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How come survivors have an easy out, but killers don’t?

If survivors want to get out of a game fast then they can simply kill themselves on hook, be it a legitimate reason for wanting out i.e. cheaters, trolls ect or just “rage quitting” because they don’t like a certain killer

killers on the other hand have no such luxury, If they’re being bullied by a toxic SWF or going up against cheaters then they just have to grin and bear it or DC and receive a penalty.

My question is how can this be addressed?

Does the killer need a way to end games fast? Maybe something like being able to trigger the end game collapse before all gens are done?

Or maybe change the way self unhooks work? Because even though there should always be a small chance of unhooking yourself, abusing this mechanic and purposely killing yourself just screws over the rest of the team so it’s a tricky one to address

Comments

  • dugman
    dugman Member Posts: 9,713

    I don’t necessarily have a problem with a concede option being available under certain circumstances.

    Either way though I’d love to see the game automatically start endgame collapse if no scoring events happen after five minutes. Basically if nothing substantive happens for five minutes it’s probably either an afk hacker the killer can’t damage, or a killer bodyblocking the last living survivor and preventing the collapse from starting, or two survivors hiding in random remote lockers or shrubs and the killer can’t find them, etc. Basically starting endgame collapse automatically after a while of no action gets around all those sorts of stalled games.

  • TheMadCat
    TheMadCat Member Posts: 2,203

    Etc.

    I think we need an option to open the doors at the very start of the game, but without activating end game perks--because it could be a way to use NOED/Bloodwarden immediately. If a Killer truly wants to give up, they should be able to open the Exit Gates.

    As for the Survivors, I don't think it would change anything. If a Killer is AFK because they gave up, I prefer to be out as fast as possible than repairing generators for no reason.

    I had a case once where the two last Survivors refused to work on generators. They were hiding in the basement, dropping their items from time to time to avoid the idle crows. It took me a while before I even had the idea to check the basement... It's not the worst case scenarion but I wished I had an option to open the gates. At this point, I even prefer them to escape.

    I don't know for the Kobe. People usually DC in my lobby when they're downed for the first time. They seem to prefer having zero BP and a penalty than trying to keep playing. And we have perks/offerings to grant better chances to Kobe, so we would need to reword these perks (that one person in the world uses probably but still).

  • RakimSockem
    RakimSockem Member Posts: 2,002

    Like you said, survivors killing themselves usually hurts the rest of the survivor team more than it hurts the killer (unless they're going for the adept double pip)

    If you really want to end a game quickly as killer, go stand in a corner and face a wall. The survivors will spend a little time looking for you but once they realize they can't interact with you, they'll just do gens and leave.

  • Munqaxus
    Munqaxus Member Posts: 2,752

    Survivors don't have an easy out, they have to wait 60 seconds on a hook, then they have to wait whatever amount of time it takes to miss 2 skill checks. It might as well be 120 seconds now.

  • Yatol
    Yatol Member Posts: 1,960

    it can't and it shouldn't

  • Sonzaishinai
    Sonzaishinai Member Posts: 7,976

    Would it be a bad thing if killers could open the gate after 20 minutes have passed.

    Would stop some hacker hostage situations atleast

  • BasementDweller
    BasementDweller Member Posts: 483

    Not really since some script kiddies can just hold the game hostage after egc ends.

  • gilgamer
    gilgamer Member Posts: 2,209

    I do wish killer had some kind of "I don't wanna play this game" option without eating a DC penalty. I'd be fine if it wasn't available till 5 minutes or something and obviously it should give all the survivors their escape bonus and hell maybe even throw in a "killer gave up" bonus I don't really care but I don't wanna play Lery's or RCPD on blight or billy or any other killer except a few stealth killers that I don't play.

