http://dbd.game/killswitch
Still no nerfs/tweaks to Alchemist Ring
Why again?
Comments
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Good
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Better question, why Marvin's Blood, but not Alchemist Ring?
Meh.
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Because Stale Biscuit was clearly OP and needed more attention
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Toy Sword and Marvin's Blood were far too oppressive
Top tier killers like Nemesis and Twins need to be taken down a peg
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Probably not enough people using it to warrant nerf
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Who knows? I'm sure it'll probably get a nerf in the future.
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I think it's because with McLean's departure, the "godfather" of Blight, they're probably hesitant to touch him too much in case they break something/make him worse. Buffing Adrenaline Vial is fine, because nobody uses it and it's a bad add-on, (unless you're on console) but Blight's widely considered one of the best designed killers in the game. They probably don't want to do another Hillbilly and nerf him/his add-ons into irrelevancy, the community still (rightfully) complains about Billy's nerf.
Still, Alchemist's Ring is too strong to not have some downside. I think it should deplete all Rush tokens if you miss a swing, and increase the time taken for Rush tokens to recharge by 2 seconds or so. It'd actually have counterplay that way.
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Probably because the addon isn't exactly easy to use. I know people here on the forum s like to pretend that using Alchemist Ring is the equivalent of an automatic win, but the addon is only oppressive if you're good at Blight and can hit consistent rushes. If you M1 and then Rush, there's no Alchemist value; if you Rush and then M1, there's no Alchemist value; if you miss the second Rush, there's no Alchemist value.
It isn't the same as things like Nurse double recharge, Huntress extra hatchets or even Marvin's Blood that any player can get value out of. It's not an addon that any Blight player can slap on and win games, you need to actually be good at him. I still remember when Otz tried to prove how oppressive the addon was and only got to use it once because he spent most of the match M1ing.
Ofc the addon should be toned down a bit (maybe recharge 2 tokens instead of all 5), but I disagree with how people think it's a huge problem. Considering most people who play Blight aren't even that good at him, probably the devs are looking at raw data and decided the addon isn't overperforming 🤷
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Because flask of bleach needed a nerf first obviously
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