Why Does Freddy Krueger Suck?

The question in this post is not me asking the community what makes him bad. I am asking, why did they decide to make one of the most iconic horror villains ever, a boring, uninspired, garbage can. I am not the biggest Freddy fan, but it really baffles me how they made him one of the most boring killers to ever go against, or play as. Placing pools of blood on the floor or summoning fake pallets is sooooo... boring. You have unlimited potential with a killer who can manipulate anything in his own dream world, yet you choose to make very boring powers for the killer. It is, just, really odd to me, how all of the popular licensed characters are just B tier at most, aside from Pyramid Head.

Everyone knows Freddy Krueger, and I cannot imagine the disappointment when he was first released. The short time where he was an A-S tier killer, was not good either. He was still a boring, uninspired, mess of a killer. I wish he was more playable, because his concept is genuinely interesting for both sides to play with. Instead, they wrote some lore about how the entity "nerfed his powers in some ways", so that they could rule out the creativity with his kit. Very disappointing.

Comments

  • TheGentlemen
    TheGentlemen Member Posts: 198

    Exactly my issue. I agree with your first point, the power was unique, just was not strong enough to be in the game. With proper balancing, I feel like it could have been a very good power to utilize and play with. I am literally confused on how you get stumped on a power for a killer who is known for his creativity in how he kills people. Myers is straight forward, he has a knife, he stabs. Freddy could have been anything, and they choose to make him a cool filter screen M1 killer.

  • Mazoobi
    Mazoobi Member Posts: 1,609

    Right. Not to mention his dream-world makes console performance suffer (For me at least).

  • Marigoria
    Marigoria Member Posts: 6,090

    I main both Freddy and Pig.

    I find Freddy fun to go against and play as in his current state, but, old Freddy was way more of an interesting concept than he is now.

    Sure, having to wait 6 seconds to put someone to sleep without addons was trash, but he was still enjoyable to play.

    They should have kept his original design and just buff him, instead of changing him completely.

  • Phasmamain
    Phasmamain Member Posts: 11,543
    edited November 2021

    Because they weren’t assed to balance his unique but weak power so instead they made clown 2.0 with a teleport and nerfed him into redundancy because “muh kill rates”

  • Mooks
    Mooks Member Posts: 15,082

    Yeah. He feels uninspired and unimaginative now. Though i guess gen teleports and puddles are viable.. it’s just boring and the dreamworld doesn’t feel threatening at all. And even if, after first hit you are in it either way so no reason to actually try to escape it imo.


    they should have kept the original implementation but with buffs and QoL changes. Maybe change the aura reading to something else? I am sure they could have figured something out

  • Johnny_XMan
    Johnny_XMan Member Posts: 6,434

    Idk, I’ve been playing pallet Freddy and having a lot of fun with him.

    He has VERY good map pressure and is balanced playing against him as well. Love to use his teleport and I actually wish every killer was granted a teleport ability, whether via a portal or something.

  • Tr1nity
    Tr1nity Member Posts: 5,047
    edited November 2021
  • Mooks
    Mooks Member Posts: 15,082

    Wait. You were always talking about the initial version that got changed with the very next patch?

    i actually never saw that version in action as I joined around Clown release. Always thought you were talking about the version pre-complete change.

  • GeneralV
    GeneralV Member Posts: 12,668

    I have already talked about both, actually.

    Freddy " on-release" is his very first version, which is the one that should return, with one or two changes I thought about.

    "Old Freddy" is his pre-change version, the killer that I mained for months.

  • Malkhrim
    Malkhrim Member Posts: 1,210

    I've seen a lot of people comment on this forum that the old Freddy was more fun to play, but I disagree completely.

    Old Freddy's power was just "pull the survivor to the dream world". You would press M2, the survivor would start the transition and, after 7 seconds, you would finally be able to hit them, and then you would become a normal M1 killer with no other power beside that long range aura reading. The only thing that was kinda fun was that he would fade in and out of the survivor's vision during the transition, and you could possibly use that for your advantage. But anyway, Freddy still has that when he approaches a survivor who isn't in the dreamworld.

    What stopped Freddy from being completely bad was the 50% action speed reduction all survivors would get while in the dreamworld, which could slow the game down for a good lot. The problem is, you had to rely on RNG for that. If a survivor got a skillcheck as soon as they started working on a gen, the effect vanished and you had to put them to sleep again. His way of applying pressure involved a lot of going back and forth to keep as many survivors in the dreamworld as possible, and on chases he had nothing.

    I have way more fun with his teleport ability, that can be faked and used to ambush survivors and get hits, than with his old kit. Placing pools of blood or fake pallets might not be much compared to what Freddy did in the movies, but at least it's something. Before that, he didn't have any kind of dream manipulation, he would put people to sleep and after the transition chase them as any m1 killer would.

  • GeneralV
    GeneralV Member Posts: 12,668

    Pulling people into the Dream World is MUCH more fun than placing useless pools of blood, though.

    Besides, you didn't even need a chase power with him in order to be effective. He required a different playstyle, which many players were not willing to learn.

  • M1MASTER
    M1MASTER Member Posts: 352

    He legit thought dream pallets were better than the snares, and guess what happened...

  • Blueberry
    Blueberry Member Posts: 14,460

    Yeah this.

    His original form was salvageable with tweaks and it was extremely unique.

    Now he's just a weak copy/paste of other killers abilities and stripped of anything really that unique. A dreamworld that is nothing but cosmetic in nature basically sums up how sad it is.

