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Buff Stridor
Hey guys what do you think of a buff to stridor to counter iron will? I believe every perk a killer have should at least counter one or two survivor perks, since the stridor lane nerf no one is really using it π€·π»ββοΈπ€
Comments
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People still use Stridor and not everyone uses Iron Will.
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I think the perk needs a rework in general. Even when it countered Iron Will the only killer who ran it was Spirit. It's far too niche.
At the same time, Iron Will is way too strong for taking zero effort or interaction.
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nerf iron will, don't buff stridor.
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Wait which killer can get some use of stridor because the only reason people were using stridor was to counter iron will and before i tank my mmr i had at least 2 iron will per trial
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It's random but I was recently in a match against a Wraith and a Pig that were both running it.
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What's wrong with perks countering one another?
Iron Maiden counters Inner Stre... oops, I mean Inner "Healing", Sloppy Butcher counters Botany Knowledge, Thanatophobia counters No Mither, etc.
You don't need to buff Stridor just because Iron Will counters it.
Also, Iron Will is NOT that strong. Some people use it cuz their characters are LOUD AF. If they all had Ace's or even Dwight's level of volume, nobody would run Iron Will.
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It is strong you canβt hear them also it will help with shadow step boons
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Why would they run it the perk give no value to the user. At least half the lobby is iron will and the other half are just going to hold w so you dont need to mind game
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Revert the iron will buff... who am i kidding, this is bhvr and a survivor perk we are talking about π
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No.
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1/4 of Killer perks should counter 1/16 of Survivor perks. It's a bigger opportunity cost for that team.
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Killers have more powerful perks and passives for that very reason.
Regardless of who's playing which side, perks cancelling another's effects should not be the basis of any buffs/nerfs or any balancing in general.
Iron Will got a "change" and Stridor happened to have the short end of the stick. The values are no longer additive now that's all.
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Eh iron will is strong but I think its balanced. Its not a super meta perk. Its not that hard to track people with visual cues.
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That change was literally just to nerf the effectiveness of Stridor. There was no practical reason for Iron Will and Off the Record to be changed to a multiplicative value from an additive one except to nerf Stridor indirectly. It didn't "happen" to have the short end of the stick, it was a deliberately targeted nerf. No other things interacted with Off the Record and Iron Will.
And a really dumb one if you think that perks cancelling others' effects shouldn't be the basis of buffs and nerfs. Because that's exactly what it did.
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Or, hear me out, we could rework it so that it has an effect that is appealing to more than 1/26 of the killer roster.
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Take it down a notch, princess.
First of all, Stridor's powers didn't make sense from the very beginning.
The groans come from SURVIVORS, not the killer. Now why would a killer's perk have more power than the very source of the sounds that are coming from? That's like a survivor's perk manipulating a killer-specific mechanic, i.e. Red stains, terror radius, etc.
If Sloppy Butcher increased bleeding from survivors and yet Self-Preservation activated, the bleeding will still stop regardless of Sloppy's existance or not. Same goes for scratch marks and etc.
If smth is made by the survivors first, it should be survivor-oriented. Same goes for killers.
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Stridor is a relatively weak perk simply because it affects a very minor mechanic, groans & breathing.
It should have another passive that allows it to be more viable: like a small indication such as Oni's blood bubbles, but much smaller and harder to see.
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None of that makes the slightest bit of sense. Game balance and perk effects shouldn't be oriented around "who makes the sounds"; the important thing is the end result.
Misapplication of realism to a video game is an even worse balance decision than arbitrarily concluding perks shouldn't be balanced around their interactions with other perks.
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What do you mean, "misapplication". The whole reason why they changed the values was for that very reason.
Like the bleeding, scratch marks examples I made earlier, groans should follow the very same principle which is: Stridor activates first then Iron Will.
I'll make it simple.
If you have Stridor as a killer, as soon as the match starts, that perk is on. It's on and it will continue to be on until the match finishes.
Iron Will on the other hand, literally needs an injured state to turn on. It's an activation perk, get it?
If Stridor dominated Iron Will's effects, that's total nonsense. Everything in this game is multiplitive, it's just what come first and what comes after. Thank god Iron Will and Stridor were fixed.
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They should rework Stridor to something else. Even when it countered Iron Will it was only used by exactly 1 Killer. It would make way more sense to rework it and give it a completely different effect which might be useful on more Killers.
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Iron Will is probably one of the best non exhaustion perks in the game bar none. I dont know what world you live in. But this was true before the stridor nerf and after. i don't really know where are the videos but OTZ and Scott both made videos on this when the change were happening.
In a chase you can hear whimpers of the survivor to have a more informed idea where the survivor is precisely. This really helps PH with hits through walls, but it also helps to figure out what to do with red glow and double back mind games.
Some survivor whimpers are loud and obnoxious but that doesn't mean that they get to have an insane perk .
primarily the issue imo, is that there are 16 perks vs 4 . And if Survivors have a perk that entirely counters a killers perk 1to1 that's crazy. Survivors aren't 1to1 as strong as killers are but a perk that helps to breach that gap by that much is insane. And the sheer idea that you bring a perk that should help you with audio but a survivor brings a perk to counter it 100% is too crazy.
