Suggested Trickster buffs for better map pressure
Laceration no longer works automatically, the survivor has to mend it away.
- Each knife makes the survivor have to recover for at least 4 seconds per laceration bar (so 20 seconds max) to stat regressing the bar. Similar to mending.
If a Trickster player knows they won't get much out of a chase, they could hit the survivor with a few knives and leave while getting just a little bit of slowdown. Or they could shoot a few knives at a survivor far off in the distance.
- If a survivor performs any action that is not mending (except hooking) when laceration is in effect, make the laceration meter increase by half a bar every second. *Cannot down survivors with this
It's not very much, but it gives him something other than only having power in a chase.
Also allow him to permanently hold main event plz.
Comments
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I'm ok with the mending laceration thing.
I'm not ok with the holding main event. You can camp really well with that.
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Bubba can, hag can, and pyramid head can. What's wrong with trickster doing the same? I see no issue with that, it would only make him stronger which is the point.
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trickster really needs to main event on demand, catching someone out with it in the open is rare as hell as it is and it's just so often an impotent part of his kit because of its forced usage + very specific scenario needs
plus i don't see how it's not even worse to get camped out by an oni who goes into fury and then will just aoe multi-instadown slam anyone that goes for the save, either way person on hook's dead or slugged, probably even through bt if timed well, and oni isn't even something like bubba
if have to make it take a lot more knife hits to build up to because of its newfound effectiveness then whatever
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I like the idea, I especially like it ticking up over time if they don't Mend. People often compare Trickster to Huntress, but that's dumb, he is and always has been far closer to Plague- this just realises that a little further.
Holding on to Main Event is a poor move though, in my opinion. I'd rather see the bar partially refunded if you don't use it- instead of charging it again from 0, you charge it from 50, or maybe even 75. Main Event is clearly supposed to work as a crescendo, but starting from zero is pretty harsh even with that in mind.
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All I would suggest is to completely rework his face, make him look sinister/Scary.
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doesn't work out very well in practice because generally as you throw knives and particularly when you injure someone you're losing distance on them, and you move very, very slowly during main event
once someone runs around the corner of a large wall that's that
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Well with hag that only works on basement. Pyramid Head you can fake a unhook. Bubba I have nothing to say except your right. However, do we really want more killers to be able to camp rather then be able to actually do well in chase or have more for 1v4?
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you can't fake a save vs pyramid head (protip: at medium-long range as far as his regular attack length is concerned, punishment just after the person on hook touches the ground)
you can however probably get a trickster to burn main event and not get many hits out of it by going for the unhook and then immediately running for cover once he does his tell
....also not sure what you're on about with hag not camping hooks, that's hag's entire shtick - camping half the map
you technically can get an unhook without triggering traps or having a flashlight but in practice it's done 95% of the time for a reason
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Giving him the ability to hold Mainevent permanently I think is a good idea. The killer should be allowed to decide for himself when he should use it.
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I've seen people fake against pyramid head. not only against me but other people as well.
I have not once seen a Trickster not get a down when they use main event. Then again I see streamers that are really good.
Hag can get the unhooker if the survivors play well but that's it.
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...........okay fair enough, to re-iterate my sentiment: you can't fake a save vs a good pyramid head
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