  • C3Tooth
    C3Tooth Member Posts: 8,266

    I joined the game when I couldnt see him. And then he has snare/pallet. There was another version before that? Im curious what he was in 1.8.0

  • EvilJoshy
    EvilJoshy Member Posts: 5,295
    edited November 2021

    When freddy came out. I remember plenty of times where a survivor was on a gen, healing someone or opening an exit gate. By the time they fell asleep they had completed their task. I do not miss that.

    As for the progress hindrance while asleep. I miss that but there were way to many ways for survivors to wake themselves up. Looking at old freddys dreamworld and pinheads chain hunt. I feel we need more mechanics like that. Ways to oppress all survivors instead of stacking slow down perks.

    And as for survivors dont want to learn a different play style. Theres no stronger proof of that than nurse. They want pallet looping and hold w to dominate all killers -.-

  • SweetTerror
    SweetTerror Member Posts: 2,697

    Pulling people into the dream world is what made me buy DBD in the first place. It was such an intriguing gaming mechanic that was true to his character. But ever since his rework there's nothing unique to the dream world anymore. He's hardly any different to the other killers in the game now.

  • StarLost
    StarLost Member Posts: 8,076

    In a nutshell, he was a tad too strong for a while, but rather than reworking him they just slapped a 'to the ground' nerf onto him and a lot of his addons.

    He'll have to get reworked later.

  • sadakiyo
    sadakiyo Member Posts: 281

    because he killed to many bad survivors and they decided to nerf him

  • Remedicist
    Remedicist Member Posts: 1,096

    Bring back the on-release Freddy power with the teleport special power and we'd have a unique and fun killer again.

  • GeneralV
    GeneralV Member Posts: 12,668

    Similar, but better.

    In the early days:

    -His TR was only 16 metres.

    -The movement speed penalty for pulling a survivor into the Dream Transition lasted for 1 second instead of 3.

    -Dying Survivors who are healed to the Injured State were not automatically woken up.

    -The delay between a Survivor leaving his TR and their aura being shown was 1 second instead of 10.

    -There no glimpses. You could see intermittently during the Dream Transition.

    That is why I suggested the Incapacitated status effect during the Transition.

    Problem solved.

    You are goddamn right!

    And don't worry, my friend, he will return eventually.

    He has to.

  • SunsetSherbet
    SunsetSherbet Member Posts: 1,607

    He doesn't suck at all. What are you on about?

  • SuperSaiyan4GT
    SuperSaiyan4GT Member Posts: 144

    Freddy is one of the most overpowered killers. Has the ability to teleport to gens, place fake pallets and place blood pools to slow down looping. Also his lunge is super op. I've seen his lunge reach where others can't. Obviously you are playing against baby killers

  • GeneralV
    GeneralV Member Posts: 12,668

    Please just stop those comments about the lunge. It hurt my eyes to read them

    His lunge is the exact same as every killer's. The devs have said it themselves.

    It is his shorter character model that makes it look a bit weird.

  • Leatherface1990
    Leatherface1990 Member Posts: 718

    Freddy can't abuse Borrowed Time anymore.

  • Remedicist
    Remedicist Member Posts: 1,096

    The lunge is the same as other killers. There is a video analysis on YouTube proving it so. His dream snares and pallets aren't all that powerful, but they can catch survivors off guard. That does not take away from the fact that those powers are boring and uninspired. Og Freddy power with some tweaks would be preferred personally.

  • SweetTerror
    SweetTerror Member Posts: 2,697

    Exactly. They didn't need to go back to the drawing board with him, but instead just tweak some things here and there. The fact that survivors can see Freddy when they're awake, and that the only ability he has at his disposal in the dream world is either a snare or a pallet is really depressing.

  • GeneralV
    GeneralV Member Posts: 12,668

    Precisely. It was so easy to fix...

    And yet...you know what happened.

  • SuperSaiyan4GT
    SuperSaiyan4GT Member Posts: 144

    You say they aren't all that powerful but they are effective nonetheless. I play on console and not from what I've seen about his lunge being the same as any other killer. I watch him lunge far and it appears that he lunges farther than let's say Pyramid Head does. I do agree that the previous Freddy was better and more like to the movie character

  • SuperSaiyan4GT
    SuperSaiyan4GT Member Posts: 144

    It may be so but it gives off the appearance that he lunges far

  • Remedicist
    Remedicist Member Posts: 1,096

    His lunge is more of an illusion. He has the same lunge as other killers. He only appears to lunge farther because of his smaller size. Trapper looks like he won't go that far when he lunges because he is tall so the distance his legs make are shorter. Freddy is small with the shortest weapon so to cover the same distance in the same time will look faster and longer but it is in fact the same. And yeah, the power is effective if used right but boring.

  • Shaped
    Shaped Member Posts: 5,996
    edited November 2021

    Playing Freddy was the most boring experience ever for me.

    It was tedious, repetitive, and it doesn't pay off at all.


    Unless they rework or buff him, I am not touching him again.

  • Edilibs
    Edilibs Member Posts: 699

    Freddy doesn't suck at all!

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Old freddy was so much fun. It's a real shame

    The incapacitated effect from twins while transitioning would have solved 90% of his issues

  • Munqaxus
    Munqaxus Member Posts: 2,752

    Freddy is very strong and much better than the original Freddy.

  • solidhex
    solidhex Member Posts: 933

    He always was THE MOST boring killer to play as after his big rework. He was cheap and so easy to play and an absolute noob killer.