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Why i think the dev a biase toward the survivor

Its not a us vs them type of complain its just some thing i saw with the dev response and logic.

They said they did not touch CoH because they want more data but they nerf cenobite after a month. They did that on multiple occasion on killer but not with survivor perk. Ofc im not talking about any change from the ptb to live version because technicaly the perk, killer or addon is not release yet so its bound to some change even if they rarely do change.

Another thing i saw its the event most of the event are better for the survivor recently we had the snowman this had a health state to the survivor so you could jump in it during a chase to tank a hit it was a fun event for the survivor but not for the killer. Samething with the halloween event survivor can keep the addon but killer cant this is kinda BS and killer get robbed of some BP for spending it during the event.

I know this example is a while ago but when they nerf wraith it was because it was a bit op that not a good reasoning say why you think he is op.

Recently they said that swf have a better escape rate compare to solo its really good they finally saw that after 5 year but the response to that is we gonna nerf killer so they dont retk the solo player while we are trying our best the buff solo survivor so they can closer to the swf player. That how i saw the mid chapter part 1 patch i know this wont happen immediatly but its going to be introduce on multiple patch bit by bit.

I hope this sound not to much a us vs them type of complain its not the goal i was trying to reach

Comments

  • legrosporc69
    legrosporc69 Applicant Posts: 250

    Yeah i completly forgot about the anniversary event. True its easier to get the crown for killer but its not like the event change the way the game is played. Personally for me the real event was the 9k shard and the shrine everyday.

    Still the gameplay never change unlike the survivor addon that give hope amytime you want and if you have 100 addon in your inventory you can use them anytime you want even if the event is over unlike the blight vial.

  • Chilli_man2400
    Chilli_man2400 Member Posts: 3,198

    The real reason why they don’t want to nerf COH is because since the perk is very strong right now they don’t want to nerf it and be accused of it being P2W. When Ash came out M.O.M was so OP that it became meta instantly but it was nerfed in 1-3 months cause of how strong it was and people accused the devs of making Ash P2W because a lot of people bought Ash and then the perk was nerfed after people bought him. They don’t want to repeat the same mistake

  • Munqaxus
    Munqaxus Member Posts: 2,752

    What may be possible is that the developers have data strongly showing Cenobite is very powerful and needed a nerf while CoH might not be showing anything.

    If you really think about it, CoH takes ~38 seconds for the 1st heal, which is worse than 32 from Self-Care. (14 seconds to bless, 16 seconds to heal and ~8 seconds to find the totem). The second is the break even point for CoH, at 31 seconds per heal. The 3rd heal is where CoH shines. Every time the Killer breaks the totem, it resets that time.

    Maybe CoH just isn't as big of a problem as everyone perceives it to be, according to the developers data. Also, we know these forums are really bad to shout fire (Lucky Break anyone) when someone strikes a match.

  • Smuk
    Smuk Member Posts: 735
    edited January 2022

    basement boon = broken

    Today I had 6x swf with badham offering and boon in basement. We will have to suffer a lot more so the data shows how incredibly broken it gets in a combination :)

  • bm33
    bm33 Member Posts: 8,485

    My favorite part about that was that they did that during the 4th anniversary too and survivors complained about it then but BHVR still did it again for the 5th anniversary event.

  • GannTM
    GannTM Member Posts: 10,956

    I was still extremely new to DBD while the 4th year anniversary was going on so I didn’t know that. And people still keep trying to convince everyone the devs are survivor sided.

  • Labrac
    Labrac Applicant Posts: 1,285
    edited January 2022

    From an economical point of view it makes sense for the devs to be biased towards survivors. 4 wallets vs 1 wallet after all. Just think that nerfing CoH would probably drop Mikaela's sells a lot, and I'd say she probably sold more than Pinhead did now considering you need 4 times the survivor playerbase.

    I'm not salty or anything about that, but you guys should remember that BHVR is still a company that wants to profit with this game. Don't be surprised with a certain bias. I'd say a lot of killer QoL changes are focused on keeping the survivor queues short.

  • CrackerBadger
    CrackerBadger Member Posts: 19

    It used to be a tense game. People would play like they were in danger of the Killer.

    Now survivors don't care if they die. they go looking for the Killer, try to loop like dollar-store Ochidos, get tunneled for it and when they complain to the devs, the devs listen. Killers are a joke to play as. The immersion is completely gone, it's just a mechanical slog that feels like first-person League of Legends underwater. 

    Get rid of the HUD. Dim the red stain. Turn add-ons into classes. Allow survivors to go prone. For the love of God, STOP making Killers feel like bumbling idiots every time ANYTHING happens, PLEASE. You go to RIDICULOUS LENGTHS. They can run freely away from HUGE-ASS Nemesis who suddenly cannot move OR turn around for three seconds, because some skinny chick wiggled free of his over-the-shoulder grip. That's ######### ridiculous, it feels unbelievably #########, and it's still nothing but a drop in an ocean of bad-feeling interactions that the players your game hinges on are forced to play against every match. 

