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What's wrong with playing stealthily?

Aurelle
Aurelle Member Posts: 3,611

I went against this Freddy on Lery's earlier today and he was mad that I was playing stealthily.

Every time he would go to a gen I would go hide so I wouldn't get caught (it also didn't help he kept faking his Dream Projection to give away that he was coming towards me). Eventually two of my teammates got sacrificed and it was only me and this Ace left with 1 gen left to do.

Naturally I was being cautious because the last gens were close together, so I would hide every time I would hear Freddy's lullaby because I knew he was going to that gen. Ace eventually got downed and slugged, so I went and got Ace up. Then Freddy chased Ace for a bit (He was the obsession, so I could tell) and left him alone.

Meanwhile, I was working on a gen the whole time Ace was getting chased and got it to like 80%. Then I heard Freddy's lullaby and realized that he wasn't chasing Ace anymore, so I went and hid in a nearby locker. Freddy broke the gen and checked a different locker then left, so I got out of my locker and continued to work on the gen. I almost immediately hear the lullaby again, so I go back to the locker I was hiding in. He checked the other locker again then walked into the room where my locker was and was about to check it.

I quickly got out of the locker and vaulted the window beside it, getting hit by Freddy. I dumbly ran outside where there was no pallets around and got downed, which led to me being hooked and killed. Freddy let the Ace have hatch.

And when the match was over, the Freddy messaged me saying that he wouldn't have killed me if I didn't hide the whole match and how hiding takes no skill.

I don't get what's so bad about playing stealthily and why this Freddy got so mad about it. It's just a play style.

Comments

  • dugman
    dugman Member Posts: 9,713

    Nothing wrong with being stealthy, and I say that as a killer only player who loves playing as Doctor because it makes it easier to find hiding survivors. I definitely don’t consider it rude or anything, if someone hides and I can’t find them then I got outplayed, simple as that.

    As a caveat though, if a survivor is just hiding and not doing anything useful the whole game, then they’re just hurting their whole team’s chances of escaping. So I can totally get why another survivor might get irritated by a teammate hiding the whole time.

  • Pizzasauce
    Pizzasauce Member Posts: 940

    As others have said, I'd only have a problem with "stealth" if you hid the whole match without contributing anything.

  • OverratedFool
    OverratedFool Member Posts: 66

    Spoken like a true Blendette. "Nothing wrong with it." "...shouldn't get mad when team leaves them to die."


    Stay out of my games, please. FYI, killers don't like it because it makes for really boring gameplay. Games are supposed to be fun.

  • Cake141
    Cake141 Member Posts: 7

    Theres no problems with playing stealthily, face camping, proxy camping, tunneling, slugging, gen rushing etc.

    Theyre all effective strategies that should be utilised if the player wants to, people who get angry over how others play the game should stop blaming the players and rather ask the developers to change the game.

  • FFirebrandd
    FFirebrandd Member Posts: 2,445

    In theory, nothing assuming you're doing gens and such. In practice it can screw over your team. Like if you've not been hooked and you've got teammates on death hook, continuing to hide will hurt the team worse than taking aggro so your teammate doesn't die.

    As for that killer in particular, most Killers aren't used to going against stealthy survivors. They don't handle it well and think its boring.

  • OverratedFool
    OverratedFool Member Posts: 66

    I'm not a killer main. I don't want players like HB in any of my games, whichever side I'm playing. If I'm a survivor, they'll let me down by not pulling their weight. If I'm the killer, they'll probably die but it'll be boring. I'd rather have fun games than won games.

  • If stealth wasn't an option in the game then every noise would be a loud noise notification for the killer...

  • Komi
    Komi Member Posts: 364

    A lot of players dislike it as being stealthy has little impact on stalling a killer, or progressing objectives, but it keeps you alive longer and more likely to survive and escape.

    So yeah there isnt actually anything wrong with it, just poor reputation.

  • White_Owl
    White_Owl Member Posts: 3,786

    As long as you do stuff and are useful for the team there's absolutely nothing wrong. Being stealthy you don't burn up resources (pallets) and can actually waste a lot of the killer's time.

  • Laluzi
    Laluzi Member Posts: 6,223

    For stealth?

    Teammates hate it because you're either spending time hiding that could be spent doing/committing to objectives, or they don't see you and they assume you weren't doing anything. They also hate it because you don't take your share of chases and hook states, which is true even if you contribute.

    Killers hate it because it wastes tons of time - either panicky wasted time trying to find the person you know is at this gen while the other gens march their merry way on, or 30 minutes of frustrated wasted time at the end trying to fish out two hiding survivors.

