http://dbd.game/killswitch
Nothing is going to be done
*My screenshot was removed. Makes this whole conversation moot at this point.*
Just proof nothing will be done about high tier SWF teams. There's no reason to complain about it anymore. The devs aren't on your side.A comment was made earlier explaining that people should not feel ashamed for playing with friends and that voice comms aren't bannable. The OP was out of line with his wording but he was complaining about SWF teams with microphones. SWF complainers... You're wasting your time. Best bet is to skip the lobby if you think you're against an SWF.
Comments
-
And thank god for that, eh?
Imagine if the developers decided that a few complaints were just cause to ban people from playing this game with their mates like any other multiplayer game. That'd be a truly jaw-droppingly bad choice.
15 -
Well. I don't know. This game was developed for solo survivors and some of the complaints have merit. Regardless how I feel about the topic, nothing is going to be done about it. It's also more than just a few complaints. I see them on here daily and have for years.
0 -
Just to clarify, the devs have always said they don’t have an issue with swfs using comms, they fully expected it from the beginning and do it themselves. The reason they didn’t build an ingame voice chat has more to do with good third party comms already doing the job for people interested in that and them not wanting people who don’t like comms to feel like they’re mandatory.
That being said, there’s also inherent imbalances between swfs on comms and solo survivors which they also know about. Whether they’ll over time tweak certain things to buff solo survivors or nerf survivors on comms a big is more of a question. For instance, a while back they nerfed Object of Obsession in part, if I remember right, because it was particularly overpowered in swf groups. So they might look at certain things in the margins related to swf, but probably aren’t looking to do a sweeping change.
4 -
Is not against anything but solos can't have. Seems about right
0 -
I'm a Killer at heart and play an unhealthy amount of Solo Q and I think banning people for playing with their Friends is nonsense.
In fact I would go on to say that I wouldn't give AF about SWF if I actually have the time to deal with them which you don't because Early game in matches are basically non existent most of the time or most killers can't physically do anything about generators unless you're Freddy or mobility killer and the list goes on. I don't think SWF are the sole problem they just display these flaws glaringly and The game is unbalanced at its core.
1 -
If they buff solo survivor that isn't going to fix anything on the killer's side. That will just exacerbate the problem. Killer players will still be at a disadvantage, just a bigger disadvantage than before. Best thing to do for killer players that have an issue with this whole matter is to avoid playing against SWF teams. If killers refuse to play against them then they won't ever get a game to play. From an unbiased perspective, this is all I can think of that would resemble a fix.
0 -
Banning them is nonsense. The original OP was out of line. You hit the nail on the head though. There is no time to deal with them because the game is usually over very quickly.
0 -
Obviously they are never going to do that. What they should do is give all players an ability to ping and communicate with their teammates and then buff killers MASSIVELY to compensate for the newfound efficiency for solo Q survivors that closes the gap in their efficiency with SWFs.
1 -
Nvm the same mod deletes any treath against surv side
0 -
Agreed. If one side has an obvious advantage the other side must be buffed to have a fair chance.
0 -
Solo needs to be buffed as close to SWF level as possible.
VHS already has built in voice comms plus a ping system and it’s not even out yet. DBD has been fundamentally broken because of this issue for years and nothing ever gets done.
0 -
Not without buffing killer as well. Your suggestion could possibly kill the game. There is already a shortage of killer players. You can't go all in on one side and tell the other side to basically go ######### themselves.
1 -
Nothing stops you from playing without comms. That seems to be something you consider required to play with your friends which is really bizarre.
1 -
That's because they know it gives them a huge advantage. Whether they admit it or not.
1 -
Well of course killers would be buffed accordingly. That goes without saying. They’re already weak even with the pathetic state of solo queue.
1 -
So, first of all, I don't consider anything required to play with my friends because I don't play with my friends (despite my best efforts at getting them to start playing), but moving on...
You're being absurd. How on earth would they stop people from using comms? The only way to ensure people aren't using comms is to stop them from playing in a group, and even that isn't a guarantee. Not to mention that "playing with my friends" somewhat implies I'm having a fun time hanging out with them, which is kinda hard to do in silence.
3 -
Yes it is quite impossible to write code to prevent the game from operating with certain programs running.