    Chainsaws and the Oni's club have to go THROUGH Borrowed Time, otherwise you admit to having absolutely no sense for aesthetics or gameplay or balance or anything. If you chainsaw someone in half they SHOULD NOT JUST RUN AWAY, EVEN in videogames, but ESPECIALLY NOT in horror games. It's ######### ridiculous. I don't care if they had a perk and glow white, you can NOT JUST SAY that they didn't get hurt, because THAT'S #########. It's ######### simply because it LOOKS and FEELS #########, understand?

    It all completely takes you out of the game and makes you not want to play. I have to bait out Dead Hard because it makes them straight-up invincible? Is this ######### Street Fighter? Dead Hard should give instant distance but you CAN NOT JUST IGNORE WEAPONS with it, the survivors aren't ######### magic, just come the ######### on and THINK for one second. You KNOW this perk is the SOLE REASON survivors don't fear the Killer enough to even HIDE, but AT THE SAME TIME getting "that first M1" is what nearly every Killer is balanced around. NO Killer perks outright help you HIT early M1's, but it's fine for all four survivors to make you hit two M1's each before anything sticks, because of ONE perk, and it's a BUTTON PRESS. Maybe if you've never hit a parry in your life you don't realize that IT'S NOT HARD TO HIT PARRIES, ESPECIALLY NOT THE PARRY IN DBD THAT'S CALLED DEAD HARD. Dodging something with Dead Hard is about as impressive as not slipping and falling in the shower.

    Look man I know it's asymmetrical. It's not really competitive, it's all not a big deal to you, but why is it that you have to ######### on horror icons to line your pockets with cash? Make the Killer scary or GTFO, it's time survivors got their training wheels taken away, like months ago.

  • BlighTown
    BlighTown Member Posts: 153

    Boons on 2 floor maps makes me want to punch a glass window. There is nothing more infuriating than that.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917

    I can't overly count that given the crowns only worked like that because survivors would have run to the killer to hook suicide the moment they got the event item...

    Like they had done so many times in the past with collection events.

    So its less "Killer sided" and more of "Survivors you did this to yourselves".

  • WishIcouldmain
    WishIcouldmain Member Posts: 4,082

    They brought back three blink Nurse. And breath Blight buffs. They worship statistics too much.

  • GannTM
    GannTM Member Posts: 10,956

    Couldn’t you say the same thing about killers AFKing?

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917
    edited January 2022

    How is that relevant to the discussion?

    You're comment is just whataboutism.

  • GannTM
    GannTM Member Posts: 10,956

    How….in the world was that whataboutism? I’m just trying to figure out why survivors have to complete an extra objective to get the crown while killers get it immediately. That’s it. You’re acting like survivors should have nothing good and if the devs do one thing that benefits them, you automatically think the game is survivor sided.

  • Warcrafter4
    Warcrafter4 Member Posts: 2,917

    ...Did you even read my original comment at all?

    I flatout said why in the first freaking sentence with added clarity in the 2nd.

  • legrosporc69
    legrosporc69 Applicant Posts: 250

    I think the logic beind this when a survivor escape they leave with the thing they got during the trial it could be anything but when they die everything they have is lost during the trial.

    For killer if 4 survivor escape or if the 4 survivor for the killer its the same after the trial he leave with the thing he got from the trial because he will always leave the realm.

    Hope that explain why and i believe this is the reason why its like that for the crown

  • Zozzy
    Zozzy Member Posts: 4,759

    The data that doesn't dismiss DC's ? you know.. the thing they turned off for a while and made the game unplayable. I had someone dc every time i played pinhead if not the entire team.

    They nerfed him because survivors demanded it. nothing more, nothing less.

  • woundcowboy
    woundcowboy Member Posts: 1,994

    The devs themselves have said they are going to nerf it, so I seriously doubt the data shows it’s fine. The frustration is that they are dragging their feet, while nerfing pinhead (who has never been good) after a month.

  • legrosporc69
    legrosporc69 Applicant Posts: 250

    The dev never said they are thinking about a CoH nerf they said they are monitoring the perk. If we look at their track record for that they gonna say that CoH is fine because the one who bring it die a lot in the match even if the perk gave 10000000 heal to the other player and he mostly got camp because the killer saw him put down the totem

  • BenZ0
    BenZ0 Member Posts: 4,125

    Remember the first halloween even? Where survivors need to "repair" a blight bloom for like 90sec to gain 1 token to buy a cosmetic? Killers just needed to hook survovors to get them 😂

  • WeenieDog
    WeenieDog Member Posts: 2,187
    edited January 2022

    The devs have something we don't.


    Hard stats, so it can be difficult for us to understand why they do the things they do or even how meaningful those stats maybe or not be.