  • Thunderfrog
    Thunderfrog Member Posts: 218

    As a killer, if I notice someone hasn't been hooked all game and I haven't seen them doing anything useful I'll usually kill them and let the last guy go for the reason that they were an active detriment to their team. I don't camp the next to last survivor either, I usually walk away and break stuff or look for the other person. If they are across the map clearly waiting for someone to die so they can hatch hunt or try for gate, I'll down them, let them wiggle by the hooked guy, then trade hooks and hatch the freed person. I can't stand it when people "play for hatch."

    I play 50/50 survivor killer, so I also know the pain of that one Claudette who hides all game, doesn't help take hits at unhooks, blows gens by fleeing at the first sound of a heartbeat, and doesn't trade or take a hookstate to keep 4 players alive.

  • danielmaster87
    danielmaster87 Member Posts: 9,409
    edited December 2021

    It causes a tunneling problem for both killer and survivor. If the killer only finds 2 people the whole match because the other 2 are hiding, he's just gonna go for them and get them out of the game early, meanwhile the 2 hiders are still on their first hook. The survivors who are dead on hook need the people who aren't to take a chase for them, or the killer's gonna find them and chase them til they're dead. The killer having to focus on just 1 or 2 survivors is annoying for them as well, because there's usually DS to contend with, so even though they can't find anybody else they get stunned for going after the same guy. There's also the issue of getting gen rushed by people who you can't even find because every time you come to a gen, they're gone.

  • dspaceman20
    dspaceman20 Member Posts: 4,699

    Yes. It's my preferred playstyle as well. (I was a claudette main when I first started playing) what is your stealth build if you don't mind me asking.

  • Adjatha
    Adjatha Member Posts: 1,814
    edited December 2021

    Consider that black mist has been removed and every map they rework varies from "Very Bright" to "It's actually just full-on daytime, apparently the Devs do not want you to play stealthy anymore. Only loops and running forever. Forget about the "hide and go seek" that this game was originally founded on.

  • Huge_Bush
    Huge_Bush Member Posts: 5,409

    Urban Evasion, Spine Chill, Inner Strength and it used to be Plunderers so I could get keys and escape but I switched it out with BT because of the current tunneling meta and I feel bad for the unhooked people.

    What’s yours? Things have gotten a little stale for me and need to switch it up.

  • Huge_Bush
    Huge_Bush Member Posts: 5,409

    There is nothing wrong with it. And I’d be happy to stay out of your games, wouldn’t want judgmental people on my team anyways.

  • dspaceman20
    dspaceman20 Member Posts: 4,699

    I have two stealth builds at the moment

    1. Iron Will, Fixated, Premonition, Bond

    2. Distortion, Technician, Iron Will, Calm Spirit.

  • OverratedFool
    OverratedFool Member Posts: 66

    Right OK. So these forums are a place where comments such as "...one shouldn’t get mad when the team leaves them to die." get defended and liked. Good to know. Everybody loves a Blendette apparently. Who knew?

  • BenSanderson55
    BenSanderson55 Member Posts: 454

    Nothing unless you're holding the game hostage to get the hatch waiting for other teammate to die (from full health state) or doing nothing the whole game except crouching, going to corners and entering lockers.

  • Beaburd
    Beaburd Member Posts: 998

    Like others have said, hiding is fine in general.

    That said, I do think there should be something that discourages excessive lengths of hiding via walking and crouching through the introduction of a new mechanic.

    This mechanic can be called "dummy thicc," and will work as follows:

    "If you walk or crouch around without interacting with anything for x seconds, your ass cheeks begin to clap. This alerts killers within y distance of your position."

    The distance the clapping can be heard will vary for each survivor, which Jane obviously having the highest sound radius.

  • Shaped
    Shaped Member Posts: 5,870
    edited December 2021

    Nothing if it doesn't hurt your team. Every playstyle has the time and place.

    But if you weren't hooked even once you didn't take the aggro for the team which can help sometimes.

    Other than that you were doing gens I assume and only hiding when the killer was near so you were productive at least.

    Doing objectives is still better than getting killers attention thinking you are better than you are, get down in 10 seconds and then suicide because of the ego.

  • Huge_Bush
    Huge_Bush Member Posts: 5,409

    Ooh, I forgot about Iron Will, I may switch out Urban Evasion for it, but it's so helpful against Hag, which I face on a semi consistent basis. Still die to her though, since teammates just run everywhere.

  • BenSanderson55
    BenSanderson55 Member Posts: 454

    I will add though if I can tell the players brand new and doesnt know whats going on I give them a pass because it's not their fault it's mmr's fault for not putting them with other brand new players.

  • eleventbh
    eleventbh Member Posts: 374

    I think you misread the "shouldn't get mad if their team lets them die" part, I'm not sure why that's a Blendette thing when they are saying Blendies shouldn't get mad if their team gives them a taste of their medicine. Also, I'm not a stealth player and I don't find anything wrong with stealth when used well, so I hope you don't want me in your games either.

