What's the point of walls if you're going to make killers' powers ignore them?
First the Nurse, the Doctor then Pyramid Head and now the Artist...
Doctor I can understand. It's only a debuff and it doesn't injure and Nurse requires actual skill.
But why on earth would you make another wall-ignoring killer? Then what's the point of chases? I can take projectiles ignoring palettes, but walls? Again?
I'm starting to think BHVR is running out of ideas.
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Against the new killer just go to another loop when she sets up her power 🤷🏻♂️
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What's the point of being able to break pallets if you're just going to give survivors 25+ of them per map?
These rhetorical questions are so overdone.
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What's the point in damaging survivors when they can just heal up?
What's the point in chasing a survivor when they can just vault/DH/drop a pallet/use a perk?
Aren't leading questions fun?
Walls are there for a variety of purposes. They don't always have to stop a killer dead. In this regard, she is Pyramid Head/Pinhead/Nurse-like in that you'll need to predict or juke the attack.
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walls most serve as a Los blocker for those killers so they have to guess more than anything. The artist is going to be a pain with Lethal persuer if that perk isnt changed on her release
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Its almost like... LOS is a key thing in looping. And you know not getting seen from across the map anytime anywhere.
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Oh no, 4 out of 26 killer characters have a different approach in chases around walls.
And one of them (doc) is even nearly non existent in respect to direct interaction, as you mentioned
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That requires survivors to actually think.
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We are not changing that perk over her introduction. That's like changing Hoarder just because of that 1 Pinhead build.
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Plus numerous killers can utilize LP to great effect. Nurse, Blight, Billy, Huntress can all utilize LP better than others. Blight and Nurse can use to to initiate a chase within the first 5 seconds of a match since they can on most maps make it to the survivors auras in the 9 seconds
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How so? Should will hit you with crow that you can remove, before she can do it again?
Oh no, so OP...
*Looking at Huntress / Blight*
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They changed stridor only because of spirit. So i wouldn't be shocked if they did.
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Funny, I thought holding run and forward and pre-dropping pallets was the thing that didn't require thinking. Interesting
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Problem is that she has 0 slow down while she sets her crows (like Trapper or Hag) So if you leave the loop she will M1 you.
I actaully like hitting survivors through walls with PH, so satisfying.
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What even is this question. Even with nurse, the killer that can ignore walls the most, the only way to counter her is... WALLS, obstruction of vision. Walls are your best friend even if the killer has a mechanic that makes them less effective, killers themselves cannot see and walk through them, i don't even understand your point.
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Let's be honest, nothing dbd players do require thinking if you believe everything on here
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Honestly. Removing walls would make it easier for them to hit you because then they don't have to guess your position
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You know what, you're right. Let's just get rid of walls entirely, make it fair for every Killer.
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So most people cry that holding w is bad, not fun yet as soon as a survivor basically says.... that is the only strategy for the new killer they get blasted... i mean even the new survivor exhaustion perk gives you a stronger hold W incentive!
There isnt a rhetoric in the question, it is a bit weird that using walls and loops to mind game for both killer and survivor is arguably some of the most fun interaction in a chase and now the meta is being pushed to just hold W - boring for BOTH sides. Anti looping is fine, yes quite a few can deal with it but its still fun. They new killer may or may not be a problem because with 3 crows literally any loop is 100% shut down... so there isnt even any point in ever staying to try and play them. PH, Dr, Nurse etc. Are all different stories imo and can be played round and still fun as they involve aim, skill and anticipating movement. (Crow lady - just put a crow on each window and pallet, they have to take one or you just m1 them).
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I don't understand. The other 22 killers don't have this ability? Your post makes it sound like half the roster is like this lol
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Don’t loop an executioner. Hugging walls gets you killed. Make distance.
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As an avid player of both sides, I think that this makes it a lot more fun and intimidating. The ability to risk a shot through the wall with certain killers adds a level of intimidation that the other killers just don't have.
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It doesn't matter how quick they start the first chase. It's how quick they end it.
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It requires thinking when you need to switch to it mid-chase, as opposed to holding forward from the get-go. That's an actual mindgame.
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