This. The change was made when they were tinkering with spirit. So i think they just looked al the entire Spirit ordeal as a totality and decided what to change. Stridor became a collateral. And as you stated before it was really good only on one killer, and now that its not even that amazing on that killer it has lost its purpose and should be re-purposed.
Post edited by coldestwinter123 on3 -
I'd take Borrowed Time over Iron Will any day.
And regarding Pyramid Head. Yeah, some killers will rely more on groans and whimpers more than others. Killer like the Oni, Plague, Doctor, Legion and Twins will more likely rely less. That's life.
You can't seriously nerf/buff a perk based on certain situations and for specific killers. For example, I main Cenobite and using Hoarder and Franklin's Demise works great to my favor and more importantly, it counters most item/chest-related perks. But that doesn't mean these perks should be balanced for the sake of a single Cenobite player.
Like I said before, Iron Will wasn't buffed. The system was fixed so it was identical to other mechanics such as bleeding and scratch marks. If Stridor got the short end of the stick as a result, then too bad. You can't have the cake and eat it too.
How about spending time and thinking about methods to change Stridor instead of arguing whether Iron Will-Stridor interaction change was justified or not? Sheesh.
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I'm fine with them making stridor work how it did before.
People asking for a iron will nerf tho.... what will they want nerfed next?
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"You can't seriously nerf/buff a perk based on certain situations and for specific killers."
Thats exactly what they did with Stridor. Stridor was countering Iron Will that was a counter to spirit. Spirit was the only true killer that could have used stridor to its absolute potential. Not to mention a lot of Spirit players who were more casual about her weren't using it because it messed with the general audio when people weren't using Iron Will. The whole reason why Stridor got nerfed was the issue with how spirit was using it . So that's just wrong that is the direct reason why it got changed.
"I'd take Borrowed Time over Iron Will any day."
Cool id take both.
"Like I said before, Iron Will wasn't buffed. The system was fixed so it was identical to other mechanics such as bleeding and scratch marks."
The developers were aware of how Stridor was functioning and wasn't touched for years.... this was not a bug . there was nothing to be fixed. Also as a sidenote why does it have to have identical mechanics as bleeding or scratch marks? why can't it be its own thing?
"How about spending time and thinking about methods to change Stridor instead of arguing whether Iron Will-Stridor interaction change was justified or not? Sheesh."
I did. I acknowledged that mr Aven_Fallen has the best solution. Because he pointed out that Stridor was primarily used by only one killer, And was used believe it or not in an unhealthy manner. I also fully agreed with repurposing the perk. Your characterization of Iron Will being not that good is what i took most issue with because its generally accepted as very strong perk. You characterized a perk as weak and then proceeded to then say "The perk is bad it shouldn't be countered by Stridor" . When in reality this was a top tier perk before stridor nerf and after.
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Stridor is fine.
Nerf Iron Will.
The only perk that should give you 100% noise reduction is No Mither.
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The difference is that Stridor is totally cancelled by Iron Will 3, not just mitigated. Iron Maiden doesnβt βcancel Inner Strengthβ. It just makes using the locker a bit riskier. The survivor still fully heals though, and if the killer doesnβt manage to capitalize after the leave then theyβve gotten the full benefit of the Inner Strength use with no consequence. Likewise Sloppy Butcher doesnβt βcancelβ Botany Knowledge because the Botany Knowledge user still heals a Mangled survivor faster than without that perk.
If Iron Will 3 was 90-95% instead of 100% sound reduction then it would mitigate Stridorβs effect but not completely cancel it. Thatβs the difference.
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Yeah, I never understood why Iron Will has the better value than No Mither. Since No Mither gives the drawback of being broken all game, that perk should give 100% noise reduction and Iron Will, with no drawbacks, should be 75%.
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Or the other oft-pointed out thing: IW says it reduces grunts of pain, but since you're also not making breathing noises at this point, it leads to perfect silence. So it's actually more beneficial than even the description would imply.
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Stridor was great for the day and age it was released, but since then many better tracking perks have come out. Leave it as is for the niche it fits.
No perk should 100% stop another perk or item. That is bad design.
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So your saying sloppy butcher and nurses is bad than?
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No?
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Yes what does sloppy counter ? Healing speed
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And survivors have several perks to increase healing speed.
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Sloppy also only decreases healing speed, it doesn't prevent healing entirely. Kind of a key difference?
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"...not everyone uses Iron Will."
Well, that's because there are even more broken OP Survivor Perks which want to be abused.
Can't wait for Unbreakable 4 everyone, including the Killer after he got a heart attack from seeing the Patch notes. π
By the way. I didn't see any Killer at all using Stridor after the nerf but to be fair, i didn't see many Killers run Stridor before the nerf.
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you mean revert a bugfix
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Can we for once stop using the word "abused" for people just playing certain Perks? Abusing or being abused are things which are not nice at all and not part of any game.
Saying that people "abuse" Perks because they just use them because they are good is just dumb.
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Ya they do but it isnβt as quick over sloppy proke
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just revert the whole stridor iron will change
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Yes that would be good
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Its a common term in gaming, just look at other forums of other games or just look at reddit. Its often used to describe things/mechanics which are too strong.
If something is too strong you can also often see people use "busted", or "broken" to describe something. However this doesn't mean that those things are not functioning as the words would suggest.
Pls stop taking everything word by word. Thanks π
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Nah they can nerf IW instead.
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