0 -
i can't tell if that's sarcasm, if it is are you genuinely suggesting that dbd shouldn't run if you have, like, discord or something open? do you not realize how absurd that is?
3 -
I was told there was nothing you could possibly do. There is.
0 -
The fiends! Protecting the ability to play with friends is disgusting.
All games are best enjoyed alone and in isolation.
---
Jokes aside, nothing should be done about SWF - it's fine.
What isn't fine however, is how far and how easily SWF reaches the survivor skill-ceiling over normal survivors. Why? Because personal skill via looping and what not is not as relevant as pure information in terms of determining a team's overall performance capability. After all, it does not matter how good you are at looping if your team isn't doing generators (or if you lead the killer to generators being worked on). Likewise, it does not matter if you go down instantly and get facecamped if your team is all doing generators.
Information is king in this game.
And unfortunately people tend to prefer action-packed perks over information perks in solo queue games, so solo survivors tend to suffer, which lowers the average stats of the game, which in turn creates biased data that people like Almo then fawn over and continue to balance around.
What really needs to be done is lowering the information gap between solo queue and SWF. This means buffing info perks, or perhaps even implementing info perks as a base mechanic. Two simple examples of this could either be base-kit Kindred OR improved perk definitions that label perks as information/chase/etc and making one info perk mandatory per build, or giving a free info perk slot in every build to prevent reducing build diversity.
Sure, killers will suffer with these buffs, but at least the skill ceiling and floor gap will be reduced enough where they can actually start balancing the game instead of relying on biased data to create a world of inadequacy and frustration.
2 -
So, you'd have to hard shut down every other program you had open just to play DBD, even if you're playing solo? In order to prevent people from hanging out with their friends while playing?
This is a silly line of thinking, friend.
1 -
Not my fault the devs didn't bother thinking of basic things when designing the game. "We can't deal with cheating" isn't considered an acceptable line by any other developer on planet Earth.
To add, I don't think it's a good idea or something they SHOULD do. My response was to the idea there was no possible solution. There are solutions, they're just extreme. They're not a good idea, but I don't think 5 years of "Well we can't deal with this form of cheating because we can't figure it out" is acceptable. I think they are obligated to figure out some solution rather than throw up their hands and go "There's nothing we can do!" Would it be acceptable if they did that with speed hackers? But this is the same company that has effectively memory holed DDOS issues which are still ongoing.
0 -
I'm not "hating" on them. You'd notice that if you could read. What does "hating" even mean? You say they aren't a problem. Alot more say they are. That's not the point of my post though. My point was to show and inform that further complaining is useless. Thanks for your pointless post.
0 -
I’ve said that they should consider giving solo survivors a small buff to compensate for not being on comms and level the playing field between solos and swfs, but then slow gens slightly to compensate the broad survivor boost and keep the overall balance about where it is.
Allowing killers to leave groups they think have swfs is a non-starter, never going to happen. Literally half of games have at least a 2-4 person swf in them.
0 -
Are you seriously upset that people want to play video games with their friends?
2 -
I don't care what it's about, the thread you're talking about tried to shame people into not doing something that is 100% allowed.
No matter if that's about using voice chat, using certain strategies, perks, killers or whatever else that's non-constructive garbage at absolute best. Pathetic scrub behavior blaming players for what's at "best" grievances with the game itself.
3 -
No one asked you if you care. Calm down with the aggressive behavior. No need to be calling people names.
0 -
The fact that you consider it cheating says volumes about this topic, honestly.
It's not cheating any more than looking at your screen is cheating, it's just a part of making online games. The game can and should be balanced around it.
4 -
It may have initially been designed that killers would only play solo survivors, but somewhere in the development cycle they wanted to implement SWF features, but they couldn't get it out in time for release. This was mentioned in one of their earlier dev streams. Some people don't believe it, but it doesn't matter.
Regardless, SWF has been in the game for 5 years and BHVR has balanced this game to a degree with SWF in mind. It's not going anywhere.
2 -
Thing is - it wouldn't be that hard to apply a temporary MMR inflation to SWF teams, to ensure they went up against stronger killers. Say, 1.1x for a 2man, 1.3x for a 3man and 1.6x for a full squad.
