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Tips on Playing Doc?

I recently got the Doctor and I'm just looking for advice on playing him. Examples of advice would be like good add on combinations? Best way to put people into madness 3? etc. The current perk build I'm going for is Huntress's Lullaby, Distressing, Unnerving Presence, and Dying Light.

Comments

  • RathZa
    RathZa Member Posts: 12

    I learned playind the doc by watching him: https://www.youtube.com/watch?v=FI5L1Pvfs3Y&t=3s

  • No_Cluie_Louis
    No_Cluie_Louis Member Posts: 1,093

    dying light is terrible, don't use it. As for perks in general, that build is good but you should probably just do the usual nurses calling, ruin and so on for a low tier killer like doctor. I mained him for a long time and though you can zap people to stop them from being able to vault of throw a pallet down, don't bother doing it unless you've got bloodlust as they will just loop the pallet again while you're slowed from using your zap. If you have bloodlust you can catch up to them before they finish their loop. Don't make a common mistake with doctor and zap them every time they're near a pallet as they will just continue to loop it if they're good and you won't catch them and the pallet will never get destroyed. If they're infiniting you with a window. Try and zap it before they can vault it as then they're just stuck with no where to go (there's usually no pallets near infinits). Lastly you want to walk around with the zapper out at the beginning to find them but don't hold it all the time as you're a bit slower when you're using it... Enjoy ZappyBoi.

  • DepravedKiller
    DepravedKiller Member Posts: 182

    @mistressdiana said:
    I recently got the Doctor and I'm just looking for advice on playing him. Examples of advice would be like good add on combinations? Best way to put people into madness 3? etc. The current perk build I'm going for is Huntress's Lullaby, Distressing, Unnerving Presence, and Dying Light.

    There are many guides on Youtube so try and find a recent one for the new emblem system, also most of the guides are for doctors that have all the perks and rare add-ons so you will have to adapt as needed.

    What rank are you?
    What perks do you currently have unlocked?

  • mistressdiana
    mistressdiana Member Posts: 56

    @DepravedKiller said:

    @mistressdiana said:
    I recently got the Doctor and I'm just looking for advice on playing him. Examples of advice would be like good add on combinations? Best way to put people into madness 3? etc. The current perk build I'm going for is Huntress's Lullaby, Distressing, Unnerving Presence, and Dying Light.

    There are many guides on Youtube so try and find a recent one for the new emblem system, also most of the guides are for doctors that have all the perks and rare add-ons so you will have to adapt as needed.

    What rank are you?
    What perks do you currently have unlocked?

    I'm currently rank 16 killer, and the perks I have unlocked for him so far (because its the only ones they've given me so far in the blood web) besides his normal perks are Sloppy Butcher, Bloodhound, Remember Me, Whispers, Insidious, Spies from the Shadows, Third Seal, Thrill of the Hunt, Surveillance, and Deerstalker.

  • Blueberry
    Blueberry Member Posts: 13,671
    Ruin, distressing, unnerving presence, overcharge. 3 gen strat is your key. Pick the 3 closest gens at the start and make sure you guard those no matter what. Your goal is to have 1 dead by the time you’re down to those last 3. If you can accomplish that there’s a good chance you’ve won depending on how coordinated they are or if they’re swf anyway. 
  • DepravedKiller
    DepravedKiller Member Posts: 182

    I'm currently rank 16 killer, and the perks I have unlocked for him so far (because its the only ones they've given me so far in the blood web) besides his normal perks are Sloppy Butcher, Bloodhound, Remember Me, Whispers, Insidious, Spies from the Shadows, Third Seal, Thrill of the Hunt, Surveillance, and Deerstalker.

    Great, that narrows it down because a lot of these perks are not needed for the doctor.
    In your case i would use:
    1. Remember Me
    2. Thrill of the hunt (for more blood points to get better perks)
    3. Spies from the Shadows
    4. < your choice >

    Perks not needed:
    Deerstalker = they will still scream on the ground if they have level 3 madness, you can use discipline mode to still make them scream while in slug crawl
    Insidious = um...kind of counter productive for obvious reasons

    The other perks could work but i didn't select whispers because it covers so much ground while spies narrow it down

    With add-ons i would 'Order' and 'Calm ' personally but it's all about optimisation with your shocking
    Order creates false pallets and Calm increasing terror in chase or decreases when not

    As for play style start the map with walking around in discipline mode, Finding the first survivor is crucial and they will always scream when enter madness level 1 (sound queue only not visual). Shock other survivors as you see them to enable to clones to show their location
    With chases you want to shock them until you are close enough to hit them, the goal is still to kill everyone.
    With looping use the shock when they are close enough to the pallet or window but time it early, take the doctors charge up time into consideration.

    Shocking is also for the deviousness category so you're aware.

    This information is only for your current perk load out and rank, you will need more and change it at higher ranks.

    The below video is from a survivor perspective but he is right about the numbers and timing.
    He is teaching how to counter the doctor, so you can learn what they will do versing you
    [https://youtube.com/watch?v=ljKhYhlTh1k]

    Good luck on making everyone insane!

  • Techn0
    Techn0 Member Posts: 405

    Don't three gen. It's a meme build that got out of hand and now people see it as docs best build. It won't get you far at all against good survivors. Timing is your key, it will allow you to get pallet drops early as well as let you stop window vaults. You should only be in treatment if you are actively shocking a survivor, the treatment mode slows you down, when shocking in a chase you should constantly be switching because if you are not shocking and still in treatment mode you are simply wasting time.
    The build I would recommend is something along the lines of a full tracking build, it plays to doctors strength and actually works on survivors that can hit a skillcheck.

