This game is the stalest it’s ever been right now
I play both sides, but I consider myself a survivor main. I enjoy it more cause I get to play with my SWF most of the time. Even when I’m not swfing I still enjoy solo que from time to time. But I’ve noticed (today at least), that every match it’s the same thing: nurse or spirit with ruin, undying, tinkerer, BBQ. Almost every killer we’ve gotten camps if even ONE gen pops. Aren’t you tired of just babysitting the hook? There’s no more variety in this game anymore. It’s just the same 3 killers with the same build all the time. These are the types of killers that think they’re good for running the build I mentioned above. It’s funny to see them shake their head when they down someone and hit on hook only to see them get 4 escaped and watch them be embarrassed at the end. Every game is the same…. It’s just sad. This is why there’s so many SWF teams out because solos don’t stand a chance against it. Can you blame SWF?
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ok
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I definitely get it, from the other side, but i get it. I don't understand the camping thing, especially with the build they are running it isnt cohesive or beneficial.
There is very little variety for both sides honestly. Survivors keep running into the same few killers with the same builds and killers keep running into the same survivor builds and an increased use of map offerings making things incredibly unfun for them as well.
Both falls on the devs and their lack of innovation with the game and the flaws within the main mechanics not to mention their constant "Oh, this is an issue? Cool, heres a perk for a band aid fix if it really bothers you."
At least you have friends to talk to in chat to make it more enjoyable because on the killer side or solo q its just increasingly unfun and uninteractive.
Sorry you've been having a rough time and here's to hoping for fixes, not perks, in the future.
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Yeah I’m glad you can see where I’m coming from. I also understand the killers POV. I think that’s why many players have left because of the mmr changes and things like that. but hopefully you get good games too!
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love your name btw Mileena is bae!
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She really is. 😊❤️
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That's your MMR, I think.
The problem is that unless you are an insanely good player, it's very difficult to compete against high level SWFs without relying on specific killers or perks. Everyone else starts falling off and you just won't see much of them.
If you ease up in your games a bit, you'll see a much bigger variety.
Otherwise, you're going to have to start adjusting specific maps and probably give a number of killers pretty strong, Plague level reworks to create more variety in high MMR play.
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I disagree with your reasoning, though your title is absolutely correct.
I second this.
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It's called MMR and this is exactly what people warned would happen. You admit you SWF so you're possibly high MMR due to that massive advantage. Only three killers can actually compete at top MMR, so that's all you'll face. People warned this would happen if you made an MMR system when only 3 members of the cast can compete against top level teams. The answer is to buff every killer to near Spirit/Blight levels or axe MMR so people can enjoy going against easily stomped killers.
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Well when they added boons they basically removed most the hit and run killers/play style as well as slugging as a strat. All that leaves is camping/tunneling. Not to mention at high mmr the vast majority of killers are simply non viable leaving them nothing to do but camp/tunnel if they want to win.
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Devs release stronger and stronger perks for survivors while being careful or nerfing anything that looks like a threat on the killers side. what do you expect?
People figured out that playing safe and holding W will win you the game if people do gens, and since escaping is all that matters to the mmr ranking there is no reason to interact with the killer or try to advance emblems.
They have ruined it and are doing nothing to fix the issue because trash tier survivors inflate the numbers and it is all the devs care about.
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I camped a bunny feng today. Dead Dawg offering and cart taunting multiple times. Then she tried to claim it just beamed her up there. I was not bored.
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I mean, if you play sweaty, you get sweat in return. I get Hella variety at low mmr. The game just added boons and rebalanced several killers before we got an event, into a new chapter coming soon... With another event on the way.
It is not stale just because YOU are bored.
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Boons are self-care for the team. THHAT IS Boring and STIZZALE. That's recycling one of the launch game perks homie.
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How do they ease up? Why should they have to intentionally play worse just because killers cant keep up with them?
Plus there's a lot of no brain killer builds that people use outside of high mmr anyways. Mmr makes it worse but it's not the sole reason people use them, just an incentive.
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If you're always playing optimal SWF, you're always going to run into the same builds, just because those are the only builds outside of a very limited number of killer players that are likely to achieve anything at all. If you want to see more builds, you're going to have to play worse to find a point that other things are viable. I think that's the point they're making?
I don't know how you expect killers to magically "play better" and give more build variety. If everyone at your group's MMR is playing one way, there's probably a reason.
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Many perks themselves aren't broken in concept, but more in terms of abusing game mechanics. Killers have also gotten some really nice changes. Plague, Trapper, Demo, Pig, Wraith and probably some others I haven't mentioned got some pretty significant buffs in the past few months. Killers do need to be balanced. Just because survivors have a few iffy things doesn't mean that killers can just get guaranteed downs now, which is what a lot of the nerfs have been based around. I'm talking more about Deathslinger and Spirit which is what I would assume you're talking about because they're the only ones who have received significant nerfs recently. Correct me if I'm wrong.
Before someone says it though, Spirit and Deathslinger were never trash and are still good while having the same mechanics they had before. Bad 1v4 doesn't matter if you can down survivors in 20 seconds consistently. Especially if you know how to spread pressure and punish survivors. All that changed was giving survivors information that they can realistically react to.
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But playing worse for the sake of someone who isn't good shouldn't be the fix for the issue. If that player is worse than you then you should win. Killers at high mmr don't really need to play well, they just need kills. So camping killers who run 4 slowdowns are somehow better than a guy who uses no slowdown yet still 4ks without camping? The system is flawed and only rewards players for using the cheapest tactics they can to get the upper hand. High mmr alone doesn't make you good.
