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Swf=killer has 5 perks or swf can only choose 1 of each perk between them? Which happens first?π
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Th real problem in here is not comms or swf but the fact that mostly of them bring strong builds in a coordinated way that can grant them A LOT of opportunities when facing weak or strong killers, yes, even when they make big mistakes. Obviously, comms makes a huge difference. In other words, penalise players from their mistakes and not if they want to just have fun with their friends and you will have a more balance game.
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look i have no friends to soloQ with so i don't know what it's like to torcher the killer
all i know how to do is carry my rank 20 team of other soloQers
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I mean comms already kill stealth killers as it isπ€
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