Kill Switch update: We have temporarily disabled The Legion due to an issue that allows for infinite power spam. The Legion will be re-enabled once this issue is fixed.

http://dbd.game/killswitch

Chapter Concept: Utopian Nightmare

Critical_Fish
Critical_Fish Member Posts: 629
edited December 2021 in Creations

NEw Killer: The Jet

Killer Data

Appearance: A once clean robot, now covered in rust and blood, that has multiple jet engines attached to it. Its weapon is a flat metal blade coming out of its right arm.

Speed: 115% (4.6 m/s)

Terror Radius: 32 meters

Height: Average


Power: Jet Engine

Jet Engine starts with 1 charge. When you break a pallet or damage a generator, this power gains 1 charge. You can have a max of 4 charges.

For 15 seconds after gaining a charge, the Jet moves at an increased speed, starting at a 30% increase and decreasing by 2% every second until the 15 seconds are over (the time the speed boost last is shown with a red line).

Clicking CTRL will use up 1 charge, and launch the Jet forwards at 300% (12 m/s) speed for up to 2 seconds, being able to curve during this time. Curving too much while using Jet Engine will slow the Jet down by 10% for every 5 degrees curved, but 20% speed is gained back every .1 seconds the Jet isn't curving. Running into a wall will stun the Jet for 3 seconds, but running into a pallet or breakable wall will break it in a 1.5 second animation.

This can be canceled by clicking CTRL again. For 3 seconds after this power is used, the Jet moves at 90% speed.

Secondary Power: Utopian Lance

While Jet Engine's being used, holding m2 will charge Utopian Lance. After .8 seconds, this power can be used.

Clicking m1 will make the Jet lunge forwards at 200% (8 m/s) speed, being able to curve in any direction (like how Blight lunges), dealing damage to any Survivor it hits. This lunge can go a max distance of 4.5 meters. Running into a pallet or breakable wall with Utopian Lance will break it, and the Jet will continue going through it for the duration of the lunge.

If Lance is fully charged when Jet Engine ends, the time the Jet is slowed down is doubled.


Add-ons
  • Increases the Jet's movement speed after gaining a charge of Jet Engine by an additional 2/4/6%. Decreases the time this speed boost lasts by 3 seconds.
  • Decreases the charge time of Utopian Lance by 0.2 seconds.
  • Increases the speed boost from Jet Engine by 5/10/15%. Decreases the speed of Utopian Lance's lunge by 25%.
  • Increases the time Jet Engine lasts by 0.3 seconds.
  • Decreases the duration of the slowdown after using Jet Engine by 0.3/0.4/0.5 seconds.
  • Increases the speed of Utopian Lance's lunge by 5/8%.
  • Increases the range of Utopian Lance by 0.5/1 meter(s). Decreases the speed of Jet Engine by 10%.
Iridescent Add-ons
  • UJ-99 Model - While you have a speed boost after gaining a charge of Jet Engine, Jet Engine will deal 1 health state of damage to Survivors you hit. Decreases the time the speed boost after gaining a charge of Jet Engine by 7.5 seconds.
  • Iridescent Lance - Hitting a Survivor with Utopian Lance after covering at least 20 meters with Jet Engine will instantly down that Survivor, and all other Survivors outside of 20 meters of that Survivor will scream, revealing their locations.


Perks


Hex: Reprogram

Everything built has to be rebuilt if it's destroyed.

If a Dull Totem is cleansed while you have a Hex perk that has been cleansed, except Hex: Reprogram, that Dull Totem will be rebuilt after 16 seconds, and a random cleansed Hex perk will be applied to it, but all Tokens on it will be lost. This can only be used once every 100/80/60 seconds.


Security System

You have eyes on everything you have.

When a Survivor completes an interaction with a Killer's belonging, their aura is shown for 5 seconds. Security System can only activate once every 60/45/30 seconds.


Sonic Boom

The force you apply stuns all nearby.

Breaking a pallet or damaging a generator will Hinder Survivors within your terror radius by 10% for 5 seconds. Sonic Boom can only be used once every 60/50/40 seconds.



New Survivor: Asher Benedict

Survivor Data

Gender: Male

Eye Color: Green

Hair Color: Blond


Perks

Disruption

You've escaped much more omnipotent threats than this.

Disruption activates when you cleanse a Totem. When you hit a great skill check, the Killer cannot see auras for 10/20/30 seconds. All Survivors are notified when Disruption is active.


Diverted Hindrance

Being able to divert damage to a place it doesn't affect you has come in handy more than you can count.

You can click E to interact with a regressing generator to make it gain back half the progress that had regressed, but the generator with the lowest progress loses 30/25/20% total progress, or the amount of progress it has total. This repeats on the next lowest progress generator until a total of 30/25/20% progress has been lost across all affected generators.

All generators affected by Diverted Hindrance start regressing. Diverted Hindrance can only be used once every 60 seconds.


Boon: Reversal

Anything your enemy has is something you can take for yourself.

Press and hold the Active Ability Button near a Totem to bless it and create a Boon Totem.

Soft Chimes ring out within a radius of 24 meters.

Survivors within the Boon Totem's range gain the following effects:

  • 15/25/35% increase to cleansing, sabotaging, and vaulting speeds.
  • All other Totems within 24 meters of this Boon have their auras revealed.


Sorry for how complex and long some of these perks are. Anyways, thank you for reading! Feedback and suggestions are appreciated!

Post edited by Critical_Fish on

Comments

  • Critical_Fish
    Critical_Fish Member Posts: 629

    Change Log:

    • Made the speed values of Utopian Lance consistent
    • Remade add-ons to include actual values
    • Reworked Disruption so it could be used multiple times per match
    • Reworked Reversal in order for it to fit more with a Boon