Taking A Break Till They Fix Gen Speeds
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You're apart of the problem.
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You have plenty of gen defense perks, use them.
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Killers get a wonky, hard to use speed boost that costs them an addon slot.
Survivors get a free, powerful toolbox or medkit.
There's a big difference.
I've watched and read plenty of guides.
It's entirely possible for a gen to be done 14 seconds into a game, 2 gens before 1 minute and 3 gens before 2 with a coordinated group, PTS and multiple toolboxes. Worse, with the right rotation strategy, 3 gens can be completed together before 2 minutes while one player scouts/runs the killer.
Even with Discordance, on the wrong map, it can be literally impossible for some killers to reach the gen before it pops.
Hell, I'm probably 'middling' MMR wise, and I frequently have games that despite my best efforts see multiple gens popping before I even get a chase. RPD (and to a lesser extent Haddonfield and Badham) are the big offenders here.
You can run CI, which of course requires you to either farm for months or pay real money (and level one of the least popular, jankiest killers in the game) or pray for it to pop up in SOS (never seen it).
Plus, on certain maps CI can backfire and you end up wasting a perk slot. You can run LP, which can have the same problem. Or you can 3gen into camping and slugging, or run NOED+NWO and hope you get good gate RNG, which is about as much fun for the killer as it is for the survivors.
Watch any top tier killer stream and you'll see what I mean. Even folks like Otz regularly get skunked by SWF groups
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but if they make gen speeds longer, that’s gonna be way more boring. I already dose off when thana is in play.
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This game is totally survivor side. SBMM is good only for survivors, in the behaviour's mind killers don't need to have fun.
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gen speeds havent been touched in like 3 years or more.
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Well ig you're gonna be gone for a while because gen speeds dont need to be changed and probably wont be. See u whenever u get over that team who tbagged u all match and play the game again.
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have they actually nerfed gen speeds before??
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Hahaha it's definitely NOT toxic imo, same with hitting on hook and clicky clickies and all that jazz. At most it's maybe bad sportsmanship (emphasis on the maybe) but straight up toxic? BAGH!
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their is no fix you can't stop us saboteur breakout claudette mains >:D
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Gotcha now, and agreed, I forgot about chat and was thinking you were referring to twerking and raving!
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I doubt they are going to do anything about gen speeds because they said in a past video, I can't remember the exact words, something like it wouldn't be fun sitting on a gen for 2 minutes when asked about increasing gen times.
They need to take out a few pallets imo. It only takes one survivor, with 3 being efficient on gens, to run around the map and pre drop pallets. All gens get done and there are still one or two pallets remaining.
Now I know you shouldn't do that and apply pressure to gens but the fact you can do it shows there are too many pallets on the map.
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Lmaaaoo I love the happy angry enthusiam face >:D
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The Game
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Any map really but that's one of the worst.
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It's miserable
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yes back in 2016/2017 gens were quicker to do... i dont remember how much cause i started in 2018 but maybe something like 20 seconds or so.
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Oh I started playing in fall of 2019.
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does making bnps not insta-repair a gen count as nerfing gen speeds
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Yes they should rework gens to be more fun, fair, and interactive
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What? The killer literally just received a perk called Plaything. A very powerful perk, don't be ungrateful.
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Maps are too big. Map size needs to go down drastically
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They can be way longer. Are you kidding? They get done in minutes when the team's not screwing around. Thanatophobia is a joke of a slowdown perk.
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I don’t wanna work on a single gen for 3 minutes.
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Another plaything fan? All is forgiven if you're a fellow connoisseur
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gens are fair, just get rid of the one tap to stop regression.
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No, but would 1 minute kill you? Because right now, 2 survivors on a gen don't even take that long. The survivors get the gens done too fast, and without going through hoops of killer buffs, lengthening the gen times is the simplest way to balance.
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Gens are fine and ruin undying thrill of the hunt is meta right now give it a try with lethal devour or haunted
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Dude what the actuall **** do you just want the game to be boring as hell? First of all, the Items that survivors can use are not infinite. Even if they bring a toolbox or a medkit it will depleat, or you can just bring frenklins and depleat it for them.
Second of all, there are many add ons for killer that are super easy to use, like the "bring more hatchechts to the match" for the huntress or the "Your traps are gonna open themselves rdmly" for the trapper.
Like what do you excpect from the game, do you just want the survs to go and hook themselves on the hook for you or what is that about? Especially you're describing only the case that all 4 survs are rushing a gen, what is almost never the case in my experience except if you play against a 4 man swf and even then it is not guaranteed that they will do that. Often there is one who is beeing chased and the other ones might do a gen. If you play solo though you're happy if 1-2 of your m8s are doing genereators, because in my experience there is always this one person who is hiding as soon as he has terror radius, one is always just running around the map, and one is beeing chased.
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The opposite, actually. Although I love the cute attempt at a strawman.
The game is at it's best in the chase/evade loop.
When you have 3 gens pop before you even get a real chase, thanks to PYT+BNP - that's boring.
What I want is:
- Weaker killers and addons brought up to snuff.
- RPD, Badham and Haddonfield reworked to be less obnoxious for M1 killers.
You do raise a fair point though - this game is impossible to balance around both solo and SWF. I'd say about half my games are at least against a 2-3man SWF.
The answer is to inflate the MMR of SWF groups as a lot of other games do to premades, so that solo types will have a larger pool of killers at their MMR to pull from.
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Well i just said random numbers so peoole can do the maths
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Well you cant silence people but things like clickies are considered toxic that way they wouldnt click such much
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They already said they have no plans to change gen speed so you would just be waiting for nothing
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I wish they would nerf gen speeds but at the same time nerf gen regression perks, sucks to be required to bring some to make the game playable.
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My problem is... ruin is too strong and its really boring to go against slowdown perks. then at the same time you have exhaustion perks and second chances. I hope some competition this month or next will change things, if not we should have something more enjoyable on the horizon. :)
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The problem not in gen speeds, but in dbd trial itself. Need some major changes to make this game not stressful for both sides. Killer mainly.
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both sides running 6 perks. bc they are too strong or other perks arent as strong. its obvious.
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