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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

5.4.0, and kudos to the devs!

With all the particle effects, and interestingly designed power that came with this killer, and with my PS5 still on the way leaving me stuck with my PS4 Pro, I was expecting at least some form of frame drop for certain interactions.

Of course, Since the Witch was released, I have had this awful "Whenever a survivor is unhooked, my game stutters", but it was still playable for both roles, so I never really minded it too much.

With the release of this chapter, I'm happy to report NO additional frame drops, and the game feels a lot smoother as well. I still occasionally get the problem when a survivor is unhooked, but now it's once per match MAYBE.

A huge thank you to the devs, I can't really express how grateful I am for this chapter's success on my end!

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