    • Ruin is absolutely mandatory at high ranks.
    • Nurses calling affects survivors that are snapping out of it as well as healing.
    • BBQ will give you extra points as well as a rough location of the next survivor to chase.
    • Whispers tells you exactly when you should switch modes to track, walking around the map in treatment wastes time, switch when whispers goes off and you will be wasting so much less time.
  • mistressdiana
    mistressdiana Member Posts: 56

    @DepravedKiller said:

    I'm currently rank 16 killer, and the perks I have unlocked for him so far (because its the only ones they've given me so far in the blood web) besides his normal perks are Sloppy Butcher, Bloodhound, Remember Me, Whispers, Insidious, Spies from the Shadows, Third Seal, Thrill of the Hunt, Surveillance, and Deerstalker.

    Great, that narrows it down because a lot of these perks are not needed for the doctor.
    In your case i would use:
    1. Remember Me
    2. Thrill of the hunt (for more blood points to get better perks)
    3. Spies from the Shadows
    4. < your choice >

    Perks not needed:
    Deerstalker = they will still scream on the ground if they have level 3 madness, you can use discipline mode to still make them scream while in slug crawl
    Insidious = um...kind of counter productive for obvious reasons

    I figured a lot weren't needed but my blood web is screwing me over real bad >.< Thanks for the input though :D I'm hoping for some better perks for him soon

  • mistressdiana
    mistressdiana Member Posts: 56

    @Techn0 said:
    Don't three gen. It's a meme build that got out of hand and now people see it as docs best build. It won't get you far at all against good survivors. Timing is your key, it will allow you to get pallet drops early as well as let you stop window vaults. You should only be in treatment if you are actively shocking a survivor, the treatment mode slows you down, when shocking in a chase you should constantly be switching because if you are not shocking and still in treatment mode you are simply wasting time.
    The build I would recommend is something along the lines of a full tracking build, it plays to doctors strength and actually works on survivors that can hit a skillcheck.

    • Ruin is absolutely mandatory at high ranks.
    • Nurses calling affects survivors that are snapping out of it as well as healing.
    • BBQ will give you extra points as well as a rough location of the next survivor to chase.
    • Whispers tells you exactly when you should switch modes to track, walking around the map in treatment wastes time, switch when whispers goes off and you will be wasting so much less time.

    Didn't even know it was a meme just thought "hey how about people don't hit skillchecks XD"

  • TheTimeMachine
    TheTimeMachine Member Posts: 229
         The most important advice I would give is: Be The Doctor. Let yourself get into the character, read his biography and hunt in a way a mad doctor would hunt. 
         As for hard tips? If I’m playing for less drama and more sacrafice; I tend to focus on getting madness tiers up in each survivor as soon as I can. You can tell their tier level by the intensity of electricity on their portrait on-screen. Sometimes I’ll switch between modes simply to move quicker sometimes, or to shock possible hiding spots. I like to balance hitting and shocking together, sometimes if I don’t want to spend much time on a single survivor, I’ll shock ’em (or remain close to them in Treatment mode) to “Madness” tier 3 then lurk back in the shadows. 

         Oh and never forget that sometimes those pesky survivors will insult your intelligence with their wits and cunning. Don’t let them pester you. Sometimes you gotta give ‘em a little bit of hope anyways.
  • FrenziedRoach
    FrenziedRoach Member Posts: 2,600
    edited June 2018

    If you want to keep most of your build, I'd say drop Dying Light for Nurse's Calling. Being able to maintain pressure by goosing healing survivors through walls with your shock is not only essential, but funny as hell.

    And remember that people who are "Snapping Out of It" show up on Nurse's Calling.

    BTW.... remember Doc has a Railgun Build (Interview Tape and High Stimulus Electrode), this gives him a 35 meter shock. Remember that Nurses Calling reaches 32 meters.... you see where I'm going with this? Not necessarily the "Best" way to play, but entertaining as hell if you have a sadistic streak like me.

  • StalwartXX
    StalwartXX Member Posts: 80

    @FrenziedRoach said:
    If you want to keep most of your build, I'd say drop Dying Light for Nurse's Calling. Being able to maintain pressure by goosing healing survivors through walls with your shock is not only essential, but funny as hell.

    And remember that people who are "Snapping Out of It" show up on Nurse's Calling.

    BTW.... remember Doc has a Railgun Build (Interview Tape and High Stimulus Electrode), this gives him a 35 meter shock. Remember that Nurses Calling reaches 32 meters.... you see where I'm going with this? Not necessarily the "Best" way to play, but entertaining as hell if you have a sadistic streak like me.

    I play Doc a lot and this combo never occured to me. I am now woke.

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  • MemberBerry
    MemberBerry Member Posts: 394

    Run Distressing,Ruin,Overcharge,Unnerving. Not because you'll actually get it to work, but because doctor is generally so bad this is the only thing that suits him really well.

  • SnakeSound222
    SnakeSound222 Member Posts: 4,467
    FrenziedRoach said:
    BTW.... remember Doc has a Railgun Build (Interview Tape and High Stimulus Electrode), this gives him a 35 meter shock. Remember that Nurses Calling reaches 32 meters.... you see where I'm going with this?  
    Nurse’s 3 only reaches 28 meters. 
  • robin
    robin Member Posts: 149

    I've found that making sure you get people to tier 3 asap will be a godsend later on, I've seen doctors that shock people once then go for the hook which doesn't help once they're saved