  • steamed_hamzzz
    steamed_hamzzz Member Posts: 255

    So intentionally killing yourself on hook is not a thing? Most survivors who go for 3 self unhook tries in a row right after being hooked know exactly what they’re doing.

    they know the base percentage is so low that they’re almost guaranteed to force stage 2 right away, then they can just miss the skill checks and boom, they’re out of that game in about 10-15 seconds

  • steamed_hamzzz
    steamed_hamzzz Member Posts: 255

    That’s not really ending the game on your terms though, that’s just waiting for the survivors to get bored. Which if they’re playing to annoy and troll they’ll drag it out as long as possible

  • gilgamer
    gilgamer Member Posts: 2,209

    Hackers who hold the game hostage for hours would like to have a chat with you

  • BirdSpirit
    BirdSpirit Member Posts: 186

    The killer should be able to open the exit gate regardless of whether they are powered or not X minutes into the trial.

  • BirdSpirit
    BirdSpirit Member Posts: 186

    This is kinda awkward though since if you end up in a situation where the killer gets 3 survivors early, you HAVE to stealth around and avoid the killer. I was in a match for half an hour because I was hoping Hag would close the hatch and power the exit gate but that never happened. She eventually did find me but that was after like a 15 min lull.

  • dugman
    dugman Member Posts: 9,713

    Right, but that's why I said it would be something like "no scoring events". If Hag is placing traps that still earns her points, for instance, at least until she hits the cap on the category.

    Also usually you could try and find the hatch yourself, even with Hag you could hypothetically crouch walk to the trap and immediately escape if it's open. I'm not sure what was going on in the match you described but it's really weird to have it go for 30 minutes if the survivor is actually trying to get out the open hatch.

  • Sepex
    Sepex Member Posts: 1,451

    Suicide on hook isn't as easy as it seems. Lots of times teammates will unhook you whether you like it or not.

  • Sepex
    Sepex Member Posts: 1,451

    And Killers can stare at a wall and not participate if survivors are being douche like.

  • tennmio
    tennmio Member Posts: 354
    edited December 2021

    They'll still need the killer to hook them. Maybe you didn't know, but survivors have no influence and no ability to get on the hook themselves. I've had plenty situations where I got slugged for 4 minutes before getting hooked 2nd time if I tried to kill myself on 1rst hook because the killer hardcore tunneled the 1rst survivor.

  • Yankus
    Yankus Member Posts: 638

    I've hid in a corner and come back over 30 minutes later to see all the gens 99 and the survivors still trying to bully me

  • BirdSpirit
    BirdSpirit Member Posts: 186

    Not every killer has a power that passively gives them points.

    I snooped around for the hatch a bit initially, but later resorted to stealthing by the exit gate to attempt to get it open when the hatch closed. I'm assuming what happened was that she either found the hatch and decided to not close it due to it being a weird spot so I couldn't open the exit gate or she never found it.

    Either way, a killer shouldn't have to worry about "Oh no it's been X minutes since I got some points! Better go break something instead of searching for the survivor."

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    Eh, unless you have endgame perks? Can ECG really be a game changer?

  • GuyFawx
    GuyFawx Member Posts: 2,027

    Killers can just open the exit gate to end it

  • Adjatha
    Adjatha Member Posts: 1,814

    Also, don't forget that survivors killing themselves on hook super early typically leads to a 4k, which is then registered at BHVR HQ as "This killer is overperforming" and is used to justify nerfs.

  • TotemSeeker91
    TotemSeeker91 Member Posts: 2,358

    I guess, idk, imo it usually looks like unless you have something to stall ECG like NWO, i can't see much happening

  • MrPenguin
    MrPenguin Member Posts: 2,426

    "being able to trigger the end game collapse before all gens are done?"

    This is the easiest solution imo.

  • MrPenguin
    MrPenguin Member Posts: 2,426
    edited December 2021

    Right, but the survivor that sacrifices themselves gets to move on to the next game immediately, the killer has to wait until the survivors give them permission to move on.

  • bobateo
    bobateo Member Posts: 368

    Because you as the Killer can actually yeet people out of the game. survivors have no mechanic to toss a killer out of the game in the same way.