Don't be a jerk.
It is very frustrating to go up against a full SWF with stacked perks, addons and a map offering.
Post edited by Gay Myers (Luzi) on0 -
Agreed with most of what you said besides the balanced part. Nothing is balanced.
0 -
I think it's obvious at this point where the development team and their loyalty is at. I just wanted to say my piece on the complaining and how useless it is overall. Something will be done to buff killers or the ques will keep getting longer for survivor players.
0 -
I dont know about other platforms, but on Xbox the party chat is entirely separate from any game being played. Heck can and often are even playing different games. I imagine the PlayStations are similar. And i believe Microsoft mandated any game they accept cannot interfere with the party chats in any way.
So how could the devs block comms on console even if they wished to? How could they enforce it?
2 -
I don't know how xbox works as I don't use it and don't know a singular person who does. I know on playstation it is very possible for the system to prevent you from using certain features at times. For instance, you cannot stream or record certain material and the system will prevent your from trying.
0 -
Your never going to stop people from playing games with friends. My only issue is with people who claim SWF is "fine". SWF is broken in DBD. The gap between solo Q and killers vs SWF is absurd. Your not even playing the same game. Imagine if killers had a friend in every game. Who sat up in a tower in the middle of the map relaying survivor movements and activities to the killer the whole game. Everyone would think that was OP.
1 -
Say it louder for those in the back.
1 -
Just because you say there are no problems with SWF doesn't mean that's the truth. The many topics here from a multitude of other players says otherwise. It is only fair to look at both sides of an argument. I'm not calling anyone names nor am I being aggressive. People have a habit of posting before they read what they are posting to. Like you and your reply. I made this post in hopes to convince people that SWF issues will never be rectified and had posted a screenshot until it was removed. You then told me I was "hating" and some other nonsense. That goes to prove you didn't read my post and tried to accuse me of something I was never doing to begin with. So, in conclusion, please learn to read a post before commenting.
0 -
Killers already do that. I know I do. When I see 3 or 4 people load in at the same time I know it's a SWF and I leave the lobby because I don't feel like facing them.
1 -
Just because you’re going against great survivors it doesn’t mean they’re a SWF... i’ve played against plenty of good solo groups.
0 -
I do the same. You know what's coming, most likely. SWF may never be fixed but I sure as hell don't have to play against them. Same when I'm playing survivor. I won't stay in a lobby with a suspected 2 or 3 person SWF. They tend to only care about their friends.
0 -
2 person I don't mind because that's manageable, but 3 and 4 is just total hell and those will always be skipped. Let them wait in the void for all time. But I did find a few 4 mans and 3 mans that were fun and actually kind in the end game chat.
1 -
I've had too many bad experiences with even a two man SWF. I've had them only unhook or heal their friends and leave the rest of us to fend for ourselves. Doesn't mean they all do that but it's happened to me too many times.
0 -
With the lack of strong killer players right now, this would make queues even longer. The strongest teams prolly wouldn't ever get a match at times.
It is also sad that many a player will rejoice just reading that last part.
0 -
They will get matches. They will just need to wait a while.
This is normal in most games. Queue up as a 5man in HOTS or LoL...you could be waiting for 15-30 minutes at higher ranks.
I'd rather make people take a small hit to play with friends than let them terrorize everyone else.
Sigh, no. Don't strawman.
I don't think anyone wants SWF to be removed or anything. There are simpler, smarter ways to work this out so both sides win.
What is annoying is that SWF provides huge advantages with nothing to offset those advantages.
Most other games will increase your matchmaking MMR when playing as a group, so that you will at the very least encounter a stronger opponent to compensate.
2 -
When people are frustrated they tend to swing for the extremes, in the hopes of finding a compromise situation. It's an ill-advised but understandable negotiation strategy.
0 -
I don't think they really want SWF removed. At least, not most of them. They just want the killer role to be buffed up so the huge advantages SWF groups have are negated somewhat. I see nothing wrong with buffing killer to have a fair chance to compete with SWF groups. One side shouldn't have that kind of advantage over the other.
0 -
It's balanced enough, at around 70%. That's why people should not take this game so seriously.
0