The reason they play that way is because it's easier to be a meta #########. If you somehow lose with 4 slowdowns you don't belong at high mmr, yet you get there because there's no middle ground with it. You're either noob stomping or you're facing survivors who aren't dumb and are out of your skill level. 2 slowdowns alone make the game so easy and brainless that it gets really boring fast. But many players rely on these perks to make up for their terrible time management. Yes, the game is noticeably harder without slowdown perks, but you also improve so much by taking off your training wheels.
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Weird you think people shouldn't play worse for others, but the OP is complaining killers tunnel and camp (play well) instead of playing poorly to help the survivors win.
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Also everything is the fault of other people being bad. Can't be something you're doing, or something about the game.
No, it must be because other people aren't good enough.
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I think you misunderstood the mindset of killers, so i came here to make it simple for you...
1 Gen = 1 Kill.
If 1 gen pops, SOMEONE has to pay for that and if nobody is dead yet, whoever gets hooked will get camped so that "1 Gen = 1 Kill" can be achieved.
If 2 gens pop, then 2 survivors should die too, and thats why you see the killer camping the entire game, its either because someone got unhooked before getting killed by the entity, or because more than 1 gen got done while the first survivor was on the hook, so the killer will camp the second one and so on...
If you like chill games where the killer dont camp, try not putting so much pressure on him so he will be more willing to leave hooks and go find someone else as long as he is not feeling pressured by the time.
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I thought it was generally 2 gens, 1 kill? Because if you can't get a kill by 3 gens or have a lot of pressure rolling in (and hooks), you're in for a bad time.
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zero of the changes to these killers made a shred of difference. Some of them feel better to lose with but they all bow to the mighty shift W and playing safe. Extra screwed when survivors are sweating their ass off and playing "with friends" that they totally know irl and are not just randoms they match with in giant dbd groups to win easily.
Wraith got heavily nerfed so i don't know what you are smoking with that idea.
Spirit is destroyed at any decent rank that doesn't consist of barely sentient rocks (about 70% of the player base) and is heavily addon reliant that will soon be nerfed because people still complain about them. i do hate spirit so i don't care and agree that she did need changes, but get out of your fantasy world please
Deathslinger feels disgusting to play and was already weak before they made him weaker with zero compensation worth mentioning (they also nerfed that compensation out of the ptb) He is objectively worse in every single possible way with zero argument against it. But hey, stop by the store and buy a cosmetic survivors to reward BHVR for answering your cries.
Nobody gets downed in 20 seconds unless they are exceptionally out of position against a 1 hit killer. It takes 20 seconds just to catch up after a basic hit.
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Hahaha... alright, I know I'm stepping over what you wanna talk about, but I can't get over that first sentence.
Okay, there are people who play both sides. There are people who lean. There are people who main... and then there's you.
Dude. No way. No way do you play both sides.
I know a lot of new people tend to toss out that line dishonestly to handwave biases just before they drop a mega one-sided rant, but why are you even bothering with that song and dance?
You're not exactly Sluzzy famous, but absolutely you're one of the few names around here that tells you everything you need to know about a post's content before ever having to read the thing. I mean, I 100% knew this thread wasn't going to be about DBD being stale because of a lack of gameplay modes or something, it's going to be stale because "KILLERS!!!"
You've got 300 posts on this forum cementing your POV as hardcore MySide as it gets. Why that 1st sentence exception when this thread is par course for your established perspective? You've always been full-on, classic "Survivors walk like DE-DE-DE, but Killers walk all DOH-DOH-DOH" to such an extreme that you clearly perceive two separate groups of players, if not separate people.
With posters who just can't perceive other players as dual-wielding, it's always a hard-tell for their own approach down MainStreet. Like, the only bigger telegraph is when people rant about the major X-bias around here (strangely, usually having a Cheryl avatar too, but I dunno know what's up with that) and showcase an outright persecution complex. That whole thing being their own heavy distortion towards Y so bad that naturally everyone else looks like some twisted pawn of X.
Sorry, my Both-Sides buddy, but I will straight up eat my hat if you've played killer even 10% as much as you've played survivor. TBH, if tomes didn't exist I'd be guessing 1% there too...
(Full disclosure, I don't think I actually own a hat, but we'll burn that bridge when we cross it, or something like that)
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That’s high MMR for you. Kind of glad I’m not up there. That sounds boring. I get a decent rotation of killers in mid-MMR, but tbh even that is getting stale recently. We need more cosmetics and they need to bring back 2x BP weekend events. I’m taking longer breaks in between my grinding sessions for new builds on different chars. It’s becoming tedious. A BP event would add a nice spark for us grinders, & cosmetics for those who appreciate digital eye candy. At least the next chapter is dropping soon…
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And you wonder why you face only these 2-3 killers with the same build?! Lol.
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Now take a moment and ask yourself WHY you see only the same 3 killers with the same gen slowdown build. Also ask yourself why killers have instant lobbies while solo survivors have a 5-10 minute queue.
There is a reason why killers can only play 3 out of 25 (soon 26) killers in high ranks and camping/tunneling has increased drastically in the last months.
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People actually blaming the MMR. Killers are having really rough time, without slow-down perks or really good killers they are losing.
I'm a survivor main and i can see for myself how this role can be so easy and unfair for the Killer.
Because of gens speed against 12 hooks, they are trying to secure 1 kill at best.
And I despise campers and Nurses.
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