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Community tried to tell devs SWF is OP. Everybody who plays this game knows that
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I am not saying solely balance around any player experience level, just to include all of the playerbase in decision-making that's all.
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I am not saying solely balance around any player experience level, just to include all of the playerbase in decision-making that's all.
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They behave like a robots dude, it's like in every company. When your boss tells you that SWF is balanced, you need to listen to them or you'll get fired. Idk maybe Mathieu or Dave finally learned about the gap between SWF and solos or they're get bullied in games.
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I don't believe for one second that it's only a 15% difference
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Still find it amusing that for all the things that get complained about on the forums, you go and change things based upon small amounts of data rather than pressing issues.
I.e a clown addon change? a killer that you never hear about on the forums get's a "fix" which affects 1% of the player base yet major issues like Coh, Swfs, dead hard, that get mentioned daily get put on the back burner.
P.S Civilization is fun, thanks Matt.
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That's because they ONLY care about the survivor experience. "Hey clown juice have 3...survivors no like them having 3.....me get rid so survivor happy." Same with Nemmi, how was zombies moving faster at all broken when the AI constantly get stuck in walls? They also nerfed Marvin's blood so that Nemmi can just not exist at all early game and have to pray for a good 3 gen. There's a reason these 2 were picked.....they were the only 2 that had ANY impact on game play. Now they're only slightly better than his other options....because that's how you make build diversity. Also glad how he only talked about nurse and Freddy.....Freddy easier so we nerf it....what? I'm not game designer but that makes 0 sense.
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There's an element of Fog Whisperers where the fog whisperers give feedback, but 99% of it is about marketing. That's not a criticism -- this is an arrangement that lots of game companies make with content creators. The creators get some perks like free game content, giveaway codes, etc as well as increased visibility for their channels (which is a bigger deal when they're just starting out) and, in exchange, the devs get lots of free publicity and engagement around their game.
The content creators who participate aren't, like, a special task force assembled to solve design problems. They're people BHVR can rely on to put eyes on the game and showcase new content.
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And ladies and gentleman, Peanut's 2 replies were the entire amount of replies DbD staff was allowed to do for the entire of 2022, we will hear them giving us more info in 2023. Apart from the announcements made, we will never hear from them again this year.
And those replies were a laughing stock tbh, sorry Peanuts, that's the truth. It still doesn't say the reason the changes you're making are so random and useless, instead of solving actual huge problems everyone is complaining about and that needs to be done.
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Bruh its easy and profitable to please 4 than 1.
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Just for the record, the reaction to Peanits is probably precisely why we get very limited Dev interaction anymore.
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That's a bit of a vicious cycle though, since people get more frustrated when they can't communicate their frustrations or they feel they aren't being heard.
If Devs only communicate once every few months, reactions are going to be worse than when devs communicate weekly.
Not saying they're under any obligation to change their approach, but just giving some advice.
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It's been like this for years.
The Devs used to be very active on the Forums, but it slowly dwindled. Activity didn't seem to make much of a difference and I feel they are very much caught in a 'damned if you do, damned if you don't' scenario.
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This is the perfect answer! If we vouch our frustrations here and not a single reply by the Dev team has happened, it feels that all our complaints are for nothing and we are talking straight to a blank wall, rather to a team of developers who care about their game. And when I see the illogical changes they're making, it feels even worse to be heavily ignored...
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Ok, I believe you about this 100%, for real.
Just the fact that you came out in the open answering this post gives you so much credibility, I wish you did this more (you devs in general)!
On this you're far superior compared to those who only want destructive criticism and troll.
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To the point you made about Freddy you say that he was very strong without needing much skill, which i don't disagree with but how does blanket nerfing him help facilitate more skillful play, he already doesn't have a very high skill ceiling like Nurse or blight so a blanket nerf like he received would just make him generally worse without giving some kind of reward for skillful play
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They're a promotional tool
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Yeah and solo que is under powered which also needs to be addressed.
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The devs can do better, but the community can do better also
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