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Perks that you find obnoxious even though they aren't OP or even that good?

brokedownpalace
brokedownpalace Member Posts: 8,804
edited October 2021 in General Discussions

Lethal Pursuit. Before this perk came out one of my least favorite things in the game is when the killer would just happen to stumble upon me 10 seconds into the game. Especially when I spawned out of position and there was basically nothing to work with.

Now there's no stumbling required and a super fast killer can be on you in 5 seconds! Yay!

Again, certainly not an OP perk (honestly not even particularly good) but extremely annoying.

Anyone else have any loathed weaker perks?

Comments

  • PanicSquid
    PanicSquid Member Posts: 655

    I think Dead Hard is annoying. I like the concept of dodging an attack as a skillful interaction, where you need amazing timing to get a good result. What I generally see however, is Dead Hard for distance or "Dead Hard through the killer because I messed up."


    I don't think Dead Hard should let you dodge a Trappers Trap, or a projectile that would still hit you if you didn't have I-frames. Nor should you be able to Dead Hard through the killer nor another survivor.

  • Tr1nity
    Tr1nity Member Posts: 5,047

    Any Means Necessary.

    Get punished for breaking the pallet.

    Get punished for not breaking the pallet.

  • Aurelle
    Aurelle Member Posts: 3,611

    As killer, Blast Mine. As survivor, Lethal Pursuer.

  • Phasmamain
    Phasmamain Member Posts: 11,531

    Bamboozle just let’s the killer play most tiles brainlessly

    For survivor I dislike boil over because it’s annoying as hell on indoor maps

  • GentlemanFridge
    GentlemanFridge Member Posts: 5,705

    Bamboozle and Adrenaline.

  • dugman
    dugman Member Posts: 9,713

    Blast Mine and Head On. Neither really seems to do that much honestly in terms of the outcome, they mostly just annoy me as a killer because they’re kind of like getting pranked. Getting blinded multiple times in a match by Blast Mine only sets me back a few seconds really but it’s still annoying. And Head On plays are just goofy, to work they usually need a survivor hiding in a locker instead of doing gens just so their buddy can hopefully run past and the killer can get stunned. It’s hard to imagine Head On making a difference in the overall result of the match though.

  • LeonxJiwoon
    LeonxJiwoon Member Posts: 455

    Well then when killers are still hitting you from an ghost like effect from via fast vault pallet/window or /through walls and objects you try hugging during a chase or overall you sure as heck know you dodge the attack on your screen it looks like you did but then your on the floor wondering umm.. Killers hit boxes in general like dead hard is just as broken cant tell you how much time a killer will seem to initially miss an attack but the game lie and say no your still hit.