What makes a height "great"
Just had a match on Coldwind farm against some boil over gamers. They ran to the top of the house spamming lockers and such. Now, I knew that if I went after them up top obviously they will wiggle off but something interesting happened. You see the stairs in the picture? Going into the house? Yeah Boil over 25% wiggle was procing after falling off that. So my question is, whats so great about the height? It cant be the height itself, did it win a trophy in something?
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Just wanted to post this again because funny/proves a point
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If any fall is more than 3 inches; it's a 'great height'.
I'm sure the devs are aware and looking into this as we speak. Because the height should be 1 inch. Such an oversight.
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For people afraid of heights, that is actually a great height. No kap.
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More than a mediocre height. More than a good height, even.
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i love that boil over is a perk that just screws killers in every possible scenario while carrying
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I felt this.
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Bruh...........
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Falling from 3 inches? +25% wriggle meter!
Walking towards a hook? +75% stagger!
Still slowly making it? 1 second (6.25%) reduction in the wriggle time due to great skillchecks! 🤡
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That height is sub par at best though.
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Just FYI per the wiki Boil Over and Balanced Landing use the same height trigger. (Not that this directly answers the question, but if you know how Balanced Landing works Boil Over is the same height.)
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That would mean going down the basement stairs normally has a possibility of triggering BL. I have yet to see that happen. I think Boil Over is WAY more sensitive to "heights".
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Anything that puts the survivor in fall stagger is a "great height". As you see there is very little distance needed to count as a great height.
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Its even funnier when you realize that for the "Fall from a great height while in chase" rift challenges, you have to fall from a tiny great height like these or your chase might end before you hit the floor lmao. I really hope those are fixed at the same time as this.
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It's not more sensitive, it does in fact proc in the same way that Balanced Landing does. So if the basement is in the shack for example, and the killer goes the side way down - so drops onto the stairs instead of walking down from the top, that will proc Boil Over - that same drop also procs Balanced Landing.
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I'll just leave this here.
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Short answer: about 15cm.
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Then they should of just put guard rails on the basement steps if they didn't want Killers to use the shortcut......
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Soo if II carried someone to the basement and other survivors decide bodyblock the basement and the person Im carrying has boil over what am I supposed to do exactly?
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I see lot of people are height-shaming here :O
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"drop 'em n slug' em", the best way to start 2022.
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Survivors have had to deal with dropping one step and getting staggered to the advantage of The Killer but that was of course alright.
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Neither of it is ok.
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The Killer has an intrinsic stagger-free fall; imagine if The Killer staggered from great heights and there was a perk for that! People, are you complaining about a perk that adds a cost to dropping while carrying someone? It's about time there was such a thing.
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No the complaint is targetted towards the conditions.
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A fall has to be greater than the highest point on hill tiles also, for great height challenges.
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...This is not directed at you at all but:
Balanced Landing already has the problem of going off and wasting itself when its really shouldn't so a lot of Balanced Landing plays end up being more of a fight with the perk rather then the killer.
So I don't get why they would reuse the already problematic code?
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Because the spaghetti code was already there and there isnt à reason to not refuse it
The thing would more be like, why didnt they improve it
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So while watching a stream, I noticed that in this instance the wiggle bar didn't completely fill up and they still got off the killer's shoulder? Has anyone noticed this happen to them when using the perk?
Edit: false alarm, it's working fine. I'm still stunned how fast it is.
Post edited by WeenieDog on0 -
This Killer probably realized they weren’t getting to a hook with boil over and tried to drop the survivor which instantly grants additional wiggle progress. In this case, it would’ve been enough to wiggle out.
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Cool, so, the basement stairs count as a "great height" for Boil Over, but in order to fall from a "great height" for a rift challenge, you have to climb to the top of a multi-story building. Glad the terminology's consistent.
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It's become abundantly clear that Killers are not meant to hook Survivors anymore. Just slug them and then ask for all the salt because the devs say insults and screaming is allowed. 🙃
I wonder why Killers are leaving the game...
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Yeah, that makes way more sense. I kept watching to see if it would happen again, but it worked like it normal. So it must have been a drop. But man, That was the first time I saw it in action from the survivor pov and I didn't realize it could be that fast regardless.
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