  • eleventbh
    eleventbh Member Posts: 374
    edited December 2021

    If my teammate was hiding and not rescuing me I'm playing the Golden Rule against them. You're taking that out of context.

  • BenihimeWrath
    BenihimeWrath Member Posts: 968

    From a killer's perspective I would say its just annoying. Theres nothing really wrong with it per se, but everyone feels differently about it. Like for example, I've had a lot of games where I don't see a single survivor the entire game. Not once, I'll triple hook the rest of their entire team and see not hide or hair of them. And then at the end they'll make a mistake and I'll finally catch them, now normally I wouldn't really care for the extra kill but I want my BBQ stack, so guess who is getting one hooked?

    So you kinda have to accept the consequences of how you play sometimes. Just like how that merciless looping god that ran the killer for 92 gens has to accept getting face camped to death after.

    I wouldn't say it takes no skill, it just takes /different/ skill. However there is the very real problem that given an infinite amount of time, you will be found eventually and normally 'infinite' is really not that much time at all. So I would say you should probably polish up your looping skills, or swap in windows of opportunity so you can at least pretend to be a looper for a bit longer.

  • OverratedFool
    OverratedFool Member Posts: 66

    If I misread it, which after reading it back a few times just now, I would say is definitely possible... Why would multiple people spend effort insulting me, rather than letting me know that, like you just have.


    I think it should be very obvious from everything I've said, that if HB meant that Blendettes shouldn't complain about being left to die on the hook, that I would whole heartedly agree with that. Clearly.


    Thanks for pointing that out. I suspect you're right. It would make sense of people liking and defending that post. It makes no sense to me that people wouldn't see that I'd clearly misread it, but what are you going to do?

  • Yatol
    Yatol Member Posts: 1,960

    this is just a "mad at noed" type of thing, you used a tactic he didnt like and thats it

  • GenJockeyNance
    GenJockeyNance Member Posts: 687

    Same reason I don't farm; it's incredibly boring and quite frankly, annoying. This isn't a real problem however, I'm just impatient and like the action of this game. But this is a me thing since like I said, I'm impatient, I'm always on the go and I like the chaos of the match. If I'm killer and I know there's a hiding survivor, I'm going to get annoyed even after searching for said hiding survivor. As survivor I only have a problem with steathliness when the survivor isn't doing anything constructive to the team. No hooks, not taking aggro or trying to take aggro and just glued on gens and hiding. Yes, you're supposed to do gens but it's also beneficial to take a hook even if you're not the best at chases. Your chances are higher of escaping with more survivors alive than dead. Just sitting on gens and hiding is almost equivalent to letting your team die because you don't want none of the heat in any way, shape or form. Those are my only problems with stealth.

  • Shroompy
    Shroompy Member Posts: 6,671

    Stealth is something that needs to be used carefully, do it too much and you can end up doing more harm than you realize, how ever the way you used stealth in this case seems correct, al though its odd a killer to be upset over some one hiding... probably just a newer player that doesnt know any better

  • sulaiman
    sulaiman Member Posts: 3,219

    Can you explain that? I had games where i done 3 gens alone, did 3-4 unhookes, and healed others, and broke some hex totems. but the killer never saw me. How was i an active detriment to my team, when i did the majority of the objectives alone, can you explain please?

  • Thunderfrog
    Thunderfrog Member Posts: 218

    Then you clearly weren't being a detriment.

    Most of the time, a killer is taking mental notes during the game. Especially if they have any sort of map awareness. You know who you caught at a gen, who you have chased, who is taking hits and doing unhooks, and who has been a rabbit. Further more, its exceedingly rare for a killer to not know who is unhooking and who is healing, because you pressure those activities.

    If gens are popping while I'm in chase, guarding hooks, or aren't near bye, I can take a tally in my head of which survivor is probably doing it. I wouldn't "punish" that guy. He's just a damn ninja. Its when someone has no hits on, gens aren't popping on hook patrol / gen routes, and its only 3 of the survivors interacting in the game that I get made at the chickenheart hiding in the corner in a bush.

  • TheSubstitute
    TheSubstitute Member Posts: 2,495

    There's nothing wrong with it. It's boring for the killer if they can't find anyone or get into a chase and that prevents BP gain but that can just mean the killer's map awareness is, for that game, below the stealthy group's skill in stealthing or the killer doesn't have a useful tracking perk in their build. I find a stealthy group to be a lot of fun to play against as a killer unless they're just making a hatch play; then, I make an effort to try to find them, kill them and give the hatch to the other survivor.

    It's a smart move as well to play stealthily at first. I do it as well as a survivor and normally start getting chased after someone else gets hooked as making sure everyone only drops one hook stage per hook increases the survival rate a lot in most circumstances.