posts: 1,147
    No

    If you halved the duration sure

  • TheEntityNea
    TheEntityNea Member Posts: 23
    No

    If it activates twice, you will get two free health states basically. It's fine as it already is since you can already use it in a pinch and you can waste the killer time. Even if you don't get to use ds, just the reason that it exists is pretty strong! Getting to use it twice would just be broken and probably abusable.

  • dugman
    dugman Member Posts: 9,713
    No

    Decisive Strike is already a very popular perk for a reason, why would you need to make it more powerful?

  • TeabaggingGhostface
    TeabaggingGhostface Member Posts: 3,108
    Yes

    Maybe decrease the duration where its active to 30/45s

  • HatchIsMyMercy
    HatchIsMyMercy Member Posts: 219
    Yes, with a condition (comment below)

    I think as long as you don't touch the skill check and just let it pass maybe it should but Im not entirely sure because it's still one of the strongest perks.

  • Hyuu
    Hyuu Member Posts: 33
    Yes, with a condition (comment below)

    Yeah no. Horrible idea. DS is not op. You just tunnel alot and get hit with it all the time.

  • Faulds
    Faulds Member Posts: 903
    No

    DS is perfectly balanced as it is. It doesn't need any more changes.

  • Clevite
    Clevite Member Posts: 4,335
    No

    It's a strong perk and can help you make it to the next loop.

    But, in truth, if a Killer wants to tunnel you out of the game, they will probably be successful.

    Swf and/or being a better looper are really the only true antitunnel strats.

  • Emeal
    Emeal Member Posts: 5,298
    No

    1 get out of Tunnel Free Card is enough for 1 perk, I see absolutely no reason for you to get another.

    Maybe another perk that serves as an anti tunnel perk, would be good.

  • Dino7281
    Dino7281 Member Posts: 3,294
    No

    You really want to bleed out, don't you?

  • SuzuKR
    SuzuKR Member Posts: 3,910
    No

    It’s literally not meant to stop tunneling. It’s meant to disincentivize it once.

  • ZelosWilder
    ZelosWilder Member Posts: 6
    Yes

    Yes, it was overnerfed.

  • Cornpopers_Evan
    Cornpopers_Evan Member Posts: 2,428
    No

    Nah, I think it's very fine the way it is.