http://dbd.game/killswitch
Bamboozle is bugged!
Comments
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Nope, but I guess you could say your bamboozle perk BAMBOOZLED you!!!
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I have not tried with bamboozle, but today a Nea keep vaulting from same window 5 times in a row. It supposed to be 3, and then entity should have blocked it1
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Not directly with bamboozle, but more that the survivor could vault over and over again after the entity blocked the window. Known bug since months. But since this is a bug which hurts the killer and not the survivor don't expect some fixes soon0
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Im having the same bug with Bamboozle! Im glad someone is talking about it. Had survivors that could constantly vault over the window Bamboolze should of blocked.
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Yeah it ######### sucks. Tinkerer bug got fixed like 2 weeks after it was noticed. This should be fixed too since it allows survivors to pretty much loop infinitely >.>MuteNewt said:Im having the same bug with Bamboozle! Im glad someone is talking about it. Had survivors that could constantly vault over the window Bamboolze should of blocked.
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Had a game where someone lept through a bamboozle'd window, reacted pretty much the same. one of the only time's ive ever dced.
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Or more realistically recreating a bug that happens very, very rarely with no clear cause isn't an easy thing to do. It has nothing to do with which side it affects, that's ridiculous.DwightsLifeMatters said:Not directly with bamboozle, but more that the survivor could vault over and over again after the entity blocked the window. Known bug since months. But since this is a bug which hurts the killer and not the survivor don't expect some fixes soon2 -
I mean, how fast was the sound bug fixed with the terrorradius for survivors? 1 week?Peanits said:
Or more realistically recreating a bug that happens very, very rarely with no clear cause isn't an easy thing to do. It has nothing to do with which side it affects, that's ridiculous.DwightsLifeMatters said:Not directly with bamboozle, but more that the survivor could vault over and over again after the entity blocked the window. Known bug since months. But since this is a bug which hurts the killer and not the survivor don't expect some fixes soon
Meanwhile, since the first engine update back then in 2016 the sound still is not back to the way it used to be for killers (which was better in all ways).Post edited by DwightsLifeMatters on0 -
What are you talking about? There were terror radius issues for MONTHS.DwightsLifeMatters said:
I mean, how fast was the sound bug fixed with the terrorradius for survivors? 1 week?Peanits said:
Or more realistically recreating a bug that happens very, very rarely with no clear cause isn't an easy thing to do. It has nothing to do with which side it affects, that's ridiculous.DwightsLifeMatters said:Not directly with bamboozle, but more that the survivor could vault over and over again after the entity blocked the window. Known bug since months. But since this is a bug which hurts the killer and not the survivor don't expect some fixes soon
Meanwhile, since the first engine update back then in 2016 the sound got back to the way it used to be for killers (which was better in all ways).0 -
Both things with clear causes and both easy to recreate. You didn't have to make hundreds of attempts to get those bugs to happen.DwightsLifeMatters said:
I mean, how fast was the sound bug fixed with the terrorradius for survivors? 1 week?Peanits said:
Or more realistically recreating a bug that happens very, very rarely with no clear cause isn't an easy thing to do. It has nothing to do with which side it affects, that's ridiculous.DwightsLifeMatters said:Not directly with bamboozle, but more that the survivor could vault over and over again after the entity blocked the window. Known bug since months. But since this is a bug which hurts the killer and not the survivor don't expect some fixes soon
Meanwhile, since the first engine update back then in 2016 the sound got back to the way it used to be for killers (which was better in all ways).
Now compare that to a bug that sometimes blocks off one window for the killer but not the survivor in one out of every thousand games, if not less. How do you recreate that? It's not bamboozle itself because it can happen without the perk. So now you need to somehow make that happen and all the information you have to go on is that .01% of the time the window blocker doesn't work. It's a needle in a haystack.
Obvious bugs get fixed for both sides pretty quickly, the more complicated ones take time. Which side it affects has nothing to do with it.1 -
Personally, I uninstalled the game and refuse to play this broken mess until things get fixed. Game being broken is only part of the reason but I can't condone the way the game is going. I don't want to waste any more time and energy in a game that doesn't reciprocate and continues to make wrong decision after wrong decision because devs don't even play or understand the project they manage. It was fun while it lasted.
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I had a little typing mistake tho, the killer sound is still garbage since the first engine update in 2016. They never made it as good it was. Just shows for me what priority is. But that doesn't really suprise me, the ratio of the community is 20% killer and 80% survivors, it's more important to satisfy the 80%Peanits said:
Both things with clear causes and both easy to recreate. You didn't have to make hundreds of attempts to get those bugs to happen.DwightsLifeMatters said:
I mean, how fast was the sound bug fixed with the terrorradius for survivors? 1 week?Peanits said:
Or more realistically recreating a bug that happens very, very rarely with no clear cause isn't an easy thing to do. It has nothing to do with which side it affects, that's ridiculous.DwightsLifeMatters said:Not directly with bamboozle, but more that the survivor could vault over and over again after the entity blocked the window. Known bug since months. But since this is a bug which hurts the killer and not the survivor don't expect some fixes soon
Meanwhile, since the first engine update back then in 2016 the sound got back to the way it used to be for killers (which was better in all ways).
Now compare that to a bug that sometimes blocks off one window for the killer but not the survivor in one out of every thousand games, if not less. How do you recreate that? It's not bamboozle itself because it can happen without the perk. So now you need to somehow make that happen and all the information you have to go on is that .01% of the time the window blocker doesn't work. It's a needle in a haystack.
Obvious bugs get fixed for both sides pretty quickly, the more complicated ones take time. Which side it affects has nothing to do with it.0

