The Amanda's Letter add-on for The Pig has been Kill Switched due to an issue with incorrect RBT count.
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Am I the only one that thinks boon totems are going to get nerfed into the ground?
I'm all for boon totems but it's inevitable with the amount of complaints about it that I see all I can do is count the days we have untill it gets nerfed most likely into oblivion. I'm just going to do what Scott did with undying and stop using them now.
(No tea no shade but I know I definitely going to laugh the next time a killer complaints about survivors using the same perks over and over again.)
But what do you think
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They are certainly going to get nerfed, because the devs have shown that they will change things if people complain about the counterplay to it. It's basically what happened to undying. Survivors didn't like that in the worst case they had to cleanse all 5 totems and thus it got nerfed so it was always an extra hex cleanse. Boon totems going to see the same kind of change to prevent them from infinitely blessable.
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If they get abused, sure. But survivors need 4 second chances. So probably not.
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I think they'll be fine. Just look at all of the noed posts and they haven't done anything yet. I doubt they'll be nerfed into the ground.
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We're calling boons second chance perks now are we?
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I think they'll make it so that when a Killer kicks a boon, the totem breaks. Which is reasonable, if you ask me.
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As long as they make the totem harder to locate (sound) AND take longer to destroy, then I'll be fine with it.
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Its a 1 slot infinite medkit for the entire team. Yes it is a second chance perk. That one totem gets astounding value
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Considering that it literally is old undying but better in almost every way, I think it's gonna be nerfed.
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No, I meant they would never drop one of their precious meta perks to run a boon. I wish they would when I play survivor. My teammates don't need a second chance, they are a lost cause. But me? I have escaped some pretty dire situations thanks to the safety of a boon.
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In terms of timing they typically do a hot fix on bugs a few weeks after a character release and a full balance pass about three months after release, so probably late January would be when we’d see balance tuning for the boons. How Boons are placed and can be reset is fine, they just might need to turn down the healing speed of Circle of Healing and/or reduce the radius of Shadow Step if they’re actually overpowered.
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I'm sorry I'm just being passive aggressive
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I think they're going to pull a scum lord move like they did with Ash. Make a possibly meta changing perk, let everyone buy 'em, and then nerf when the sales drop. This is why we use shards peepos
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Am I the only one who thinks the power of boons is fine now? No need to nerf.
However we all know how ######### the totem spawns are in this game and only thing that makes boons too strong is the ability to choose totem place and bless it multiple times if needed.
This can be devastating to some killers in some indoor map totem placements.
But other than that boons are fine.
The can maybe make it so you can bless a certain totem only once, or make killers be able to completely destroy totem if they want to.
Or simply make them visible from further distance for killers so it "balances out" indoor map totem spawns
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If boon get nerf its going to take 4 years just like DS because that the time it take for survivor to get nerf
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Yeah. I can get behind that, though I don't think it should be anywhere as difficult/long as it is for Survivors, given the fact Killer's time has a different value.
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If they have any sense, then yeah, of course it will be. It's insanely OP.
Playing vs the same 7 or so survivor perks isn't as bad as this. The real big brain play from BHVR would be if that was the point the entire time:
Over the past month all survivors will have learned how to find totems and now they'll stop bitching about NOED as much. And killers have a tasted this hell for a while & now they'll be relieved to see survivors running the ol' DH + BT + DS + Unbreakable classic build.
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It's the Ash situation repeating itself. There's no way to sell a DLC with a single survivor if you don't have extremely powerful perks that everybody will want to try. They'll probably be nerfed as soon as the sells of Mikaela's DLC diminish a bit. But tbh they deserve the nerf.
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they honestly need it, it's too powerful and was predicted before it even arrived
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Considering the amount of complaints about them, they'll most likely get nerfed.
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People complain about dead hard and noed. All the time. Still no changes for 5 years
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Boons will either be nerfed into the ground or left like they are for some reason, like dead hard or DS. (it took devs too much time to fix a perk)
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Hopefully they do.
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I've seen boons taking the place of iron will/BT lately.
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To be honest, I would be highly amused if they would add a Totem Hunting Perk for Killers. Because then Survivors can recommend mediocre Perks to Killers like those do when Survivors complain about NOED.
The only Nerf that should be given is that Boon-Totems only apply to the floor they are on. So if you bless a Totem on the Top Floor of The Game that you dont have the effects on the bottom floor. Or that a Totem blessed in the Asylum (upstairs totem spots) does not apply to the surrounding area.
But I feel that Boon Perks might indeed be nerfed way too much.
And then Killers can go back to complaining that all Survivors run the same Perks... =)
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I give it 1-2 months.
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Yes, they literally changed Ruin because "It was annoying for new survivors". They exclusively cater for Survivor, they will not nerf boon totems in any real way.
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All you have to do with the perk is make it so it can't be re-applied to the same totem and buff TOTH so that you get a notification when a survivor blesses a totem (you can't make it it's own perk tho, that would be incredibly pointless on its own unless you threw a crazy effect on it as well, like say, 60 second global exposed or something).
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I hope not, they're really cool perks that might actually shake up the meta for once.
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Circle of healing should just be removed. Its concept is brokenly overpowered, allowing anyone in its radius to self care at medkit speeds without a medkit an infinite number of times is just mindblowingly unacceptable. I really don't understand how anyone thought this was an okay perk. Solo Queue its a pretty meh perk. SWF its a literal god tier perk that should never leave the perk slot.
Shadowstep is a much cooler idea that once again should just be removed. No scratch marks at killer shack, or no scratch marks at L Pallet walls, you might as well just not chase.
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are gonna get nerfed for sure but to the ground? i dont think so. taht happens with killer perks not with survivors perks. (and if it does, it takes lots of months, the last destroying nerf to a survivor perk was Mettle of Man and it took months and that was like 2 years ago)
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If boons get nerfed it'll likely take 2 years. Look how long it took for DS and keys to get nerfed??
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Τhe boons are here to change the current meta. I think they're staying as is and not going anywhere anytime soon.
If they nerf boons, too bad for them because no one is gonna use them.
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That’s not true with Petimento. If they nerf boons they will nerf petimento or no one would escape if you need to cleanse hex perks
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I trade you noed per deadhard in any moment to make em both rubbish perks
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Sooner the absolute better
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The thing is they don't really need to be nerfed atm. What needs to be fixed are game mechanics that make them abusable. The thing is though is that people say they want the meta changed, yet they don't want to stop running ruin+undying and all that stuff. They want the meta changed for survivors, but not for themselves.
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i guess for some killers who rely on sloppy butcher would find it overwhelming. personally if it were nerfed , the best nerf would be for it to have a cooldown, maybe 30s. hexes and boons are not the same so it shouldnt receive a drastic nerf to the point where the 4 meta perks would be in 99% of lobbies again.
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How circle of healing made it out of testing in its current form is beyond me.
I don’t have as much of a problem with shadowstep especially since if you try to lose the killer with no scratch marks the killer will already be near the totem anyway. It’s strong, but I don’t think it’s op the way coh is.
Either the core mechanics of boons need to change, or if they’re not going to be changed then the only other way I think you can make coh fair is to penalize it as much as self care (or close to it).
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If the devs do not want blessed totems to be outright destroyed, they could add a time hindrance to each consecutive totem being blessed. Similar to the wake up action, if a killer snuffs out a totem then the blessing action takes a bit longer to bless each time the totem is snuffed.
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